Home > Game Store > Megido 72 > Game Review Detail
Megido 72

Megido 72

メギド72

武之殇

4.6

作为一款运营到后期的游戏,它不可避免的出现了骗氪、福利下降等问题,但根据本人从这次团长池刷小号且玩了一周的体验来说,它的实际入坑体验并不差。角色方面,萌新之友依然是reジズ(猫萝、战略Y,暴奏核心,萌新第一人权),根据gamewith攻略站关站前的评价,评价最高的辅助フォラス(眼镜)、ナベリウス(狗妹)、アンドロマリウス(72)仍然是无限池最推荐的角色,且由于现在挖出祖自选的难度很低,因此在辅助上一般不会卡太久,而攻略站没有的拐达到T0级的只有宵盘的リリス(莉莉丝),且不是必需。
刷初始难度跟以前没啥区别,通常只有10抽,且要打到2-1才可以,算上在无限池刷的时间,平均一次20分钟以上。真正降低门槛的则是挖矿难度,现在打到24-4,算上常驻挖的和签到,7天可以挖出80抽石头+20券以上。目前对限定角色的依赖性不高,常见的只有黑队ベヒモス(狼人、贝希摩斯,常就业于封印队和脉冲队)、黄队ミノソン(万雷、兔女郎,所有雷伤队都可用,也可作为地形counter)、黄队プロミティウス(re偶像,重奏队指定核心)等少数魔宴限定角色,而真正的人权如reジズ、reウァサゴ(b绿毛,普池人权拐,后期绝对人权)、reアガリアレプトラ(r时计,需做专宝)、reべレト(b蛤、白蛤,注意发音是ha,其本体是一只蛤蟆。ch队)等都是普池产出,年末可自选(这里推荐自选reジズ和reウァサゴ)。特异点召唤建议抽但萌新不推荐中期养特异点限定的角色,前期可以养一段时间过渡(3星,40级),之后到后期再养,因为会卡材料。
因为已经玩了很久且投入了很多感情在里面,所以诚心的希望还能有一些新的玩家来关注这款处在关闭边缘的优质手游,它的玩法和运营在如今快餐化的手游时代里宛如清茶一般能让人细细品味。

More Reviews of This Game More

ES.Liez

4.4

Edited: It's 2022! A lot has happened since then so I'll try update stuff while making the review more readable. Yes I'm still playing the game :3 Last 2 years summary: (TL;dr: More freebies for starters, more challenge for veterans, most restriction are lifted and it's easier to enjoy this game casually now.)We got more endgame content, character rework and customization(through accessories), extra lv uncap(nothing too broken), meta didn't jumped as much as 2~3rd year but more focused on variations and flavor, story keeps getting stronger (and...more gritty, not always a good thing), more useful continue system when you just want to read the story. Also new players starting now might get overwhelmed by amount of the contents but also get more access to free character through permanent events and constant stamina/skip tickets giveaway. Now for the actual review: - It's RPG/Card game hybrid. You and opponent will take turn picking a 'photon' which allows you to attack, use skill, or charge energy based on photon type and character's attribute corresponding to it. Those without card game background will have a higher learning curve but it's not that complicated - Raising characters is challenging when you still have a lot to unlock but that gets faster as your base team gets stronger - Story is about A boy met his companion then his village burned down and he set for revenge then things get bigger and more complicated. It feels pretty much like 90s shounen where characters aren't always brooding and very straightforward but something underground happens every once in awhile. I mean We got a burned, dismembered, rotten living human for 2021 new year event...but also muscle festival in 2021 September complete with a song (Search "筋肉Fire!")...I can't summarize it. Writing in this game is just too wild. - It gets more wild if you're following thier activities on Twitter...Fun stuff though - Music is remarkable. The composer (Yorisaki Ryo) and sound team really works hard on putting some new tracks monthly. Nice vocal tracks can be found too. They're available for listening on their gallery site here (https://lavita.megido72.com/) - Characters are the main charm of this game. All playable units has two forms, human-like vita and demon-like megido. If you're sucker for duality or "gap-moe" this game is probably your thing. - Some character are easy to handle than other, somes outright powerful (among both free and gacha). But it's the better and more fun to have varied characters - Aside from gacha, you consistently get a new recruit from event so you can enjoy having more characters as you play the game (motion team put just as much on freebies as gacha ones) - Game quality is weird. In one hand you get a nicely rendered 3D character (focused on characterization and realism while still being 'anime' enough), some motions are stunning and fun to watch. In the other hand UI is not the easiest to navigate and you can mistapped a lot. Thanksfully this get improved gradually since the game launch so we can trust the dev to make thing better - Gacha rate is 5% for characters for standard pickup banner and 10% for "Sabbath" (used to be a monthly stuff but not always the case now). Pickup rate is not that good but it's game where most if not all units are useful (ymmvh) - Aside from character rate, Sabbath also feature 'Terminus'(aka. Limited character). They don't present in standard pickup unless the banner said so - There's Matsuri summon with more focused pickup rate. It's "die for your fave" kind of banner. - There's a spark where you can choose any pickup units (and any terminus if it's sabbath). Ceiling is quite high and not quite an ideal to aim for. - I don't know what to write from this point le'ts just say my Icon is a character called Lilim. She's available on permanent event so go get her. Thank you very much.

求魔

4.6

这游戏没火有点过分

Hot Games Next
Get QooApp for Android