3.8
The gameplay revolves around raising simulations. In other words, we train our boys and improve their abilities. I think this is a user-friendly game that excels in storytelling and music (this is referring to a review by RellikRika, which I find accurate). Despite the language barrier, with the support of the fandom, this game can gain more exposure and continue to develop further. I've read many complaints because it's not a rhythm game, but have you ever considered how expensive it is to create a rhythm game that stands the test of time? Even so, launching a game with striking design, an engaging storyline, music, and voice actors is quite costly. The most important part is the real support from the consumers.
I haven't played the first game, but I know it didn't fare well in the competitive market. The idol/music field is so saturated that finding something new requires a lot of creative considerations. And let's not forget the importance of the fans' support, because without exposure, this project won't last long. That's why it's encouraging to see that Argonavis is trying to attract the audience through their social media platforms. They have their music on Spotify and even upload their anime on their official channel. I perceive this as their desire to share what they've been creating for so long. Considering the challenges in creating a game, I'll continue playing and waiting for more engaging content, because without a solid story, they are just cute characters like anyone else.
I'm not sure if I can call this a review, but I wanted to share my perspective and also recommend an informative channel that talks about male seiyuu. It can help us better understand this realm of 2D projects.
Channel about male seiyuu and 2d groups: https://shorturl.at/rqt9Y | https://shorturl.at/OXJOo
More Reviews of This Game More
Lio Leo
4.0I've played for more than 2 hours now so here's my early impression review: Story and Characters: The main story is fully voiced. I can't fully read japanese tho so I can't comment on it but AAside's story was good so I assume it will be the same here. Also all of the boys are good looking and have interesting personalities so you'll eventually find someone that you'll like. Music: Argonavis Project's music are always bangers so no need to say more(if you don't believe me go give them a listen), the bgm in the main story is good too. Something unique in this game is we have different versions of each song like a demo version of them so you'll get to hear START LINE song get sung by other argo characters which is pretty cool. UI and Live2D models: The UI is really clean and I like it, it's easy to understand too since it has some english text on them so navigating menu's won't be difficult. The Live2D models are beautiful but I think they need a bit more polish and diversed expression/movements for the characters since they're lacking a bit. Gameplay: This game is NOT a rhythm game like AAside was, instead this is a Raising sim and it works pretty similar to games like Uma Musume, Im@s Shiny Colors, Blue Lock PWC and even Mahoyaku so if you've played one of these games before you should be able to adapt pretty well imo. Basically you will produce characters a lot inorder to use them in FES. You'll train your characters over and over to get better and better stats so you'll win more in the Fes mode which is the pvp in this game. PS. Sorry if I confused you even more, I'm not really good at explaining things lol Card artwork: Honestly the initial cards looks pretty average to me but I'm hoping as time goes on the quality will improve. The Festival Kimono cards for Nayuta and Fuuta looked great tho. Also there's no untrained/trained artwork here like AAside, the card art here is more similar to Mahoyaku's card style. Gacha rates: 3% SSR, 12% SR, 85% R with guaranteed SR card for every 10 pull, 300 gems needed for 1 pull and 3000 for 10 pull, also have 200 pulls spark/pity system. TLDR; If you like the franchise and it's characters or raising sims in general then you should give the game a chance, it might take a while to get used to due to the changed gameplay type from AAside and the language barrier but once you do the game is honestly pretty fun BUT if you're looking for a rhythm game then you should look elsewhere since this is not a rhythm game.
Hakushi Kuroto白紫黒兎 -
5.0The server is not opened yet, but screw it, all 10/10