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Identity V | Global

MIKA♡

4.2

One of my favorite non-rhythm games I have.♡♡

Identity V is surprisingly decently balanced compared to most online mobile games excluding unfair hit boxes (Wu Chang, Joseph) or some really OP skills having too-short of a cooldown (Geisha's rush). Most of the game is fairly well-balanced and the seasons are laid out perfectly, including interesting designs of characters in even their default skins, and although time-consuming it isn't incredibly difficult to grind the game.
Collecting Characters to play them is usually seen as a pay2play tactic since usually you're entirely unable to access characters until you buy them, but IDV balances this perfectly with daily openings for three different characters you can play on those days. As well as when personally training against bots, opening all characters available to play. I wish custom mode itself would allow you to play anyone, but that's a personal nitpick. The characters take a bit to grind for but getting them is incredibly satisfying and the price is arguably fair. If I didn't feel so impulsed to buy essences (the games gacha system) I would have more than three characters bought already [可憐] and i've only participated in one season to it's entirety..
The Gacha System could definitely be better with it's rate ups but the fact you get essences from just grinding the game and casually playing is incredibly nice, even though still then the rates should be higher for more rare items and lower for dupes, even though they try counterbalancing it with giving you fragments for dupes you get, it's arguably incredibly low and disappointing even then. I'm not a long time player, fairly new even, but i've talked to long time players who agree with the gacha rate system being oddly unbalanced as well. Maybe it'll get fixed one day, who knows. The compensation essences you get when the game has any bugs or errors that the devs feel the need to fix are very kind though, I'll give it that.
Gameplay-wise the graphics are really nice for a mobile game, some animations are a bit.. odd (Galatae's climbing animation is just.. [為什麼]) but most the characters are well-animated and with the limited lore they get you can really feel the character in them, and can distinct the difference in how they handle the manor and how that impacts their animations and such. Mike, Acrobat, for example being much more distinctly upbeat whilst Andrew, Gravekeeper, is more stiff with his movements. It's really endearing to see such emphasis put on character animations. The emotes and pets never get in the way of animations either, even the pets having distinct animations to do when you're decoding even.
Overall it's just a very enjoyable game for me, super happy I ended up hyperfixating on it so easily. Highly recommend if you enjoy 4v1 games of either side! I'm currently a Wu Chang main who enjoys playing Yidhra on the side, and I have no doubt i'll have even more fun collecting all the hunters and survivors. [微笑]

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하구루ハグル

4.4

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질퍽잉

4.4

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