4.8
if you want a tldr, this game is 70% idoly pride and 30% shinymas.
Graphics:
the graphics really remind me of idoly pride(same dev studio i think?), which is a good thing because idoly pride graphics are really beautiful.
![[色色]](/cdn/img/transparent.png)
Gameplay:
You produce the idol! Raise their stats to pass the test!
![[哇噻]](/cdn/img/transparent.png)
![[可憐]](/cdn/img/transparent.png)
The idols actually "grow" according to your rank. They sing and dance nicer, and have a bigger stage. If you fail the tests, the idol will sing in the training room instead.
![[大哭]](/cdn/img/transparent.png)
Music:
In my opinion, it's good. Nothing groundbreaking, but pleasing to listen to.
![[微笑]](/cdn/img/transparent.png)
Gacha:
a ten pull costs 2500 gems. ssr rates are 5% with a 200 pity. It's alright, better than some games.
Storyline:
Haven't read that yet, so I won't comment on it.
Overall:
It's a good game
![[開心]](/cdn/img/transparent.png)
![[微笑]](/cdn/img/transparent.png)
More Reviews of This Game More
Tzeo Arudaloo
5.0Its Umamusume but with Idolmaster, the scenario runs are shorter and quicker than umamusume, event choices actually tells the effect before choosing, recovers stamina before going live stages, idols gradually perform better the bigger their stats get. Lessons and live stages lets you play slay the spire-ish card game where you obtain new cards or upgrade them, also can obtain consumable pdrinks and passive item buffs. Have true end by completing requirements. Overall love the game is amazing with top notch graphics and catchy music with interestingly cute characters.
andryzoun
4.8M@STERPIECE! PEAK IM@S! Oreimo's author wrote most of the scenarios and absolutely delivered. Very fitting for the school setting and youth/growth theme. Also my preferred galge-ish approach when it comes to the interactions with P. The songs are amazing and features many talented composers as usual, some really unexpected. The chara-designs are pretty, making each girls unique. The 3D models are GOD-TIER! Nothing much to say about it. Not like my phone can handle max settings anyway. 60K polygons am I right? The gameplay is unexpectedly really FUN! A lot can happen while producing, making each runs unique and challenging with its random aspects. Not to mention the runs are quick after reading all event scenes. The dailies are very time saving. Thankfully and we even get useful items to exchange with AP. Now my only issue is the gacha... As much as I like Hiro and the others, I'll have to skip on a lot of banners as the game isn't kind with giving free gems. Harsh even, but it is what it is, if that's what it takes to make a great game future proof.