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Genshin Impact

Genshin Impact

Genshin Impact

AlubisKun Top Contributor

4.8

Genshin Impact

Graphics:
The art design is great, such as appealing environments, cool visual effects, gorgeous creatures, and most importantly all the characters are good-looking and charismatic. The interface and the graphics are very intuitive despite there being plenty of elemental effects in the game and the magical powers are flying everywhere.

Sound:
Beautiful soundtracks, accurate sound effects, and absolutely stunning voiceovers. There are four languages to pick as the voice language. The discussion of preference on the language is all over the place. If you have always preferred the Japanese voice when watching anime or playing otaku games, the seiyuu will not disappoint you. I chose Chinese for my gameplay for a few reasons: It is my mother tongue, the script was written in Chinese and it generally expresses the context without losing its meaning in translation, the voices match the personalities of the characters in most cases. The experience is surprisingly good even though it might be against my instinct to play an anime-style game with a voice other than Japanese.

Gameplay:
An open-world action role-playing game consisted of an interesting combat system, environment interactions, trivia, exploration, and adventure. The controls are smooth and the moves are seamless. The game incorporates many concepts as an action game and the scale is SO big considering it’s fully compatible on mobile devices. The combat system design is the one I reckon the most fun. Depending on your team compositions and the use of different elemental powers, it carries out countless combinations and makes the combat very satisfying. The more you play, the more you enjoy the sense of achievement by strengthening your characters, collecting equipment, exploring uncharted territories.

Storyline:
The story is good and makes you feel as if you’re reading a novel. The way it tells the story is linear and easy to follow. Every character has an extensive background story and the knowledge of the world is abundant that you need to heed the dialogs and the world quest context to grasp little by little.

Overall (TLDR):
In the first few hours, I thought I was playing an AAA single-player video game (although it actually might be considered one). The game is complete, thorough, and has great depth. It offers a delightful exploration experience, exciting encounters, pleasant art designs, amusing stories. You most likely will not regret downloading this and play through it.

More Reviews of This Game More

WhiteMess

4.6

Beware this game is almost 7 GB big, eats your battery like a starving pig & turns your phone into a hot potato. Besides all that miHoYo did not disappoint with the graphics, they're mesmerizing & the soundtrack is excellent as well. It's an open world game, so there's a lot to explore. While everyone is talking about Breath of the Wild here, I'm getting some serious Tales of Zestiria vibes from it with all that elemental stuff & entering the city in the beginning. I found the start of the story interesting but after playing more, it lost my interest. It's nice to learn about the world you just dropped in & find comrades along the way, but it seems kinda basic to me & looks like you're gonna be stuck only in this city. Well, it's still just the beginning so maybe later there'll be more to it. Now this game committed 2 serious crimes. 1st crime: Paimon is too adorable 2nd crime: I can't pat the doggos & kitties [大哭] EDIT: This is clearly outdated as I wrote it back in 2020. I played it a few more weeks & then I dropped it, so I don't know what's been added, changed or how much space it takes now. You're better off looking for Reviews that have aged well or are newer

Kronecker⅖

5.0

After playing the game for almost 4 months, this is my progress and review. It's gonna be a long one cause this is how I feel after playing this game for this long. This is a review for clearing out misleading stuff about the game and as for review, you can check my ratings above that I gave to it; Progress: AR48, completely F2P, have 3 5* characters in team (Ganyu, Mona and Qiqi) which I got from hitting soft pity everytime, have all of the 4 stars except Razor, daily playtime: 2 hours average, Original resin in the inventory: 43, Console: Android 4GB Review: Despite getting all the hate the hate for being "predatory" and "not f2p friendly", I wanna clear out some rumors or straight up, lies about this game, First off this game is extremely f2p friendly and not predatory at all cause you can clear the entire game even with just the starter characters that they give you. Gacha is completely optional and you don't even need 5* character at all to finish the game or by that extension any 4* character from gacha as well. There is no resin pay wall unless you are a hardcore gamer who plays for 8 hours daily. You won't even need to use your resin supply that game provide after ascending Adventure Rank if you are a casual gamer (This comparison ofcourse only holds true for F2P players). And to be fair, the resin cap is only there so the people don't skim through all the game content in one go. What MiHoYo failed to foresee was an impatient fanbase who treats the game as a PvP rather than PvE. Secondly, the gacha in this game is one of the most generous gacha I've seen in mobile games and I know this for a fact I have fair share of experiences with gacha games. People will say that the gacha is terrible cause the drop rate is even below 1 percent. Factually what they should be saying is the gacha drops of 5* characters or items are 0.6% but for 4* it's unbelievably 6% which is saying too much cause even some 4* are as good as 5*, if not better. Moreover the game has pity system which means at 90th roll you'll definitely get a 5* but you'll have to be really unlucky for not hit a 5* at soft pity. The rewards for the game might seems really low from a first glance but if you look at it collectively it pretty fair. My average result from estimation will be that over a course of almost 4 months you can get upto 300 rolls if you don't spending any money. This also brings one yet another small point that the F2P players in the community are acting as if it's their right to get all the 5* characters as if they paid for it which is absolutely absurd. If you miss out on a character then be patient. It's a gacha game. They're sure to rerun the banner sometime in the future meanwhile you should save your primogems for that character. Third point, artifacts drops in this game have random stats so it's extremely difficult to farm good artifacts that's why (from my personal experience) they're not worth the effort. The artifacts I use on my characters are mostly four stars with just crit dmg/rate substats mostly which are really low if you take my adventure rank into account (AR48) and hence the reason I don't farm for artifacts and still have 43 original resins unused in inventory. Talents material on other hand can be really tough to farm, but for players like me it's more of a challenge than frustrating. The reason why people call the game difficult for F2P cause they don't know how to build characters properly, end up getting stuck in the progression and jump to the conclusion that it must be a pay wall. No, it's not. To the contrary this game is quite easy if you know what you're doing. My concern for the game is that from what it seems so far is that this game is about 25% finished (personal guess) and it's already occupying 10 GB space on my phone. And I fear that with future content and update this size might stretch upto 50 GB by the time the game is complete which will be too much for android players unless they find a way to compress it somehow without effecting the gameplay. So in conclusion, I'm really excited for what MiHoYo will bring to this game in future.

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