5.0


Edit: Past a week and here's what I scoped of the game so far.
The early part of the game gives you a lot of progress, you get lot of free stuff for leveling and upgrades, energy from leveling which catches up to itself, and kid you not, i manage to rack up 300 draws through the rewards of stages, which made me get the 6star of my choice reward, which is a fun blast pace to play through.
But, after the honeymoon phase, after the 1st week, around lvl 50, the game slows down, almost to a full stop, you will be grinding for the awaken/leveling/upgrades after all the free stuffs are gone, which uses the few energy you have in the game, and leveling/upgrading char will easily take you days of energy, which easily puts your game's pace to almost just the daily or a few blitz runs, fortunately games got full skips, game needs a lot of grind and days to get even a single char to max lvl awakened.
Gameplay wise, it's its own thing, Boses is what i find the highlight of this game, when you fight a boss near of your level, more than having a good char, getting the Boss' gimmick matters most, which kinda sucks, there are fights where I have to bench out some of my strongest units cos they wont contribute anything to the boss fight. And when i say gimmick, there's even a boss fight which you can beat for just deploying pure defensive units, and the other one where you just simply need to keep more than 2 buffs per ally till it kills itself, else it heals in an unkillable pace, you really have to read and be perfect to your team deployment where even a single wrong order of deploy will often means losing the fight. And when you do pull out a win with those bosses, its quite fun and satisfying.
All in all its a pretty solid game for me, defenitely will keep playing it and slowly build my team of my own style and composition, which would'nt work for more than half of the bosses mechanics for sure XD
More Reviews of This Game More
Salty
5.0people keep comparing this game to angry bird, but as weird as it sound, this game is more similar to arknight, you don't simply launch your girl and just let it on the field to be forgotten, most stage has different gimmick and mechanic which forces you to change your tactics on how you deploy your girls, and there is also turn limit which make things more challenging. the game is also generous enough to the point where you can consistently farm gacha ticket daily and there is also gems farming content similar to annihilation mode in arknight which reset weekly, the rates is 2,5℅ which is a lot higher than many recent gacha games who completely copied genshin gacha system with their sh*tty rates. the overall tone and theme of the game is relaxing and the art is eye catching, the story is also fun and light hearted, if you're a long time kemono friends fans like me, I'm sure you will just ignore my review earlier and just play the game because its tanoshii! [微笑]
Mario Hamilway
4.4I know nothing about the anime or established title, but the game doesn't feel like I'm getting a washed down version of something. All in all it's been a good experience so far, game is gorgeous and runs well on my phone. The quality of the assets is high and everyone and the story are fully voiced. I haven't encountered any bug either, even playing since launch, except the occasional missing translation. I'm not usually a fan of Qooapp's account link model, but it wasn't an issue in this game. It's probably an issue if you want to reroll. The store has some good deals for low spenders. I have a few peeves even though the general picture is good. The story is cute but feels pointless. Though I'm not very far along the adventure so maybe I'll be surprised. But so far it's 2 or 3 chapters of "well let's go ask in this other kingdom if they know who you are" (yeah sorry, spoiler). I don't like the gacha model. You're encouraged to pull once everyday by daily mission and daily discount, but your're not really saving by doing this because it's depleting your resources for "the big banner", or the banner you actually care to pull. Same for the guaranteed 5 stars on your first 10 pulls on any banner; yeah it's good that it's guaranteed and I'm not saying that you shouldn't do it necessarily, but it does limit your hoarding. All of this looks generous on the surface, but it's really just trying to make you spend more. I'm liking the game because it seems to reward team composition and make it possible to stray from the meta, but as a casual I'm finding it hard and can barely do the easiest difficulty of the most recent raid. Powering up my characters isn't helping me much either, and is also limited by player level, which depends on energy/time/money spent. Of course I don't expect or want it to be so easy that I can just go through it with no effort. I don't like that the interface is all over the place. Main page is a mess with quest and rewards buttons spread all over, and you're made to look and click everywhere before you find what you're looking for. Also red dots all the time, some of which will never go away because you're not going to give them your phone number on top of your email. And the season pass page has loud annoying music. I like the feature that allows players to review characters in game, but nobody actually writes anything useful, and being multi-language most of it is not even English. It needs some moderation to work in this context.