Master of Eternity(MOE) | Global Notes
DavidBynum
The story is good. The cost of playing is bad. The rates are doubled in the international version. This basically means you pay twice as much in action points or recieve half of the standard reward you would normally get in the Korean version. Even with ticket runs you pay twice as much for half the benefit. I firmly believe the game has potential, but will fall apart once the larger community figures out how they are being duped. Especially the whales.
On a seperate note, the cash items in the game are functionally worthless. Money for Gems translates to money for the slot machine they call a gacha. The principle it operates from is exactally like a slot machine with a minor to justifiable win in begining draws to painful and languishing draws several hundred dollars into the game. Several. Hundred. Dollars. Odds are better at being attacked by live zombies in a library than actually recieving event rated items. Unless you just started playing. The same principle seems to apply in the Korean version as well. To supplement this, the developers offer item upgrades that allow you to grow your mech. In later patches it's anticipated that you can build mechs you don't own by sacrificing other mechs, including rare S3 variants. Considering that most rare S3s don't normally drop on any map and there are some very specific ones if you want to build a brand model.... you have to go back to...you guessed it, the gacha slot machine. And this is how the game will die. The game will be stuck with a very tiny fan base that is recieving nothing while buring their hard earned cash at "maybe I'll get the mech this time" while the larger fanbase leaves out of sheer frustration of being robbed at the gacha.
Read Note
On a seperate note, the cash items in the game are functionally worthless. Money for Gems translates to money for the slot machine they call a gacha. The principle it operates from is exactally like a slot machine with a minor to justifiable win in begining draws to painful and languishing draws several hundred dollars into the game. Several. Hundred. Dollars. Odds are better at being attacked by live zombies in a library than actually recieving event rated items. Unless you just started playing. The same principle seems to apply in the Korean version as well. To supplement this, the developers offer item upgrades that allow you to grow your mech. In later patches it's anticipated that you can build mechs you don't own by sacrificing other mechs, including rare S3 variants. Considering that most rare S3s don't normally drop on any map and there are some very specific ones if you want to build a brand model.... you have to go back to...you guessed it, the gacha slot machine. And this is how the game will die. The game will be stuck with a very tiny fan base that is recieving nothing while buring their hard earned cash at "maybe I'll get the mech this time" while the larger fanbase leaves out of sheer frustration of being robbed at the gacha.
Read Note
Вува у меня на низкой графике была с ужасно мыльной картинкой и лагами и это только в самом первом регионе, дальше - хуже. Пришлось удалить.