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BLADE XLORD | English

BLADE XLORD | English

BLADE XLORD | English

Gavvar Game Hunter

5.0

Pretty good game i enjoy it a lot .
Quite good charcters- lore
Intresting story
Graphs are good too
what else can we ask?

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Ed

4.2

I love the cinematic cut scenes and the storyline is immense. But the gameplay is a letdown and the game encourages overnight auto, which is not advised for mobile devices. Hero team building is also another letdown. In order to maximize the weapons, your team must be of the same element. This doesn't give players much freewill to choose the heroes we like.

b3nvfx

3.2

I have been playing since soft launch and till today, have yet to see any noticeable improvements. Allow to briefly cover some of the pros and cons. Pros -Unmatched 3D Graphics. The character models in the game isn't as detailed as how Star Ocean: Anamnesis was, but they more than make up for it with their amazing environment and effects. -Beautiful 2D Illustrations. The illustrations aren't crisp but are instead into the more soft brush kind of drawings. -Excellent voice overs for the characters combat animation and the main story. Side stories, bond episodes and events have no voice overs to date. -Autoplay Feature, minimal manual input, allows you to do other things while the game plays for you, assuming you're into that type of Genre. -Easy Reroll for meta SSRs. You get a free 10 roll gacha that guarantees an SSR character upon starting up the game. You can only get one character, but there is no limit to the amount of SSR weapons you can get. Only the SSR character is guaranteed. -It is not completely necessary to get dupes of weapons and characters unlike most games as there are ingots and scrolls that is much more accessible, but would speed up your progress nonetheless. Cons -The characters in this game though has visually appealing skill effects, they lack an oomph that should be present whenever a character uses an ultimate move. It lacks impact, substance, and is just very lackluster. -Gameplay with the exception of brave skills and soul burst, can be played 100% Auto. It lacks immersion for a game of this calibur and the only input that is *necessary* to press manually are the skills upon refreshing their cool down. -Team building relies heavily on weapons and characters synergy. Ideally, you'll need a team of same element SSRs equipping same element weapons. It's not necessarily p2w as it is still possible to luck out as a f2p, but noticeably difficult and the gap between mono element teams and multi element team is enormous. -Game progression heavily relies on you leaving your phone to Autoplay overnight, a feature not everyone is entitled to. -Bugs have not been fixed since soft launch, and cheaters roam rampart. The energy bar is misleading and it could be 0 at times despite visually showing it is at max. The hunt features rely on your local clock and unless its set to PST, it'll take way longer than usual for the hunt to complete. The decatrials countdown for instance went over the limit, from the anticipated countdown of 10 seconds going into the negative. 3,2,1,0,-1,-2,-3... Ultimately, the game was promising with a lineup of professional developers collaborating to supposedly create a new masterpiece entry in today's lineup of mobile gacha games. Presently however, the cons severely outweigh the pros and it's difficult to enjoy the game to the extent it was meant to be. There is still hope for the future where with time, the game will grow, but from my personal point of view, the core of this game lacks gratification and relies heavily on long term idle auto gameplay, and should be avoided unless you are a fan of said genre.

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