Graphics: Chara illustrations are good, anime style & there are also male chara, spirit etc (not only female).
Sound: Music are enjoyable, but no VA.
Gameplay: The battle concept is very interesting, there's no wasted charas, because you must choose & fuse heroes carefully when progressing for every phase. The appeared heroes are based on rng (but you can also refresh it). If you want to be a good player, then you must memorize the fusion chart, classes, attributes and also items. Very tactical indeed. There's an auto battle, which is pretty useless.
Storyline: Story for the sake of RPG story, gather companions, stop evil & save the world. Basically, it's nowhere exist.
Value: There's gacha, hero/chara gacha to unlock the heroes so that you can fuse/evolve to them (or direct usage in quest), also dupes is useful for raising the specific hero's level & stats. Then, arcana gacha to get card (major & minor) for additional buffs. Relic gacha to get equipment for extra stats. Get wipeout tickets as many as you can. Daily shop is a great help.
The gameplay concept is great, but also tiring & take much time.
So, lemme get this out of the way first and foremost.
I dont like puzzles, strategy, tactics or any games that needs brain power. My brain is already dying from my job lmao so I want my games to relax me and avoid using brainpower.
However! This game is one of the few games that needed brainpower but I still keep. Well, I do uninstall it from time to time but thats because nee-san is poor and she doesnt have any phone storage so she has to lay off some games.
But as soon as this nee-san isnt poor any more and got to expand storage, Arcana Tactics is theone game she always wants to have back into her arms, welcome them home, give them tea and cookies as well as a warm place to stay for...forever!
That is, until the next time her storage space runs out and she has to say goodbye to some games again. lmao.
Anyway, what I like about this game is the unique gameplay. There is no such thing as rolling(or pulling when it comes to gacha games, but I call it rolling) for a 5* char and then nurture and train them to become even more powerful while the starter chars, which id like to call as 'little ones', stay at home and twiddle their thumbs.
No, that is not what this game is about and thats what makes it so unique.
You get to use everything and everyone in this game, no matter if they 5* or 1*. And whats make this more endearing is you have to take care of your little ones first and foremost so they can carry you through stages until you can fuse them to become stronger chars.
The art is adorable, the gacha is more generous than other gacha games Ive played. Currency is easily earned here as well.
I stil think theres a lot of room for this game to grow and Im glad im part of it. So well see what they can add in the future.
And, lastly, I appreciate that you can play both timed stages and untimed stages(practice run).
This way, you can play and experiment what combo your team will be, what peeps you need to fuse and what 5* you gonna be aiming. At the same time, you also get to challenge yourself and see let Lady Luck guide your fuses.
May she also guide your rolls and your fuses as well.
More Reviews of This Game More
Micochet_23
4.5Graphics: Chara illustrations are good, anime style & there are also male chara, spirit etc (not only female). Sound: Music are enjoyable, but no VA. Gameplay: The battle concept is very interesting, there's no wasted charas, because you must choose & fuse heroes carefully when progressing for every phase. The appeared heroes are based on rng (but you can also refresh it). If you want to be a good player, then you must memorize the fusion chart, classes, attributes and also items. Very tactical indeed. There's an auto battle, which is pretty useless. Storyline: Story for the sake of RPG story, gather companions, stop evil & save the world. Basically, it's nowhere exist. Value: There's gacha, hero/chara gacha to unlock the heroes so that you can fuse/evolve to them (or direct usage in quest), also dupes is useful for raising the specific hero's level & stats. Then, arcana gacha to get card (major & minor) for additional buffs. Relic gacha to get equipment for extra stats. Get wipeout tickets as many as you can. Daily shop is a great help. The gameplay concept is great, but also tiring & take much time.
KMRamos
4.8So, lemme get this out of the way first and foremost. I dont like puzzles, strategy, tactics or any games that needs brain power. My brain is already dying from my job lmao so I want my games to relax me and avoid using brainpower. However! This game is one of the few games that needed brainpower but I still keep. Well, I do uninstall it from time to time but thats because nee-san is poor and she doesnt have any phone storage so she has to lay off some games. But as soon as this nee-san isnt poor any more and got to expand storage, Arcana Tactics is theone game she always wants to have back into her arms, welcome them home, give them tea and cookies as well as a warm place to stay for...forever! That is, until the next time her storage space runs out and she has to say goodbye to some games again. lmao. Anyway, what I like about this game is the unique gameplay. There is no such thing as rolling(or pulling when it comes to gacha games, but I call it rolling) for a 5* char and then nurture and train them to become even more powerful while the starter chars, which id like to call as 'little ones', stay at home and twiddle their thumbs. No, that is not what this game is about and thats what makes it so unique. You get to use everything and everyone in this game, no matter if they 5* or 1*. And whats make this more endearing is you have to take care of your little ones first and foremost so they can carry you through stages until you can fuse them to become stronger chars. The art is adorable, the gacha is more generous than other gacha games Ive played. Currency is easily earned here as well. I stil think theres a lot of room for this game to grow and Im glad im part of it. So well see what they can add in the future. And, lastly, I appreciate that you can play both timed stages and untimed stages(practice run). This way, you can play and experiment what combo your team will be, what peeps you need to fuse and what 5* you gonna be aiming. At the same time, you also get to challenge yourself and see let Lady Luck guide your fuses. May she also guide your rolls and your fuses as well.