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Honkai: Star Rail | Global

Honkai: Star Rail | Global

Honkai: Star Rail | Global

我方沙雕

3.0

来看看,在回合制游戏上能玩出什么花[怪笑]


游戏没玩出什么花,极其普通的回合制,你说各角色之间的配合?别开玩笑了,你是指送的那几个角色之间有啥技能配合吗?当然也许高贵的to角色之间有配合吧,不过那也不关吴克低克非洲人啥事了。
游戏之间的属性克制,职业克制也不少,然而只有四个站位,玩不出什么花。给五人队还能玩玩。
当然画面不错,你可以对角色疯狂prapra。
这游戏拿来当过渡品凑合玩玩可以。

More Reviews of This Game More

Johnpaul-kun

5.0

Here is it everyone, this is all what we've been waiting for, let's enjoy this game and have a good time with it! Goodluck to everyone and let's have a great time playing with it.

Pocori

3.25

Okay here's my first impression. Warping system is similar to Genshin's wishing mechanics, as they both use 1600 of their premium currencies to initiate a 10x pull, but since this is a turn-based game, I found it weird. You see, most turn based games are accessible with their characters but HSR is the same gacha hell as in Genshin, with domains, a carbon copy of resin system, and how characters 'ascend'. Though, their turn based combat is unique but the rest are just quite uninventive, such as the relics basically another artifs system the same as genshin's. Then, we have craft esse- I mean light cones. Self explanatory... And the restriction to use light cones on specific assigned paths on characters, it's a very ass move, I don't see them as weapons at all like genshin, it doesn't have a single aspect for it to be restricted to specific paths. Now, the good points, they nailed it with the graphics yet again, as well the sfx and vfx. I can't quite judge the story yet since I am just starting out but I could see it has a very familiar character set up, with Dan Heng being the Bronya, March 7th being the Kiana and the MC as whatever but it feels very familiar. I did have high hopes for this game but it just went down for me, don't get me wrong, with all so many criticism, I would still play it to see how the story plays out mainly. Overall score for me right now: 6/10

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