Alchemia Story Critique(s)
4.0
The colorful stone are philosopher stone (PS) for gacha
And the bluish one are the alchemy stone (AS)(iirc, i think they change the name), for trading item at the mall
And here lies the problem.
well, the gacha change for the worst. Not by content, but by value. Now on, it's hard to get PS. The meaning to get stones only by grinding events (for now). I dunno what else players can do to get this free stones in the future. There is free 10 pull gacha, but it only around till the end of august, its unclear what will happened later. For the one this September, the free ten pull only last around 10 days before it completely gone. I dunno what happened, it may come back next month or may not at all. My heart bleeds for the newbies.
The daily and achievement reward change from PS to AS. The quantity are the problem. U can only get around 30 (iirc) AS from daily and achievement. It was bad because u need 6000 AS to exchange 1 armor or weapon ticket.
3.8
5.0
4.0
4.4
2.2
ใช้เพชรไปกับแฟชั่นได้เลยไม่ต้องลังเล เพราะเจอเควสต์AWเมื่อไหร่เป็นสายไหนก็แทบจะลบเกมทิ้ง คิดว่านี่เป็นเกมแต่งตัวเดินเล่นไปเลยจะดีกว่า
อะไรคือเควสต์AW?
ย่อมาจากAstral weapon เควสต์ทำอาวุธUR ถ้าไม่เคลียร์เควสต์นี้ก็ปลดล็อคอาชีพแรงค์3ไม่ได้ เมื่อไม่ถึงแรงค์3สเตตัสก็ไม่พอจะเคลียร์เควสต์หลักที่90กว่า
ถามว่าอาวุธURหายากขนาดนั้นเลยรึเปล่าก็ไม่ขนาดนั้น เพราะเกมแจกครบชุดตั้งแต่ล็อกอิน(ห่ะ?)
ปัญหาคือเควสต์AWให้ไปฟามบอส เอาไอเทมมาอัพเกรดอาวุธAWเฉพาะอาชีพตั้งแต่NไปจนถึงUR ซึ่งแต่ละอย่างน้ำตาแทบจะเป็นเลือด เพราะอาชีพแรงค์2สเตตัสมันไม่พอไปโซโล่บอสระดับที่ดรอปไอเทมที่ว่า เอาจริงๆถึงจะโซโล่ได้ก็ได้ทีละชิ้น กว่าจะตบเสร็จก็นาาาาานแต่[ได้ชิ้นเดียว!?] นี่ยังแค่อัพขั้นสองแต่ให้เอาไอเทมที่ว่า[80ชิ้น!?] จะตบบอสระดับง่ายก็ได้แต่ได้แค่ไอเทมไปแลกของในเควสต์ ซึ่งต้องใช้เป็นโหลแลกอันเดียว(ห่ะ!?) ยังไม่ถึงขั้นสามด้วยซ้ำ!? ถ้ามีเพื่อนเยอะคงเร็วกว่านี้หรอกแต่จำนวนครั้งก็เหมือนเดิม เอาจนตาแห้งกันไปข้าง
ขั้นสามผมก็ไม่รู้แต่ได้ยินว่านรกกว่านี้ น่าจะให้ดรอปแรร์ไอเทมจากบอสเป็นโหลไปทำ
ถ้าไม่มีเวลาเล่นปีนึงเคลียร์เควสต์ได้รึเปล่ายังไม่รู้เลย แถมการเข้าไปท้าทายบอสต้องใช้ตั๋วอีก ถ้าตั๋วหมดก็ต้องซื้ออีก ไม่เรียกว่าฝึกความอดทนก็เกมหลังเกษียณแหละ ภาพน่ารักแต่การเล่นสุดลากเลือด
ยังไงเสียงพากย์ก็มีถึงแค่เควสต์หลักที่50 ที่เหลือเงียบกริบอ่านเอง เนื้อเรื่องก็mmorpgทั่วไปไม่มีอะไรให้น่าติดตามจนต้องทนฟามเป็นปี ก่อนอัพเดทเควสต์AWหลายๆอย่างน่าสนุกอยู่หรอก แต่ตอนนี้หลายๆอย่างที่ว่ามันโดนเควสต์AWลากจนติดลบไปละ
Alchemia Story? ไม่อ่ะ มันไม่ใช่Storyแล้ว แต่เป็น Alchemia Patience
5.0
maaf kalo gw curhat
![[懵懂]](/cdn/img/transparent.png)
![[開心]](/cdn/img/transparent.png)
4.8
Aunque la personalización de los avatares es bastante buena y posee una gran variedad de clases.
Es realmente bueno, pero es mejor jugarlo con amigos, pues en solitario se vuelve muy aburrido liego de cierto tiempo.
3.8
4.4
The battle gameplay is somewhat.. okay? It's definitely an interesting concept for sure. Doesn't exactly feel too satisfying to kill enemies since you can defeat them rather easily from my experience of playing in 3 consecutive days.
The translation is.. eh. It's just a somewhat poor job. Unlike Guardian Tales which has less than noticeable mistakes in grammar, this has a lot of them. If you're the type of person to get irritated by this sort of thing, you can skip most scenes and check what you need to do in the Navi.
The storyline, while very loosely tied together, is still enjoyable. As said in my summary of the game listed above, it introduces many interesting concepts for you to discover.
TL;DR:
Alchemia Story has great visuals, nice sound, great game controls, intriguing storyline, though not too worth spending money on.
Battle gameplay is meh and unsatisfying, same with translation.
Despite these flaws, storyline brings interesting concepts to the table, and though loosely tied together, is still enjoyable.
The world of Alchemia Story awaits!
4.6
Gameplay wise isnt my favourite since your skills during battles are random. I find it usefull that if you take damage after the battle ended, it auto heals you and your partner so a big plus for someone who hates using potions and healing items and waste them.
The storyline is pretty decent, mostly confused because there's a ton of tutorials and when I want to access the help menu, I wasn't pleased when it takes me to the website(which I don't mind after that) but hey, free gems (lmao).
I feel like the translations is a bit off, some of the lines is mistranslated but so far isn't that confusing.
As expected, it has a housing system which confused me the most because of how you place things and all.
If you hate confusion and a ton of tutorials, it may not be your cup of tea. I actually had to experiment on a few places and such.
The music is good, really fits to where and which place we go. About the ambient sounds, it bothers me a ton and I kinda wish if there was a diverse range of sounds like there will be a specific sound when we walk of dirt road and one for when we walk of glassy lands.
Lets move on to our partner aka our YOME + Solo Mode:
By far, the best idea I have encountered in any MMORPG. Not only our YOME are customizable but interactive. [Spoiler: There is a tutorial which I absolutely love actually hinted that our YOME has a crush on us but I will let you all take that lightly].
My YOME is freaking adorable everytime someone assume that we were a couple which was cute. We could also give gifts to our YOME too!
For Solo Mode, I actually like the idea because I am so introverted that I get anxious socializing with strangers and I dont really feel like I fit in everywhere so I appreciate this mode a lot.
Overall, I recommend this to literally anyone who is a social introvert who wants a solo mode + a partner who we can actually bond with and is interactive.
4.8
The game is also very generous to newbs with free 11 pull gachas for a week and the drop rates is also a steal you have a very high chance of getting at least one SSR equipment.
My gripe on this game is how they handle the early game, cause in my experience it made a mockery of its own battle system because I with only my starting equipment could perty much one punch most early mobs while if I can't the early mobs rarely ever attacks and if I were to get attacked the mobs deals pathetic dmg this makes the battles Boring and the complex system behind it pointless these issues is then paired with the tutorial which in my opinion is poorly paced which more often than not made me tap out and play Toram instead.
![[發困]](/cdn/img/transparent.png)
4.4
The graphics, sound, voice acting and customizing of your character are very good.
Theres tons of fashion items ingame + regular updates.
Also the community ingame + discord is very friendly and helping new players. I advice new players to join the discord.
discord.com/invite/wk5jZHj6cz
Theres nothing competitive in this game.
Ingame shop is mostly Gacha (Lottos change every few days, some require Paid Gems and some you can use with Unpaid Gems which you got ingame) & a bit convenience stuff (Monthly Courses, as new player you can test them out for few days).
You can trade between players and theres auction houses.
In the auction houses (ppl use mostly those in duchy & abdul) you cant sell Lotto items, only tradeable stuff like things you can collect, craft yourself and get from events.
If you know what sells well on the auction house you can get rich fast. (in one month I made ~20 million zell without much effort)
The story is pretty good till chapter 70, after that it went pretty boring (played it till the end), at that point only main quest to continue, nearly no more sub quests at all.
Some bosses are very strong like king george and you need to grind a lot (new players have exp boost 300% for one month), max your jobs rank1 and rank2 to get stronger so you are able to beat them (for the king i needed to max out all rank1 jobs and then i beat him with paladin using protection and healing). All Rank1 jobs took me around two weeks of non stop playing. Then Rank2 the real grind starts, probably would take you more than one month with non stop playing. Theres also Rank3 & quests for making your weapon stronger which also involve a lot of grinding.
The grind is real in this game.
There are things that reminded me a lot of Animal Crossing:Dowsing for treasures and fishing. Were pretty fun to do :3
Overall I recommend this game for people that like cute graphics, a friendly community and a cute story (until about chapter 70). I had my fun with it.
5.0
1.0
rank 2 job need more expensive than rank 1..., good look. it take 3 months for rank 1 and probably you all life for the rest. the mobs in game don't give you enough exp even went you beat a level 80 one, you get 1000 exp any mobs.the main problem is Zell, it mean in game corrency like Gil. this is really important and the game doesn't give it to you. you have to get a game sales associate for it, in real life. you may know the stalls system. yea, the one you put an item and sell it to players. well that the only way you will get Zell and one a day dungeon for 6000 Zell. why you need Zell so much, because even if you get a high rank weapon front gacha, you have to power up the weapon with it. also forget about limit break for it.
4.2
![[委屈]](/cdn/img/transparent.png)
The power system is a little bit complicated to me however and the many controls confuses me. The graphics are great and it definitely emphasizes the fantasy feeling of the game! The turn-based stuff helps a lot as well, and it's very interesting that depending the season you logged in or was it name you used, your starter outfit would look different!
It's fun to say the least!
![[微笑]](/cdn/img/transparent.png)
3.8
4.6
Chargement...