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Genshin Impact

Genshin Impact

Genshin Impact

Monarach

3.0

好聽:蒙德,悠揚交響,屬於想要開音響把音量調大的程度。璃月,少許絲竹之亂耳感,手機音量就行的程度。稻妻,哀樂鬼樂加雷聲,屬於得靜音玩的程度。須彌,也沒好聽到哪去,前面稻妻已經把聲音關了就別打開了。

好看:風景優美,屬於地表上走哪都能隨時停下來截圖到哪當壁紙的程度,
但最近總要人鑽地洞,岩層到淵下宮到沙漠,膩歪。
抄襲死性不改,尼爾2裡的跑步煞停姿勢、雙手劍揮舞動作,鬼泣的連擊動作…角色也各種即視感,FGO的玉藻前、源賴光…各種借鑒。粉絲洗地說就是賽爾達沒有原神好玩要說抄也是抄崩3,各種自爆貴公司從成立期就是抄襲慣犯抄到讓粉以為是自家原創,咱不包庇抄襲咱該罵就罵。把抄的地方全改了也許確實能吹是你國國產之光,可惜就是不改,硬是在法律的擦邊球上遊走,仗著別的國家的遊戲人不會為了一個動作的原創設計勞心費力打官司,無法告他們。

好玩:每個月更新一次保證你有新內容可玩。不然聖遺物刷到煩。挖大地圖垃圾寶箱也是一開始好玩,膩了後覺得浪費時間。肝那麼多聖遺物就是為了深淵,強度黨喜歡,休閒就免了吧。

故事:主線,蒙德,尚可。
璃月,砍頭砍尾趕著投胎一樣演完。主題思想是藤崎龍封神演義,故事體量太小連十天君都湊不出來,只能金鵬元帥+齊天大聖弄個縫合體湊數,金鰲島換皮砸妖怪,經費有限做得迷你袖珍,連著個只有兩條街的港口,小器巴拉。只剩散場京劇做得不錯,文化輸出值得誇獎。前野智昭又在全程無感情棒讀,受不了,切到中配英配…喔只有更差沒有最差那還是切回來聽他棒讀吧。他演技好的時候能很好,你遊看來屬於劇本他不喜歡全程木著臉讀完、演技沒有只要咬字清晰就夠。
稻妻,效仿豐臣秀吉刀狩把刀融成釘子修寺廟、德川家光寬永鎖國,怎麼昏庸無能怎麼來,胡亂折騰,還美女特權打一頓就完事了不用下台,民間繼續一片祥和歌頌將軍神武。怕你覺得荒唐就讓神里突然跳舞,編劇在猜你該感動了嗎?你該感動了吧?看得讓人發笑。
須彌,還沒出完先不評價。

想課:5星出率極低只有0.6%,別的遊戲正常2%,粉還整天吹90抽一小保底,180抽一大保底多良心,也不看看別的遊戲180抽都多少個5了,又夠買多少單機3A大作了?送石幾十幾十蚊子腿,十分的摳。唯一的好處是角色還算保值,強度通膨幅度小。

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WhiteMess

4.6

Beware this game is almost 7 GB big, eats your battery like a starving pig & turns your phone into a hot potato. Besides all that miHoYo did not disappoint with the graphics, they're mesmerizing & the soundtrack is excellent as well. It's an open world game, so there's a lot to explore. While everyone is talking about Breath of the Wild here, I'm getting some serious Tales of Zestiria vibes from it with all that elemental stuff & entering the city in the beginning. I found the start of the story interesting but after playing more, it lost my interest. It's nice to learn about the world you just dropped in & find comrades along the way, but it seems kinda basic to me & looks like you're gonna be stuck only in this city. Well, it's still just the beginning so maybe later there'll be more to it. Now this game committed 2 serious crimes. 1st crime: Paimon is too adorable 2nd crime: I can't pat the doggos & kitties [大哭] EDIT: This is clearly outdated as I wrote it back in 2020. I played it a few more weeks & then I dropped it, so I don't know what's been added, changed or how much space it takes now. You're better off looking for Reviews that have aged well or are newer

Kronecker⅖

5.0

After playing the game for almost 4 months, this is my progress and review. It's gonna be a long one cause this is how I feel after playing this game for this long. This is a review for clearing out misleading stuff about the game and as for review, you can check my ratings above that I gave to it; Progress: AR48, completely F2P, have 3 5* characters in team (Ganyu, Mona and Qiqi) which I got from hitting soft pity everytime, have all of the 4 stars except Razor, daily playtime: 2 hours average, Original resin in the inventory: 43, Console: Android 4GB Review: Despite getting all the hate the hate for being "predatory" and "not f2p friendly", I wanna clear out some rumors or straight up, lies about this game, First off this game is extremely f2p friendly and not predatory at all cause you can clear the entire game even with just the starter characters that they give you. Gacha is completely optional and you don't even need 5* character at all to finish the game or by that extension any 4* character from gacha as well. There is no resin pay wall unless you are a hardcore gamer who plays for 8 hours daily. You won't even need to use your resin supply that game provide after ascending Adventure Rank if you are a casual gamer (This comparison ofcourse only holds true for F2P players). And to be fair, the resin cap is only there so the people don't skim through all the game content in one go. What MiHoYo failed to foresee was an impatient fanbase who treats the game as a PvP rather than PvE. Secondly, the gacha in this game is one of the most generous gacha I've seen in mobile games and I know this for a fact I have fair share of experiences with gacha games. People will say that the gacha is terrible cause the drop rate is even below 1 percent. Factually what they should be saying is the gacha drops of 5* characters or items are 0.6% but for 4* it's unbelievably 6% which is saying too much cause even some 4* are as good as 5*, if not better. Moreover the game has pity system which means at 90th roll you'll definitely get a 5* but you'll have to be really unlucky for not hit a 5* at soft pity. The rewards for the game might seems really low from a first glance but if you look at it collectively it pretty fair. My average result from estimation will be that over a course of almost 4 months you can get upto 300 rolls if you don't spending any money. This also brings one yet another small point that the F2P players in the community are acting as if it's their right to get all the 5* characters as if they paid for it which is absolutely absurd. If you miss out on a character then be patient. It's a gacha game. They're sure to rerun the banner sometime in the future meanwhile you should save your primogems for that character. Third point, artifacts drops in this game have random stats so it's extremely difficult to farm good artifacts that's why (from my personal experience) they're not worth the effort. The artifacts I use on my characters are mostly four stars with just crit dmg/rate substats mostly which are really low if you take my adventure rank into account (AR48) and hence the reason I don't farm for artifacts and still have 43 original resins unused in inventory. Talents material on other hand can be really tough to farm, but for players like me it's more of a challenge than frustrating. The reason why people call the game difficult for F2P cause they don't know how to build characters properly, end up getting stuck in the progression and jump to the conclusion that it must be a pay wall. No, it's not. To the contrary this game is quite easy if you know what you're doing. My concern for the game is that from what it seems so far is that this game is about 25% finished (personal guess) and it's already occupying 10 GB space on my phone. And I fear that with future content and update this size might stretch upto 50 GB by the time the game is complete which will be too much for android players unless they find a way to compress it somehow without effecting the gameplay. So in conclusion, I'm really excited for what MiHoYo will bring to this game in future.

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