소녀전선 | 영문버전

소녀전선 | 영문버전

Girls' Frontline

Nato Reyes

3.5

-Worth trying?
-Short Answer: The main gameplay is similar to an auto game. You have squad/s deployed that has 5 or less anime girl chibi with guns on a 3x3 tiles along with a more chibi-looking supporter unit in the background.
However, your units will stay on the tile while the enemies moves in to attack your units. You can move your units to a different tile in real time. And also, you can auto or manual the skills.
You'll lose the fight if all your units in a squad retreats or if an enemy passed through your defenses. Also, if a unit gets heavily injured they'll show an injured art if you know what I mean.
The gacha here is a recruitment with timer, the currency is your resources. It's also a grindy game for levels and lacks quality of life for me. If you're fine with that then you should try it.

Long answer:
-First: The Gameplay.
Like I stated, it lacks quality of life. Like there's a good amount of things that has timers and you won't be able to use your unit/s and/or squad as a whole until the timer ends.

We have:
1: Healing station. Granted that there's a skip heal ticket. But if you ran out of it then, you'd really have to wait for them to recover. The more your unit is injured, the longer it is for them to recover.

2: Expedition. The longest is 12 or 24 hrs I think. That's how long you won't be able to use a squad. I think you can do 4 at once but you won't be able to play.
Unless you unlock more squad lineup.

3: Skill upgrading. Yes, you can't use them when they're upgrading skills, which also has a timer. The higher the skill lvl, the longer it will be.

That's all I can think of for now in terms of being unable to use units.

Back to gameplay.
First, It's a turn based board game style map where you deploy your squads on nodes called heliport or base to capture node to node and ultimately capture the enemy's base.
Each squad will have 2 resources when deployed. Ration and Ammunition. While I'm not sure what Ration does but Ammunition is needed for your units to be able to attack/defend against enemies. If you don't have ammunition then you won't be able to fight back at all. You can resupply on ally heliport or base nodes.

Second, Once you and an enemy move on the same node it will transition into the main gameplay I mentioned on short answer.

There is also some kind of mode where we can now capture enemy units and use them as a unit. I'm still not too familiar with it but regular units and enemy units can't be in a squad together. I think we need to do a lot of those capture stuff before we can capture an enemy boss.

-Second: Is it grindy?
Very much so. Leveling units takes a whole lot of time. There's even a method that players mentioned where they use higher lvled unit/s alongside lower lvl units and grind the same map over and over again since it's efficient.

There are exp cards, you can earn it in base but you'll need a whole lot of it.
It will also be more grindy if a player doesn't limit break the unit. It's necessary to limit break it for more stats and better exp gain.

You'll either need a dupe or a currency for limit breaking. Both needs more as you limit break them higher.
So it's better to use the free units they give us, especially the AR units. Use those first and do the method that players mentioned for other units.

-Third: How's the gacha?
The gacha here is unique in my opinion because we actually use our own resources to pull units. Resources being Manpower, Ammunition, R&D and Gears. Which we earn overtime or earn more using somekind of expedition where you deploy a squad that you won't be able to use on stages until it's finish.

Ammunition and R&D is kind of the energy system of this game. Without those you won't be able to play stages since you won't have enough ammunition to supply your squad. So make sure to not always use everything to pull units.

There are resource formulas to follow to have a better chance to get the unit type that you want/need. It is of course pretty much rng.

Also, you just don't pull for units, but also for gear.
Those 2 are separate so, you'll really only get units if you go for units and gear for gears.
One for Regular, and one for Heavy. Don't use Heavy as an early game player. It needs tons of resources and if unlucky, you'll just get a unit/gear from Regular.

For units, what we can possibly get on Heavy is a Shotgun unit which isn't necessary for a lot of stages.

For gears, what we can possibly get is the Chibi support unit. There are only few good support unit so, also not worth for early game player.

Stages can also drop units and gears. So that's also great. Although it's mostly for lower rarity units.


-Fourth: How's the skin? Is it accessible?
It's pretty decent. It takes time to be accessible for me, the only thing I know to farm the currency is by doing a specific expedition which will probably take either 12hrs or a whole day. It's not too great if you're starting out because you'd rather use your squad on stages.
Unlike unit gacha, the skins actually has banners. You can get either a skin or a dorm furniture. I barely got a skin out of that. You can even possibly get a skin for a unit that you don't have so yea. Not so great.

That's all for now.

리뷰 더 보기 더보기

hawawa this game is very good. but many people say this is not game. yes, it is beyond game. it is god of the god

장현수

1.0

shit

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