3.8
They FINALLY learned to put a pity system into their gacha, wish they'd add that into their older games too. Gacha rates are pretty typical at 3% (10% for faeries), with the highest natural rarity being 4☆, and a good portion of the cast being story rewards rather than everyone existing only in gacha.
The game itself is pretty well put together overall in terms of difficulty and scaling, but its two glaring flaws are the AP to EXP payout and by extension the drop rate of story character pieces. Getting only 5 chances at a hard map node per day is all well and fine if not for the fact that, even with an updated drop rate, you're not guaranteed to get a piece in those 5 daily runs. On top of that, it takes a frankly disgusting amount of AP for any node; even the lowest level normal difficulty map node costs 12AP and this quickly ramps up to almost triple this in later hard mode nodes. At level 48, I have 149AP, which isn't enough to complete all 5 allowances for the highest level node, and if I wanted to finish that last node I have to wait 1.5 hours to get the AP. 33AP for 11EXP - that's only 5 EXP more than a 12AP node, btw - when at level 48 you need almost 7.9k EXP to level feels unnecessarily limiting.
EDIT: They've since adjusted the AP costs for things *A BIT* and are merciful enough to give AP as mission rewards more regularly, enough to bump the gameplay rating up to decent, but the AP to EXP ratio is still pretty garbage and it's not enough of an AP adjustment to make me feel terrific when farming events and character pieces.
Priorities in gacha pulling should go thus: limited characters > event specific characters > new characters. New characters (denoted with 夢のはじまりunder their names) will eventually be added into the permanent pool.
In addition, they've started holding reruns of past events, so new/returning players will eventually be able to snag those. Be advised that they only rerun the banners for the 2 rerun events with an extra point bonus on top of the bonuses applied by having related characters. You CAN play all past rerun events during that period; only your RERUN progress in those will be saved.
More Reviews of This Game More
renkiP
4.4It's a neat casual joseimuke! I wasn't really that into Yume 100 so I'm not sure if I'm missing out on stuff while I follow the storyline of Yumekuro. Other than that, let me offer my two cents [鬼臉] Graphics and art are really amazing! The character art, CGs in the story, and environment are very well made and definitely eye candy. The animation and opening theme song ("inverted world" sung by Miho Karasawa) for the game is really beautiful! Probably one of the few opening themes I didn't skip (along with mahoyaku lol). Gameplay is nothing new. Think of the game as priconne, but with an all-male cast [微笑] Battle is auto, other than the main units/meisters, you have fairies/support units as well. They all have a designted role when it comes to optimizing your team, so make sure you at least have one shielder and healer. The characters can be evolved from 1* to 6* which unlocks I think the full art? You can pull rarities ranging from 2*-4* in gacha, you'll have to evolve them by collecting more character stones(?). Gacha is separated into two, the meisters and the fairies. [Edit: Full art can be unlocked once you meet the requirements! Lvl. 40 and by reading the meister/fairy stories, in which the dialogue you select will determine whether you get the 'sun' or 'moon' CG.] I mostly checked it out since the cast was star studded, seiyuus like Fukujun, Shimonnu, Tarori, Shoutan, Tosshi, and everyone's Achilles' heel, Mr. Tsuda Kenjirou himself; the cast has goat seiyuus (singers, stage actors, and even utaite!) and some rookies as well! Do try it out, it's worth the shot! I'll be playing until all characters are released. May your best boy spook you [開心]
N
4.8I've been waiting for a long time for this games release and have been playing consistently since it came out. Usually I'm extremely picky when it comes to joseimuke but knowing that yumekuro is more otome focused I knew this is right up my alley. The heroine Ema is adorable and while her origin is pretty basic I think she fits greatly into the world. The story overall is interesting and the event story lines are also just Chefs kiss. Completely voiced btw! I really love how they got rid of the stupid 3/4/5* system or SR/SSR system and basically made every "unit" viable on the game. Meaning even if you pull a 3* character there are ways to ascend it to a full 6* to unlock the entire story. Every unit has a story attached to them which 2 branches (sun and moon) for each chapter you get gems which you can spend on gacha. Gameplay is great, while there is an auto feature each unit has different roles and skills which play a role in harder fights. To be honest the games difficulty is extremely easy so it doesn't matter too much but you can definitely min max your units based on their skills and synergy with one another. Events are very frequent and there is basically no rest day which might be good or bad for some. It's also possible to get fully ascended event units by being purely f2p if you're spamming the event stages. Another great feature is animated homescreen illustration. Once you fully ascended a unit to 6* it'll animate your sun or moon illustration (whichever is active) the Charas have different voice lines if you equip the illus version or their normal sprite version. They also change voice line between sun or moon illus. If you ascend a unit to 6* and have enough copies to unlock both sun and moon paths, you'll not only get 2 card illustrations but also 2 path illustrations in the context of the units story. It's honestly amazing and soso worth unlocking for your favorite unit. The stories usually get really sweet towards the end and the again the illustrations are amazing. !! If you pull for gacha and can't afford more than 2 copies or if you saved up 100meister shards by doing events or from the monthly tier, I highly recommend thinking first if you want to a) ascend a unit to 6* for one path (have to decide between sun or moon) to get the full animation of the path OR b) invest the 100shards into unlocking the other path in order to get the full story and the other illustration (I usually recommend this because you can then utilize their full skillset) If you have the money to spare I can only recommend supporting the devs by buying the monthly "battle pass" the one that unlocks the additional 30gems per tier. It's a high quality game with an abundance of voice lines and illustrations for you to collect. By far more generous than any other game I've ever played and the quality is incredibly high as well. Only downside is the homescreen music. It gets annoying very fast and I wish there was an option to change to another track. People might also not like the AP ratio which is a bit stingy