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Sakura Ignoramus

Sakura Ignoramus

Sakura Ignoramus

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Mistral Nereis

4.0

As a former Shinobina player, i thought it will be same turn base rpg. Tbh, i bit disappointed about the gameplay genre, it's just like Alchemist Code with the new character and elements. but at least i can nostalgia with the samurai character

WhiteMess

4.0

Gumi knows how to make interesting Plots but the gameplay & the game mechanics suffer a lot this time around somehow... The gameplay is like The Alchemist Code but a bit worse. Not only do the Chibis hurt my eyes (even if they look nice), their movements are too slow for me & yes, I did speed it up but even then... [no] As for the units I have... Idk how to put half of them on the team. Makes me feel like I've missed or forgotten something in/from the tutorial. Or maybe I'm just too stupid for it [汗顏] Well, I'll keep playing it for now & dare to hope that Aster Tatariqus won't be the same

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