> im obsessed with the character design but the lack of animation watered it down.
> im just gonna comment bout the character voice lines: it exists on battle and everytime u interact with them on the lobby- but somehow NOT on the story chapters.
> i generally like strategy/turn-based games but uhh in here, you cannot target a specific mob on the field.
> reviews on steam says that the EN translation is bad, but english is not my first language so i couldnt really give any comment about that- i will probably not notice the mistakes. regardless of that, im just gonna watch how the story unfolds, its interesting for me at least. EDIT: its bad. for the story, its bearable.. but on gameplays, it fcks me up. i found it hard for me to finish some missions/achievements because of the bad translation. in-game terms just keeps on changing as u move forward
welp im just gonna continue playing for the story and the pretty artstyle. i see potential and id say theres room for improvement. do i want a global release? maybe.
Generous but generic.
Long slow combat with almost no effect/feedback
I couldn't tell if the counter/poison is working
since there's no effect to highlight it
only a bunch of numbers in same colour
Gameplay wise no option to target which enemy 1st
And no way to reconsider/adjust your moves
U clicked and it attacked and moves gone
So really not much to do except spam card for ult
Good art but that's it.
Just a none moving pic from lvl1 to max no changes
U don't feel rewarded getting/leveling it
The visual of intro pv was great
but during gameplay the visual is bad
Fsr it view enemies side clearer and have better look
Should be the opposite let us admire our character
Since u can't select which enemies to target 1st anyway
Not that luxury animation is a must have
It's just boring and bland
More Reviews of This Game More
zue
3.0> im obsessed with the character design but the lack of animation watered it down. > im just gonna comment bout the character voice lines: it exists on battle and everytime u interact with them on the lobby- but somehow NOT on the story chapters. > i generally like strategy/turn-based games but uhh in here, you cannot target a specific mob on the field. > reviews on steam says that the EN translation is bad, but english is not my first language so i couldnt really give any comment about that- i will probably not notice the mistakes. regardless of that, im just gonna watch how the story unfolds, its interesting for me at least. EDIT: its bad. for the story, its bearable.. but on gameplays, it fcks me up. i found it hard for me to finish some missions/achievements because of the bad translation. in-game terms just keeps on changing as u move forward welp im just gonna continue playing for the story and the pretty artstyle. i see potential and id say theres room for improvement. do i want a global release? maybe.
爱猫
2.6Generous but generic. Long slow combat with almost no effect/feedback I couldn't tell if the counter/poison is working since there's no effect to highlight it only a bunch of numbers in same colour Gameplay wise no option to target which enemy 1st And no way to reconsider/adjust your moves U clicked and it attacked and moves gone So really not much to do except spam card for ult Good art but that's it. Just a none moving pic from lvl1 to max no changes U don't feel rewarded getting/leveling it The visual of intro pv was great but during gameplay the visual is bad Fsr it view enemies side clearer and have better look Should be the opposite let us admire our character Since u can't select which enemies to target 1st anyway Not that luxury animation is a must have It's just boring and bland