For god sake guys read the news, currently there are 2 storm hitting Japan, 1st thing is Azur Lane JP doing maintenance without estimate end time, many other JP games I play also do maintenance at the same time, its no coincidence, I hope the building where they place those server won't got hit by the storm lol
Alright so I am a huge sucker for detail and this game brings it to me. Character design is very interesting and the battle mechanics are simple, but still need to get used to it so I barely auto anything. Very glad to have gotten a SR on my very first pull of the game and she is just too cute. It will take me a moment to get the gist of everything else but I will take my time enjoying it.
Auto-battler RPG based on a browser game. Has nice art and some Live2D. Has VA for some characters, but story is un-voiced.
Rates are 2.7% for SRs(2.9% using summon orbs).. You can get a few free SRs from completing side stories, but they'll come with no skills until, you clear their 2nd side story(very hard).
An important thing to mention is the game is unforgiving due to ungrindable account XP and limited sources to gain it. Since char lvls and unit cost limit are capped to your account level, you'll probably get stuck and need to grind soul rank, upgrade equipment and level characters that have an advantage against the boss you're stuck on before you can progress. They seem to be making it slightly easier to rank up over time by adding new free quests though.
Overall, it's a passable side-game so far, even with all the emergency MTs and bugs.
It has to be pointed out when people make bad games, and I feel like I need to say something about this one. Hey, mobile game devs! You mind not putting in mandatory tutorial sections at the starts of your games? But if you just have to have one, do you mind making it work?
I'm currently stuck in an infinite loop in the tutorial because the game didn't register that I had cleared the stage. So if I go to the home screen, I just get shoved back to the world map. Your game is literally unplayable, and I hope that your company fails. That way, future game devs will learn not to lazily release broken games.