Fullmetal Alchemist Mobile | Japanese

Fullmetal Alchemist Mobile | Japanese

Fullmetal Alchemist Mobile | Japanese

Pereranchino

5.0

Так долго ждал и вот, наконец то она вышла... Жду открытия сервака, и русского языка естественно, ну или английского

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Sherrice jackson

4.6

game size is 4.5gb. i downloaded the full thing. not sure how much it is without that. tutorial is long though and deleting your account is the way to reroll. i really like this. graphics are high quality. as far as gameplay goes its good. think alchemist code where you move on a grid. differences between the two is that this game has more 3d graphics when it comes to the battle and they don't look chibi? also quite a bit of cut in animations. there are less skills than in alchemist code though. you get enough to do 3 ten rolls and there is a gacha up that guarantees a ssr (very first gacha you see.) you convert your diamonds to coins and it costs 1600 to get 10. bare in mind that the third step in that gacha is paid though. the rate is your standard 3%. you get 10 coins and about 3500 diamonds to start. only gripe i have with this is the costs for premium currency but i mean if you're never going to spend real money in the game then it doesn't matter. am i gonna play this? hell yeah. really happy with the way it turned out.

Avarita

4.4

Ok. Let me start with obvious thing: I am superbly happy that we got good FMA game. I like it. A lot. It is good in terms of gameplay, graphics, music. Even voice acting is top notch. But I have few gripes that needs to be mentioned first. So lets start with review: Good: Graphics: Top notch, great animation of attacks, fluid scenes, well made special attacks(Scar is cosplaying as Naruto tho). Almost everything is animated outside actual chat bubbles. Sounds: Great sounds, quality up to par with Nier, fitting superbly with FMA theme. Nothing else to say. Unit sounds get boring after while, but hey, that is normal, so no need to take point for that. Story: Cannot say much as my Jap is not all that good, but you get to relive FMA storyline with some extra things here and there. Fun is there to be had even if you just watch the animations go on(Famous Barry the Chopper scene is as much fun as it can get) Gameplay: Solid. Turn based strategy at its best. You get turn, opponent gets turn. In PvP you trade actions with opponent(You can set it on auto, or play manually if you want). Unit abilities have good uses. AI play is bit dumb(There are some abilities that AI simply do not know HOW to use-Mei teleportation for example). But I had no problems doing what I wanted to do. There are combination attacks based on allegiance and bonuses based on how many you bring of same faction(Bonuses are from 2 and 4 units, they stack) Bad: Grind: Well here we are, grind is ever present. Materials to level up, to get higher grade(That gives bonuses, unlocks modifications to abilities) But biggest issue I have is Stars. So to explain this I will write this down: To get 1 character from 1* to 6* you will need: 1*>2* Dupe; 2*>3* 2x any 2* characters; 3*>4* 3x Same character + 1 random 3*; 4*>5* 2(or 3, damn I forgot :() 4* characters; 5*>6* 1x 5* Original character and 2x 5* Randoms. That is to say if you wanna 6* any SSR you will need 8 copies of it. Stamina: Stamina is another bitter pill. You only get 120 stamina, your cap will not grow and most rounds take 10 or 20 stamina, while you recover 1 per tick. That is to say. I am playing the game, I love it and I will continue playing it for long time. And as a shameless plug, here is my invitation code that will give you some rewards so please enjoy the game and do not get frustrated by RNG: MTcyMTk0NTAxMzE3NzcwNjcyOTUuMTEwMDAxMy4xNzY1NzQ2MDU=

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