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Team up with an unlikely ensemble of characters to thwart evil spreading across the once-peaceful Algo Star System. Combat mutants and robots, collect a plethora of equipment, and unravel the mystery behind one of the greatest RPGs of all time.
Phantasy Star II joins the SEGA Forever classic games collection, a treasure trove of free SEGA console classics brought to life on mobile for the first time!
GAME FEATURES
- An epic campaign lasting over 30 hours
- Classic 16-bit turn-based combat
- Battle against the mutants, robots, and other fierce creatures of Mota, Dezo, and Palm
- All manner of weapons to get to grips with, including laser swords, pulse cannons, and fire staves
- Eight playable characters, each with their own unique traits and skills
SEGA FOREVER FEATURES
- PLAY FREE
- SAVE YOUR GAME PROGRESS AT ANYTIME
- CONTROLLER SUPPORT - HID compatible controllers
- OFFLINE PLAY
- GAMES RELEASED EVERY MONTH - download them all!
RETRO REVIEWS
- "An excellent game that will have you hooked from the first minute to the last - which will be weeks, if not months away." [94%] - SEGA Power #15 (February 1991)
- "A challenging quest packed with gameplay." [90%] - Paul Rigby, Raze Magazine #6 (April 1991)
- "If RPGs are your bag, you couldn't do better." [89%] - Zero #17 (March 1991)
- "There are few Mega Drive titles that can compete with Phantasy Star II in the lasting appeal department." [887/1000] - Eugene Lacey, ACE #37 (October 1990)
- "This is the game that set the standard that all further Mega Drive RPGs had to follow." [88%] - MEGA Gold Summer Special (1993)
- "It's big, it's lovely; it's varied, it's magic. It's Phantasy Star II." [88%] - MEGA #18 (March 1994)
TRIVIA
- A remake of the game was made for the PlayStation 2 in Japan, titled Phantasy Star Generation: 2
- Eight Phantasy Star II text adventures were broadcasted to players with a SEGA Meganet subscription in Japan
- The game shipped with a 110-page guide book and map in the US and UK to help guide players through
CLASSIC GAME FACTS
- Originally released in Japan in 1989, with US and European releases following in 1990 and 1991
- The first game to use a 16 Megabit cartridge
- The first 16-bit RPG released in the West
- Programmed by Yuji Naka, creator of Sonic the Hedgehog
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Game apps are ad-supported and no in-app purchases are required to progress; ad-free play option available with in-app purchase.
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