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This game is pretty addicting how fast-paced the battle is. I like the simplicity of the charge, attack and defend roles together with card effects, it feels like a fighting game in card form. Its probably the only tcg I've seen that allowing you to look at your opponent's hand made more sense.
- For anyone who has trouble open the game, change your timezone to Japan (GMT+9:00)on your phone setting
- This is a collectible card game with no English option. Not understanding Japanese means not knowing what happened on screen 80% of times
Online-collectible card game where both player can see opponent's hand and can only play 1 card per turn. Rock-paper-scissor dynamic comes from 3 type of cards, defender, attacker, charger resulted in engaging, fast-paced battle.
The game feels pretty well made given it is literally made 2 people using free assets. UI is clean and easy to navigate with a minimal load time. Art however felt random as they're from a free asset website. The same goes to sound and music. If you've been playing a lot of jp indie games, you're bond to recognize some art/music here. Story is just a prologue before tutorial and a little bit on vs.cpu mode. They don't even have a flavor text for their cards.
While I adore the gameplay, the balance is questionable as some legendary cards are very strong (there're already players reported using the same deck over and over up to the top). Developers need to work on balance if they aim to run this game for another years.
With all up and down sides, I totally recommend this to any card game lover looking for a new twist in card game on mobile-genre. Just don't expect a deep lore or exceptional art/music. It's a fun little indie game with interesting idea. Nothing more and nothing less :D