Goddess of Victory: NIKKE | Global

Goddess of Victory: NIKKE | Global

Goddess of Victory: NIKKE | Global

GranblueArin

2.0

I updated my review. Yes, the gameplay is appealing but sadly, i don't see a bright future for this game. Given that 10Cent is in charge, the shop is expensive af, more important, the game is leaning to CENSORSHIP. The gacha rate is bad, enemies health scale is way off from players dmg esp starting from chap 12. #10centout.

More Reviews of This Game More

Dummy-kun

2.75

First things first: THIS IS AN IDLE GAME. Adjust your expectations accordingly before going in. Graphics: worse than I thought. Even after you chose high quality (this game weirdly defaults to low quality no matter how good your phone is) the graphics are still bad. The character sprites are somehow still kind of blurry, and the environment still look pixelated somehow. Anyone who has watched trailers of the game will expect lots and lots of butt jiggle, but in reality, many of the girls' behind are covered by either a coat/jacket/shield/whatever OR by your thumb since the gameplay is press and drag. Sound: I haven't played with sound enough to rate it. However, from what little I heard, the jp dub is good. From what I see in reddit, people at least praised the voice acting in multiple dubs, not only jp, and the BGMs are also allegedly good. Gameplay: it's a rail shooter. Think house of the dead or time crisis, if you're familiar with arcade games. Whether you manual or auto it, both have advantages and disadvantages. Auto will aim at random enemy, even if the boss has already appeared. Meanwhile manual, you'll get bored fast since the girls' skills are so bland; it's either increase some stats, or just pure damage skill. Your skill activation speed is also inferior to auto, except in cases where you want to hold it. However, there are some contents where you have to manual, and from my experience in CBT, those will at least be more interesting since the difficulty is higher. Story: it's good. It's not too edgy, yet it doesn't take itself too lightly either. There's a balance between serious time and the jokes. This is what makes it shine compared to other idle games since it actually has a good, coherent storyline. Value: only the one time packs are worth it. You shouldn't ever buy crystals directly unless you're a whale. The battle pass is also overpriced in my opinion, not to mention the grind for it is also awful. Additional notes: 1)the loading screens are atrocious. Initial loading after you boot up the game is very long, the game also asks you to choose a server everytime you log in even though you've already made an account. The in-game loadings, while not too long, are numerous. Main menu to stages? Loading. Go back? Load again. Go to the base? Yep. Enter a stage and exiting it? You guessed it. It is so irritating. 2) beginner gacha experience is horrible. Note the "beginner" word. First, you can't delete an account. Well, you can, but there's a 30-day wait period. Next, you can only access the gacha after clearing stage 1-4. ALL. MANUALLY. Fortunately you can skip the tutorial dialogue to speed it up a bit. THEN, when you finally got to the gacha section, your first 10-pull will always include an SSR. Nice, right? Nope. As of launch, NIKKE boasts 44 SSR characters, with performance ranging from broken to "why is she an SSR?" and there are a LOT who tilt to the latter. If you don't care about rerolling and only want the ass, you won't have to experience this hell, but others who care to get at least 1 good character, like me, will suffer. I rerolled 14 times and by that time I'm already sick of repeating the stages so I finally relented and just use what I got. For account changing process, one thing that is good is that you can use salted emails, so you don't need to create a bunch of emails to reroll. One email is enough. After you got through that, the launch gift is really underwhelming. 20 rolls in total for a dupe intensive idle game (which genre usually shower players with pulls) is very lackluster, especially compared to another game that I reviewed recently, Path to Nowhere, where you easily get around 30 or 40 pulls at the start. Tl;dr it's an idle game. A very, very polished idle game, yes, but still an idle game. At least there are SOME actual gameplay here. The fan service is nice too, although it's held back by the aforementioned drawbacks. All in all if you like idle games, or if you've always wanted to try one, NIKKE is good to try.

Doge Doge

4.8

F2P player No daily login reward but they have daily mission that consist of 100 crys, and weekly of 300 crys, quite decent [update 2023 sep , seem like daily login event will occur from time to time, just not everyday and consist of gacha ticket] gacha rate was slightly higher that some game imo 4% is fine and decent i played some game that is 3% or lower pity at 200 for featured banner, while normal banner do not give pity but limit breaks mats, your pity can carried to next banner indefinitely! limit breaks mats shop refreshed everyday!! character leveling cap is hard since u will nid dups to uncap lvl, and their gacha pool is like literary many of em each seasonal event (last 2-3weeks) give 10 premium pulls and 10 normal pulls each played 3rd day and got a total of 60 pulls including pre-registered reward friends list got useful each friend you have can get you 1 points max friend = 30 point everyday 3 draw everyday but decreased ssr rate to 2% gameply is repeative, recommended as a chill game daily quest is easy but quite not convinient (too many loading) anyway im still enjoying the game so far till now apr 2024

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