Ni no Kuni: Cross Worlds | Traditional Chinese

Ni no Kuni: Cross Worlds | Traditional Chinese

Ni no Kuni: Cross Worlds | Traditional Chinese

Juan Carlos Ruiz

4.4

Everything is fantastic EXCEPT this Red Flags:

1. The Enemy Targeting - The combat is pretty hard to do especially when your character aim and execute a skill on the wrong direction. Yes, we can use the Auto Battle System but we don't need the...

2. Auto Battle System as the main thing in combating monster. Yes, its sometimes convenience to do that especially while working but it shouldn't be always a enable option to do it. For example, we can maybe use it in ordinary fields or dungeons but not in an instance where we fight Boss.

3. Weapon Elemental Switching - Not a fan of it. I rather change that interface to skill slot switching than to implement that and just add a elemental gem or type or arrow that can the attributes of the attack.

4. Elemental Weapons - As I've said in No. 3, Elemental Weapon is big NO for me. Elemental gem or any enchantment materials is better alternative.

More Reviews of This Game Más

Nano Bit

4.0

I thought this game will be a banger like good action fantasy game but this game basically just same auto MMORPG we used to play nothing new..*sigh* Ngl I think they should never work with korean dev,always end up like this type of game. I'm really disappointed tbh,my hype gone instanly

Akbaru Berau-Kaltim

4.0

Server Japan/China/Korea Character Voice Game : Japan(Original)/China/English/Korea Size game : 3.28 GB (for now) I hope dev this game, add feature reduce number player show up in my screen.. too many player(20+) make my game sometime lag to crash..

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