good, the game is fun. if you play bullet hell games that is. the fourth chapter hidden boss chronos nikella etc are a cluster#### of a fight the patterns are annoying and almost undodgable(to anyone saying skill issue, sincerely shut up.) you cant breathe, you would literally die from the amount of lags from the effects so you literally have to turn the skill transparency to 0 if you even want a chance to dodge attacks from bosses if youre playing someone like vamp. the progression itself is also kind of bad? like you have to grind so much in the beginning even if you play "optinally". since it just a few korean devs im not gonna mention the MTL (machine translation) even though sometimes(i think that is fixed now) a certain skill (impulse bomb) unlock requirement was literally wrong, also not gonna talk about the microtransactions, most of them are cosmetics a character that would become available in the shop later that you can buy with gems(the currency you use to buy characters, skins(not the mileage skins) and character weapons and pets, which is kind of annoying to get a lot of again this is just personal opinion but the english speaking community is kind of annoying as they expects you to be able to no hit benedict at step 10, 3 minutes into the game(exaggeration sure but jt still applies), anyways the game itself is pretty good and i would reccomend playing it as you only need to spend like 30 ish minutes a day to get your dailies done or an hour 30 minutes if you do a full run but the beginning is very slow and painful but if you can get through it, it is pretty fun
Graphics look decent. Music is fine.
Is a rogue-like
Not hard to learn. Daily and weekly missions can easily be burned through. After, progress is halted to an impactful extent until missions reset, again.
Is a battery killer. Low performance phones have stutter.
No storyline from what I've seen. Overall, a well-rounded mobile game.
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chua nem
3.5good, the game is fun. if you play bullet hell games that is. the fourth chapter hidden boss chronos nikella etc are a cluster#### of a fight the patterns are annoying and almost undodgable(to anyone saying skill issue, sincerely shut up.) you cant breathe, you would literally die from the amount of lags from the effects so you literally have to turn the skill transparency to 0 if you even want a chance to dodge attacks from bosses if youre playing someone like vamp. the progression itself is also kind of bad? like you have to grind so much in the beginning even if you play "optinally". since it just a few korean devs im not gonna mention the MTL (machine translation) even though sometimes(i think that is fixed now) a certain skill (impulse bomb) unlock requirement was literally wrong, also not gonna talk about the microtransactions, most of them are cosmetics a character that would become available in the shop later that you can buy with gems(the currency you use to buy characters, skins(not the mileage skins) and character weapons and pets, which is kind of annoying to get a lot of again this is just personal opinion but the english speaking community is kind of annoying as they expects you to be able to no hit benedict at step 10, 3 minutes into the game(exaggeration sure but jt still applies), anyways the game itself is pretty good and i would reccomend playing it as you only need to spend like 30 ish minutes a day to get your dailies done or an hour 30 minutes if you do a full run but the beginning is very slow and painful but if you can get through it, it is pretty fun
BlumeBerry
3.5Graphics look decent. Music is fine. Is a rogue-like Not hard to learn. Daily and weekly missions can easily be burned through. After, progress is halted to an impactful extent until missions reset, again. Is a battery killer. Low performance phones have stutter. No storyline from what I've seen. Overall, a well-rounded mobile game.