3.0
游戏品质尚可,但运营显然深得国产游戏之精髓,除了没有公然VIP等级出来其他包括分服,类似基金这种它都有。
卡池与角色养成配合来看就是一个深不见底,似乎这游戏就不准备搞单up角色?但玩过的都知道,想要养出可用角色那都是五星起步,五星需要角色同张角色卡四张,那与这卡池组合在一起,显然无氪微氪就活不下去了。
我个人看到qoo封面入坑抽泳装池,限定,同角色就不能同编队,间接说明SR的卡迟早全部淘汰(我看的wiki推荐焰之炼金术师女助手SR还行,入手难度也不高就练了,她就是当期泳装角色),而SSR高星基本出不来。180抽保底实际就是俩限定各出了一只,常规角色三只,这可还包括了初始四次十连刷的温蒂,可能是我比较非,但也就说明了卡池没有两次井最高不碰的前景。
此外整体游戏体验也不友好,升星觉醒时候我一开始还是一张张手点的后来才看到有一键的按钮,其实大可以在角色层面直接吃角色的,一键再觉醒也繁琐;潜在能力那个界面UI排布如此拘谨,道具格子小的与其他界面那叫格格不入,但实际这玩意又很重要;军部演习是最让我迷惑的,自动战斗给两倍奖励,但点进去先要排队伍,正式开战还得低我两边各自耍两三回合才能skip,这意义何在?要么就没法跳必须看完,要么一开始就能跳过然后给回放,这样不上不下操作只会让人厌烦,但这是pvp啊,是氪金点啊,不应该再上心一点的吗?
还有就是活动节奏,泳装活动,似乎是这游戏开服后第二个活动?它一天开一两关?虽然官方公告说改了,我是等级低打不过开不了没法证实,但那日期是还印在上面;对于新人来说一上来就要求打底30也是不让人第一天就进。但关键这游戏角色升级不像对数游戏有足够资源就能拉,还得伴随主线和支线还有Rank升,体验立马就支离破碎起来了。
最后再有个推特活动,每天30个点赞换道具,绑定推特账号参与,在这里我发现确实好多用英文的老外在转发,钢炼在欧美确实火,这里也就能看到,必须支持日本vpn也是一个多么脑残的设定,何必呢把玩家挡在外面?因此目测后面会有国际服和繁服的。
最后附上截止泳装活动的约定话术,公告里填写,左边话术,右边奖励,中间空格,亲测可用(不可用的已删):
リリース記念 招集コイン×3
真理の扉 招集コイン×1
碧水の夏 招集コイン×1
100万DL記念 招集コイン×3
CM放送記念 ダイヤ×160
ハガモバ ダイヤ×150
一は全全は一 ダイヤ×100
約束の言葉 ダイヤ×80
国土錬成陣 ダイヤ×80
手合わせ錬成 ダイヤ×80
機械鎧 記憶の欠片×1,500
約束の日 記憶の欠片×1,500
人間兵器 記憶の欠片×1,000
人体錬成 記憶の欠片×1,000
合成獣 記憶の欠片×1,000
フラメルの十字架 記憶の欠片×1,000
ウロボロス 記憶の欠片×1,000
オウガーヘッド 記憶の欠片×1,000
等価交換 センズ×10,000
銀時計 センズ×5,000
二つ名 センズ×5,000
アルケミスト センズ×5,000
国家錬金術師 星芒の書×3
賢者の石 星芒の書×3
機械鎧整備士 権衡の書×5
豆つぶドちび 権衡の書×5
ホムンクルス 権衡の書×5
不老不死の法 循環の書×10
乙女達の熱闘 アップルパイ×2
アップルパイ アップルパイ×1
エルリック兄弟 アップルパイ×1
ブリッグズの北壁 アップルパイ×1
遠来の強者 アップルパイ×1
鷹の眼 高速探索チケット(8h)×1
発火布 高速探索チケット(8h)×1
鉄血の錬金術師 高速探索チケット(8h)×1
理解分解再構築 力量の原質×300
錬成陣 光輝の原質×300
錬金術 平衡の原質×300
自然摂理の法則 慈悲の原質×300
質量保存の法則 知恵の原質×300
錬丹術 東方緑茶×200
鋼の錬金術師 アップルティー×200
焔の錬金術師 コーヒー×200
紅蓮の錬金術師 シナモンジンジャーティー×200
豪腕の錬金術師 カモミールティー×200
青き獅子達の戦略 不思議な懐中時計(1日体験)×1
More Reviews of This Game More
Sherrice jackson
4.6game size is 4.5gb. i downloaded the full thing. not sure how much it is without that. tutorial is long though and deleting your account is the way to reroll. i really like this. graphics are high quality. as far as gameplay goes its good. think alchemist code where you move on a grid. differences between the two is that this game has more 3d graphics when it comes to the battle and they don't look chibi? also quite a bit of cut in animations. there are less skills than in alchemist code though. you get enough to do 3 ten rolls and there is a gacha up that guarantees a ssr (very first gacha you see.) you convert your diamonds to coins and it costs 1600 to get 10. bare in mind that the third step in that gacha is paid though. the rate is your standard 3%. you get 10 coins and about 3500 diamonds to start. only gripe i have with this is the costs for premium currency but i mean if you're never going to spend real money in the game then it doesn't matter. am i gonna play this? hell yeah. really happy with the way it turned out.
Avarita
4.4Ok. Let me start with obvious thing: I am superbly happy that we got good FMA game. I like it. A lot. It is good in terms of gameplay, graphics, music. Even voice acting is top notch. But I have few gripes that needs to be mentioned first. So lets start with review: Good: Graphics: Top notch, great animation of attacks, fluid scenes, well made special attacks(Scar is cosplaying as Naruto tho). Almost everything is animated outside actual chat bubbles. Sounds: Great sounds, quality up to par with Nier, fitting superbly with FMA theme. Nothing else to say. Unit sounds get boring after while, but hey, that is normal, so no need to take point for that. Story: Cannot say much as my Jap is not all that good, but you get to relive FMA storyline with some extra things here and there. Fun is there to be had even if you just watch the animations go on(Famous Barry the Chopper scene is as much fun as it can get) Gameplay: Solid. Turn based strategy at its best. You get turn, opponent gets turn. In PvP you trade actions with opponent(You can set it on auto, or play manually if you want). Unit abilities have good uses. AI play is bit dumb(There are some abilities that AI simply do not know HOW to use-Mei teleportation for example). But I had no problems doing what I wanted to do. There are combination attacks based on allegiance and bonuses based on how many you bring of same faction(Bonuses are from 2 and 4 units, they stack) Bad: Grind: Well here we are, grind is ever present. Materials to level up, to get higher grade(That gives bonuses, unlocks modifications to abilities) But biggest issue I have is Stars. So to explain this I will write this down: To get 1 character from 1* to 6* you will need: 1*>2* Dupe; 2*>3* 2x any 2* characters; 3*>4* 3x Same character + 1 random 3*; 4*>5* 2(or 3, damn I forgot :() 4* characters; 5*>6* 1x 5* Original character and 2x 5* Randoms. That is to say if you wanna 6* any SSR you will need 8 copies of it. Stamina: Stamina is another bitter pill. You only get 120 stamina, your cap will not grow and most rounds take 10 or 20 stamina, while you recover 1 per tick. That is to say. I am playing the game, I love it and I will continue playing it for long time. And as a shameless plug, here is my invitation code that will give you some rewards so please enjoy the game and do not get frustrated by RNG: MTcyMTk0NTAxMzE3NzcwNjcyOTUuMTEwMDAxMy4xNzY1NzQ2MDU=