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Kemono Friends:Kingdom

Kemono Friends:Kingdom

Kemono Friends:Kingdom

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Salty

5.0

people keep comparing this game to angry bird, but as weird as it sound, this game is more similar to arknight, you don't simply launch your girl and just let it on the field to be forgotten, most stage has different gimmick and mechanic which forces you to change your tactics on how you deploy your girls, and there is also turn limit which make things more challenging. the game is also generous enough to the point where you can consistently farm gacha ticket daily and there is also gems farming content similar to annihilation mode in arknight which reset weekly, the rates is 2,5℅ which is a lot higher than many recent gacha games who completely copied genshin gacha system with their sh*tty rates. the overall tone and theme of the game is relaxing and the art is eye catching, the story is also fun and light hearted, if you're a long time kemono friends fans like me, I'm sure you will just ignore my review earlier and just play the game because its tanoshii! [微笑]

nozomi waifu

5.0

I still find it really hard to believe, that the people behind League of Pantheon, a game with no substance, made a game of this caliber, to be fair idk much about the devs behind this game besides the LoP, but anyone who's been around playing more games will see in an instant this game is pretty well made and polished, this is just me finishing the tutorial so idk how monetization goes but seeing at game of this quality in the sea of, bland, generic and even AI prompt games, feels so fresh and good 😊👍 Edit: Past a week and here's what I scoped of the game so far. The early part of the game gives you a lot of progress, you get lot of free stuff for leveling and upgrades, energy from leveling which catches up to itself, and kid you not, i manage to rack up 300 draws through the rewards of stages, which made me get the 6star of my choice reward, which is a fun blast pace to play through. But, after the honeymoon phase, after the 1st week, around lvl 50, the game slows down, almost to a full stop, you will be grinding for the awaken/leveling/upgrades after all the free stuffs are gone, which uses the few energy you have in the game, and leveling/upgrading char will easily take you days of energy, which easily puts your game's pace to almost just the daily or a few blitz runs, fortunately games got full skips, game needs a lot of grind and days to get even a single char to max lvl awakened. Gameplay wise, it's its own thing, Boses is what i find the highlight of this game, when you fight a boss near of your level, more than having a good char, getting the Boss' gimmick matters most, which kinda sucks, there are fights where I have to bench out some of my strongest units cos they wont contribute anything to the boss fight. And when i say gimmick, there's even a boss fight which you can beat for just deploying pure defensive units, and the other one where you just simply need to keep more than 2 buffs per ally till it kills itself, else it heals in an unkillable pace, you really have to read and be perfect to your team deployment where even a single wrong order of deploy will often means losing the fight. And when you do pull out a win with those bosses, its quite fun and satisfying. All in all its a pretty solid game for me, defenitely will keep playing it and slowly build my team of my own style and composition, which would'nt work for more than half of the bosses mechanics for sure XD

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