1.6
Firstly I was shocked by how rusty and unpolished it looks. It looks like a 2002 game esthetically, even games on Nintendo DS looked better.
Secondly came the gacha. You gacha for weapons... How unnerving is that? There is no real excitement in pulling for a stick or a sword. They barely are noticeable as you spam 20+ of them in combat.
Thirdly came the gameplay. Well... There is no gameplay... An auto-fighter where you watch AI spams random weapons at waves of enemies and voila. Yup, that's it. You can turn on manual or try to advocate for it, it was designed that way and there is no salvation for it.
Finally, seeing all the above points I couldn't get into the story. You sometimes have to look at your screen to watch 1-2 pseudo scary cutscenes but at this point there was no will left in me anymore. I suppose it's ok? But why would anyone go through that torture for a couple of badly animated scenes...
TLDR; Download the game, open it, see the emptiness in it, come back to reread this and realize all there is left to do is hit the uninstall button.
#GAME_GACHA
More Reviews of This Game More
Areda.Chan
3.8Overhyped, a little bit disapointed.. The gameplay system is somewhat nice, 1 role only for you to play and the rest is decided by other player (support). And that guild colosseum PvP is somewhat nice. It makes you interact with other players. But it has a downside of PvP with 'rely heavily on gacha' game. The visual is simple but interesting, not overwhelmingly amazing.. but still nice. I like the character design. The story.. i'm not sure this game even has the storytelling component. It's just some monologue line.. and a few dialogue with the duo-puppet. This is the bad part. This game rely heavily on gacha. Just like other Japanese game. Yes, maybe in the future we can obtain more weapons. But for now, whoever goes for pure F2P, i'm not sure pure F2P would be able to enjoy this. I'm not sure what is this game main sellpoint.. is it the gameplay? PvP? gacha? storyline? Maybe the world setting? i don't know. for example (in my opinion): FGO main sellpoint is the story and illustration. Arknights in the gameplay. Azur Lane in the illustration. Girls' Frontline in the PTSD gameplay and story... <edit> However, you maybe found this game enjoyable. Because i did at early phase. As time flies, doing gacha if you're a job collector and colloseum(PvP) if you're competitive can hurt you enough. And all the points i mention that makes it kinda boring. "Hey, but it's Yoko Taro games!". Yes, but no. We will have a new Yoko Taro game and maybe it's better to invest your time in that game and leave this one(imo). </edit>
Tân Nguyễn
3.8Overhype? Not so sure about that. The game have a unique dark story line with fragments of stories that you can find when you spend your time upgrade characters's class, and from the weapons itself And like Yoko Taro said: You don't need a full story, because you already know it so many time in your childhood, what you need here is the twisted parts of the story The art is good enough (and you will see somewhat better content later) The mechanism is simple to understand, and with the class system you can choose to play however you want, especially when go Colosseum with Guild member The gacha is not too bad, and from my F2P viewpoint, it maybe a bit grindy, but you can expect to get strong weapon and class Edit 1: For those who said "iT JuSt lIkE iDlE GaMe": ARE YOU EVEN TRYING??? Because when you reach certain stage with requirement CP >30K, things getting harder and you won't want to use Auto mode