3.4
It's also pretty okay-ish with the rest of it. The story isn't bad, but it's incredibly predictable if you know anything about past Nikki games or about the character types in L&D lol The gameplay is good, but clunky and way too over the top with a billion abilities from bug catching to fishing to floating to another type of floating (!?) to electrician to... uh, blowing heart shaped bubbles?
Crafting is also... a thing. All mat realms cost 40 Energy per run, which would be fine if there weren't five forms of each non-weekly boss, which means 10 different bosses that each give unique materials not obtainable from other bosses. Caged Greed can be skipped, but the Golem boss you will need to do time and time again, since most outfits require one of the 5 types of mats that boss gives. Then there's Eurekas, Insights, Threads, Bubbles, Blings, the Weekly Evolution boss... It's endless.
And have fun beating the 4 current Sovereings, if you can even reach them! Which is, btw, obligatory since you can't craft the MSQ required outfit 'Wishful Aurosa' without the unique materials you get from exchanging their Medals. The sudden difficulty spike from Breezy Meadows to Stoneville gave me whiplash, and it was even worse from Stoneville to the Wishing Woods... Though the Fresh Sovereing was decidedly easier than the Sexy one, if only because there's a great selection of Fresh clothes while Sexy has the least amount of clothes.
The sountrack is top tier, though.
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Gavvar
5.0A great cozy game with potential and f2p friendly Pros It reminds me a lot of genshin impact like gameplay,graphic's, animations and etc Momo remind me either meowth from pokemon or Palico from Monster Hunter World but kinda less useful even though it helps you locate the Wishfield's There are a lot of jumping puzzles, entering gates The story is alright nothing crazy but the gameplay is worth it Saw some people saying that it's girly but yeah who haven't seen the previous games? Gacha rates are alright at 1.5% and 6.06% when a certain item is in the banner plus a 5 star is guaranteed in 20 draws Cons Right now there is no multiplayer you can only chat up with other and find photo's that other nikki's taken around the map Even for the most simple task's you need to craft dresses like fishing or hunting bug's For someone that just want to play the game there is no way to skip the cutscenes Sadly you can't summon the whimcycle(bike) like a mount even though you rent a new one to despawn the old one if you forgot where is it Here are some codes to help you guys GROUPSTYLIST (10 Shining Particles, 15,000 Bling) NIKKITHEBEST (126 Diamonds) QUACKQUACK (126 Diamonds) nikkihappybirthday2024 (500 Diamonds, 2 Energy Crystals, 12,600 Bling) dreamweavernikki (520 Diamonds) DISCORDSTYLIST (50 Threads of Purity, 15,000 Bling) REDDITSTYLIST (50 Shiny Bubbles, 15,000 Bling) infinitynikki1205 (20 Limited-time Revelation Crystals) BDAYSURPRISE (126 Diamonds) GIFTTONIKKI (90 Diamonds) GIFTFROMMOMO (80 Diamonds)
Pocori
3.6Heads up, I played on the PC version, with the recommended requirements. Infinity Nikki, a bold take from Papergames to integrate the mainstream open world genre into the Nikki franchise. Did it work? Graphics: Absolutely stunning visuals with an abundance of flora cluttering scattered throughout the beautiful landscapes. In addition to that, I love how natural the placement of material items such as daisies, starlit plums... and pick-able plants are, it really beings out the immersive nature they were trying to go for, it's the same with animals as well! Sound OST/BGM: I could see that, they've outdone themselves this time. Each area has their own unique background music, with Adam Gubman being one of their main composer, it's beautiful, just beautiful, it's relaxing, soothing and healing to the soul. Gameplay: You'd think that dress-up show offs would be how the game mainly plays out, but, no, it may be a main part of it but, platforming is another prominent part to this game that I absolutely enjoyed, it's not hard to complete the platforming stages, but it's difficult enough to feel satisfied; in the map, they also littered little unique mini-games to challenge! UI Design: I have a very personal gripe with the dressing UI, it feels off, it feels cluttered, even with filters on, it still feels so off for some reason, I can't put it into words. Other than that, the UI designs were good enough. Gacha: Just like other gacha games, it's quite predatory. At first, I thought it was a generous system, turns out, it is a f2p player's nightmare; say, a whole 5* outfit has around 9 to 10 pieces, the hard pity for one is 20 pulls, the soft pity being 15+, the rates for the aforementioned, is only 1.5%, which is extremely low in my opinion since we need that much to complete an outfit. In theory, if you were to pull a complete set just from hard pity, you'd need to pull 190+ rolls! Storyline: For the storyline, it's fine, but the saint-like bahaviour of Nikki screams "generic female protagonist who wants to save the world" vibes, like girlie, you were just thrown into a whole new world.