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Island: Exorcism

Island: Exorcism

Island: Exorcism

ben cao

4.8

游戏质量很不错,但是IP太小,《灵甲鬼修罗》这漫画估计就港台那边有部分人看过。
公会系统和图鉴都尚未实装,建模立绘都一流,很不错,人物全都不用抽,战力全靠装备和突破。
专属装备挺难抽的,但是攒400碎片可以自选一次。
人物靠聊天送礼物基本10天内就能获得一个。
个人觉得比较强力的是那个火系僧人,唯一会沉默的,还有召唤最后那个光系dps,也非常强力。盾的话无氪初期就用送的女仆吧,专武也有送,单体输出还行。

More Reviews of This Game More

Sasuk Ucha Zuqa

3.8

i think this game is for hard work player only, because it really hard to lvl up fast for your hero. but they are strategy how to lvl up fast, you need to go devil hunt everyday. most important thing is lvling up your equipment first to get more CP power. almost forget, little hint when you reach lvl 30 your hero or your equipment it really hard to lvl up haha hard work. if u want to get more better materials upgrade you need to reach 400 CP power or more from devil hunt. purple exp material it better to upgrade your hero fast. explore to get upgrade material wew i forgot.

Gordon Jenson

3.2

Graphics are great, since I'm not a huge fan of chibis. English voice acting is lacklustre, no option to revert back to native Korean. Battle sound effects are good. Gameplay is easy to understand, combat isn't complicated. Story's alright, neither cheesy nor in-depth. I would consider the game highly polished, with good potential. Reroll takes 10 mins if that's your thing. Despite all this, I would not recommend playing for the following reasons: 1. This has got to be the stingiest game I've ever encountered. You get 1 free 11 pull with the release coupon "exorcism". 9 whole chapters later, u have enough currency for one single pull. ONE. PULL. 2. All characters are recruitable, it just takes time to scout them. Every character starts at N rarity, with R, SR, SSR upgrades. Based on how low the drop rates for exp pots, upgrade mats, and gold are, and that combat is a 4 character party, I genuinely estimate it will take a full 6 months, if not longer, for F2P to SSR their starting 4 characters. There are 20 characters in this game. See you in 2.5 years I guess. 3. I wouldn't even call this game P2W, because you would probably need to spend thousands just to progress at a satisfactory rate. In that respect, dolphins, plankton and F2P are in the same boat. Either go big or go home. Devs if u're reading this, you really need to do a couple of things or your game is going to die out really fast. 1. Increase the drop rate of mats. The current rate is the lowest I have seen in any game, and I have been playing gacha games for 11 years. I am not going to hang around for even 2 weeks if it takes 6 months to SSR my base party of 4. 2. Fix your stamina system. People are going to burn out from having to log in every 2 hours because their stamina cap is so low and the recharge rate is 1 per 5 minutes. We're working people too, you know. Who need sleep. 3. Show a bit of generosity. How u lure dolphins in is from offering reasonably priced monthly packs that actually offer something useful and of value for that whole month. Your current packs have ZERO desciption on them, people are scratching their heads wondering what they get for 50+ dollars. I would love to give u 5 to 10 dollars a month, maybe more. You've clearly put a lot of effort into building the game. Help me give you money. 4. You need to offer more summons for clearing milestones. I can't be playing 5 hours just for one single pull, no game ever does that. Even as a dolphin it's a huge turnoff when once your spending drops to zero, your pulls also drop to zero. Forever. 5. Lastly and most importantly, fix your gacha shop. It's an absolute mess. I see weapon drop rates but I don't even know who the weapons are for until I actually pull them, and your index isn't even working so it's a case of "you will know only when you get it".

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