3.6
题材很不错,因为是像素风所以也挑不出来什么毛病,不过音乐有点千篇一律。
再就是这个游戏身为里长赚金币的方式少的可怜(看广告!看广告!看广告!广告没了等第二天!)。现在我的那些猎人个个身怀巨款,这还是我小心谨慎的收购各种货物。希望可以再添加一些里长回收猎人身上金币的方式。(猎人住店吃饭娱乐买装备消耗的金币太少,现在只能靠强化和卖药水才能赚一些猎人的钱,但是赚的速度远远比不上收购猎人材料消耗的钱,并且收购那些粉末和强化石也比较没法,掉落感觉还是比较少)。
我可能是目前最穷的里长(镇长)了!
游戏对待新人还算友好,钻石获取还是比较简单的(同样看广告)。只要不随便挥霍,还是比较够用的。
希望这个游戏越来越好并且玩法也越来越丰富。
More Reviews of This Game More
Earlington
2.4Honestly i don't know how to value this game since i only play it for 20-30 hours but I believe this review gonna be useful for those want to install this game. First off, this game is way more complicated than you thought. This is a semi idle game and more leaning towards rpg aspect and tycoon (its kinda felt its not an idle game anymore). You are playing as chief of village, hiring heroes/mercs to clear monster outside of your village. You can wait mercs to come or just recruit them through scroll (gacha). The gameplay is kinda complicated for this type game because there is tons of material for your mercs to collect. This is where the problem began. -You had no control of the drop material (unless it's a specific monster drop) -Your heroes would attack anyone in their sight without prioritizing the drop material. -You need ton of material not only for building but heroes satiety aswell (hunger, happiness, bed, health, thirst etc) < all of these are consumable meaning you have to restock once a while to keep heroes running. Not only that, you have to forge your own weapon, leveled up your heroes skill through school system and etc < all of these need tons of material that you have to restock aswell. -There is dungeon system but you have to geared up well if you don't want to lose and their rewards are not that big. -And on top of this your heroes number are limited meaning you had slow progression since you can't gacha a bulk of heroes and then farm that way. -oh, if you did offline or leave the game, there is no offline income meaning you had to watch your heroes grinding for hours and hours. Aside from that, i like their pixel graphics and idea for the game, but i don't think they executed this perfectly. That's why this game felt so tedious and monotous even when you don't actually did anything. It's get Meh score for me. If you ask, "would you play this again in the future?" the answer is obvious, It's big NO for me, but if they rework their drop system maybe i will play it again sometime in the future.
Fushigi Man
3.0This game is anti-Idle for example if you away from your phone too long the game will paused until you touch the screen,The timer of this game like Boss raid and reincarnation won't count down until you start the game Despite game call Tycoon the game just want you to keep busy by keep touching the screen and they won't let the game grinding by themselve for long period of time