4.4
Gameplay is simple:
You "harvest" chicken nuggies in sets of 20 every few minuites and give them to the catboy to eat
Each nuggie = a few hearts (not sure how many)
Every hour or so you get to play with the catboy three times
By "play" i don't mean a minigame or anything, you just get to watch a 2-frame animation of your catboy playing with some cat toy (yarn, plush fish ect.)
Play once = a bunch of hearts (not sure how many)
As your progress each action gets more hearts, same if it's not your first run
By getting hearts you fill the heart meter of your catboy (later stages = more hearts needed to fill the meter)
After filling the meter, your catboy "evolves" into a different breed of cat
Three or two breeds later, he grows up in age too (looks more mature)
Every time he evolves, you progress in the story too (until the last evolution you don't get to change the storyline or make choices)
You can check the story at any given time in the dex or smth not sure how's it called
At the last evolution you have to pick one out of three choices
Depending on that, your catboy will evolve differently, you get a different ending and a different full-screen art piece of you and the catboy
After that the game asks you if you want to play again to get a different ending
You also get a sweet heart boost
That's all this game has to offer
It's basically -Check periodically -Feed/play with him -Translate the story -Come back whenever
Everything is great and adorable, from the art to the story (including the music)
Honestly i didn't expect multiple endings but i'll gladly take it :>
I'm blaming the broken japanese to the translator
The only problem i've got is how loud the sfx is when the catboy is eating the chiken nuggies
It goes like C U R O N C H
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Kumoriee123
5.0CUTE!!!!