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Honkai: Star Rail | Global

Honkai: Star Rail | Global

Honkai: Star Rail | Global

d-^-^-b Game Hunter

4.8

This game is just peak, from gameplay to story. As a D1 glazer, this game is absolutely phenomenal, a fine gem of moisty mires. Honkai Star Rail is a game created by the Hoyoverse team deserving the title as the absolute goat, and is the 2nd most succesful game of the company. The story genuinely a bridge of curiosity, with Penacony being the dark and mysterious planet like an emo kid on the corner of the classroom, it is genuinely a mystery case. What also made Penacony a fine gem was the silliness it gave off than other planets, it gave off an unordinary feeling than ur average rpg, it made penacony a unique planet. Story aside, the gameplay is so simple, you can move around freely in the area designated, ambush mobs and attack to get the first turn. HSR is a turn based rpg, it's self explanatory from there on, use have a basic attack and a skill, bot can charge ur ult, and depending on the character and path, all ults are different. gacha is kinda stinky, i really do hate the 50/50 pity, but there are some characters that you genuinely don't need if you're a rational person which makes up for the pity i guess, unlesss your a player that simply plays for characters which I can understand. Character building also kinda shit, blud has to gamble for relic stats 💀. those are the only 2 problems I have with the game, overall super duper uber goober cool game, yes/10.

More Reviews of This Game More

Johnpaul-kun

5.0

Here is it everyone, this is all what we've been waiting for, let's enjoy this game and have a good time with it! Goodluck to everyone and let's have a great time playing with it.

Pocori

3.25

Okay here's my first impression. Warping system is similar to Genshin's wishing mechanics, as they both use 1600 of their premium currencies to initiate a 10x pull, but since this is a turn-based game, I found it weird. You see, most turn based games are accessible with their characters but HSR is the same gacha hell as in Genshin, with domains, a carbon copy of resin system, and how characters 'ascend'. Though, their turn based combat is unique but the rest are just quite uninventive, such as the relics basically another artifs system the same as genshin's. Then, we have craft esse- I mean light cones. Self explanatory... And the restriction to use light cones on specific assigned paths on characters, it's a very ass move, I don't see them as weapons at all like genshin, it doesn't have a single aspect for it to be restricted to specific paths. Now, the good points, they nailed it with the graphics yet again, as well the sfx and vfx. I can't quite judge the story yet since I am just starting out but I could see it has a very familiar character set up, with Dan Heng being the Bronya, March 7th being the Kiana and the MC as whatever but it feels very familiar. I did have high hopes for this game but it just went down for me, don't get me wrong, with all so many criticism, I would still play it to see how the story plays out mainly. Overall score for me right now: 6/10

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