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Honkai: Star Rail | Global

Honkai: Star Rail | Global

Honkai: Star Rail | Global

X parts

4.2

畫質滿分,音樂是手遊內難得的出眾。故事不怎樣,感覺又是抄數個世界觀揉合出來的產物,欠缺自身獨特的主心骨,但以手遊來說算是無投訴。0.6%真的是他媽的老實,完全感受到0.6的直白威力,無五星打第一章也死數次,見到特別寶箱去不了也懶得找攻略,反而主角高攻令人意外(操矛的普攻比男主低3倍太誇吧?)無動力讓人投放時間。另外感覺怪又沒得農,打不過主線怎辦?

More Reviews of This Game More

Johnpaul-kun

5.0

Here is it everyone, this is all what we've been waiting for, let's enjoy this game and have a good time with it! Goodluck to everyone and let's have a great time playing with it.

Pocori

3.25

Okay here's my first impression. Warping system is similar to Genshin's wishing mechanics, as they both use 1600 of their premium currencies to initiate a 10x pull, but since this is a turn-based game, I found it weird. You see, most turn based games are accessible with their characters but HSR is the same gacha hell as in Genshin, with domains, a carbon copy of resin system, and how characters 'ascend'. Though, their turn based combat is unique but the rest are just quite uninventive, such as the relics basically another artifs system the same as genshin's. Then, we have craft esse- I mean light cones. Self explanatory... And the restriction to use light cones on specific assigned paths on characters, it's a very ass move, I don't see them as weapons at all like genshin, it doesn't have a single aspect for it to be restricted to specific paths. Now, the good points, they nailed it with the graphics yet again, as well the sfx and vfx. I can't quite judge the story yet since I am just starting out but I could see it has a very familiar character set up, with Dan Heng being the Bronya, March 7th being the Kiana and the MC as whatever but it feels very familiar. I did have high hopes for this game but it just went down for me, don't get me wrong, with all so many criticism, I would still play it to see how the story plays out mainly. Overall score for me right now: 6/10

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