3.6
他们的策划永远不明白一点:游戏的主要玩法要和氪金点联系在一起才能活的长。这就是为什么白猫活到现在,猫舍其他手游出一个死一个。对这游戏我持悲观态度,游戏的主要玩法培育骑兽和氪金点人物都不重合。
氪金点在人物,要是这个人物是单纯的人物也就算了,但是这人物还带个传授给骑兽的被动,氪金人物稀有度都是s++,白嫖3⭐️和2⭐️都是s,不氪金联机交配别人甚至都嫌弃你的被动槽,越往高世代不氪金比别人差的更多,即使是这样我还是不想氪金,因为这游戏大概率活不长。
虽然这游戏开服就给骑兽培育挖了个大坑,经典下蛋父母双亡,个体值,被动插槽s,属性,稀有度,花纹,技能等级,异色一个不少,但是这点内容能撑多久真的不好说。外加无课玩家被排除在主流联机交配之外,玩家基数会逐渐减少。
另外一点,这游戏移动端锁帧锁画质,高画质还是糊,但在pc端却表现不错,然而日本人基本上不碰pc,真不知道猫舍怎么想的,开头那个选择居住国家看起来是想开拓海外市场,但是锁区。
并且总感觉这游戏是半成品,没完全做好就上了,比如引继码在引继选项里有,但在游戏里根本没做;开头剧情能跳,后面都不行,开头boss出场动画能跳,后面的不行。完全让人摸不着头脑。
More Reviews of This Game More
Micochet_23
3.8It supports english language now. Graphics: Full 3d with chibi stickers. Very smooth. Sound: It's not fully voiced. I'm still not far enough, so the thing I heard is only chill and peaceful village bgm. Gameplay: It's a real time action (hack&slash) with exploration (in small scale) feature where you play as a party of monster riders. There are rider classes based on their weapon (fencer, warrior, lancer and mage, which all have different attack pattern) combined with the elements (fire, water, wind, electric and non-elemental). Storyline: It's about adventure of Feena (monster-loving freak) and friends to find Volzerk's (the dragon in prologue) light fragments. Value: There's no gacha. You can directly buy the charas using real money. The best is you can choose one *4 chara (highest rarity) for FREE. Meanwhile, for the monster collecting, it's mostly from the story and quest. Edit: Reached chapter 2 and honestly it's tiring (I'm not into an open world gameplay btw). Maybe I'll be back in case they made chara/monster who has auto-tracking ultra range beam skill and can explore map at the mach speed.
Frank How
4.2cute cool kinda like genshin impact but more better.hoping them to collab in the future.is pretty impress the game run good.[賣萌]