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Genshin Impact

Genshin Impact

Genshin Impact

Yato Hart

4.0

Antes de nada, quiero aclarar que me parece un buen juego, y no quiero que se me mal entienda por no ser el copy paste de "wow que juegazo".

<<<EDIT: La reseña es de mi experiencia desde la salida del juego, hasta Xiao. A partir de ahí, no e jugado por que me aburrí>>>

El juego en sí, es lo que ya todo el mundo sabe, y si no estás enterado, es bastante bonito visualmente, el sistema de clima y hora, hace que tenga lugares con unas vistas impresionantes, y la banda sonora en muchos lugares puede ser relajante o épica según el momento. Obviamente, estéticamente, está genial.

La historia, aunque es previsible en varias ocasiones, es adictiva, al menos entretenida. Tiene personajes desde típicos, a algún caso peculiar. Y te los van presentando bien, para que los conozcas a todos más o menos.

La jugabilidad, no está tampoco nada mal. Quizás en Android pueda llegar a ser molesta la cámara a veces, cuando se gira automáticamente hacia un enemigo, por ejemplo. Pero por lo demás, yo diría que perfecta.

Entonces.. ¿Por qué puse arriba lo de que no se me mal entienda? Por qué donde falla, es en eventos, misiones diarias, protogemas, y resina. Y me explicaré para evitar que alguien piense que me quejo por quejar, o que el juego es nuevo y tal.

1- Eventos: Hasta ahora, aunque los eventos son simpáticos, las recompensas, a mi parecer son muy pobres. Ya no sólo en protogemas, en oro y libros..

<<Editado: Los eventos van mejorando poco a poco, se nota que escuchan las encuestas xD>>

Quién tenga personajes +70, más de 2 o 3, ya debería notar que se te comen los materiales y las moras en nada. Y aunque inviertas un sin fin de resina, te quedas corto. Supongo que a largo plazo, esto no será un problema. Pero cuando empiezas, te frena bastante, y más si meten personajes que te gusten y quieras mejorar.

2- Resina: Supongo que en este punto no tengo que explicarlo... Teníamos 120, que se consume en nada, y ahora tenemos 160, con 3 resina concentrada que equivale a 120... No está mal, pero sigue sin estar bien. Como dije antes, a más nivel, necesitas más farmeo, debería ser por nivel o acumulativa.

3- Misiones diarias: Aunque son misiones que puedes hacer prácticamente en 10 minutos... Deberían tener aunque sea algo más de recompensa. Entiendo que es un gatcha, y les interesa que metas dinero si quieres conseguir cosas antes, pero algún día como en todos los juegos, aburren.

4- Mundo abierto: Te venden un mundo abierto para que explores, obtengas recompensas y tal.. Pero.. ¿Qué pasa cuando se te acaben los cofres o logros? Por qué en mosdant, hay 400 cofres, y en Liyue 800.
Y al menos yo, no uso el mapa para buscarlos, me recorro zonas para farmear y si los encuentro los abro, y en poco tiempo tengo casi todos.
Los eventos aleatorios de mapa, no te dan recompensa a penas.

A dónde quiero llegar, es que si, genshin impact es muy bueno, pero tiene cosas que mejorar, y ya que de vez en cuando hacen encuestas, me gustaría ver a más gente opinando con lo bueno y lo malo, y no sólo decir "Graficazos."
Los juegos deberían ser más que gráficos, y si este quiere durar años, deberían ver que faltan premios a los que exploran. A los que se recorren el mapa, y sobretodo a los que juegan diariamente bastante tiempo.

Espero no ofender a nadie con mi opinión. xD.

[3 Edit: Soy alguien que a jugado a prácticamente todo. Cuando digo algo, es por que e invertido horas, y vengo de juegos similares.
Este edit lo añado por que parece que alguno cree, que mi opinión es de jugar poco. Y no quiero andar respondiendo a similares.]

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Kronecker⅖

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