Solo Leveling:Arise Review(s)
3.2
want extra EXP? sure please buy the monthly pass. want some gate sweep? sure, please buy the monthly pass.
gameplay hangs sometimes too. hope the bug will be fix.
oh anyway, you dont need skills to play this game anyway 🙄
4.2
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TH: โดยรวมแล้วเกมนี้น่าทึ่งมาก มันอิงจากรายการอนิเมะจริง ๆ ใครก็ตามที่ดู "Solo Leveling" นี้ ขอแนะนำให้คุณดูรายการนี้น่าทึ่งมาก แต่โดยปกติแล้วจะมีชื่อเกาหลี ฉันเข้าใจ แต่
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LAO: ໂດຍລວມແລ້ວເກມນີ້ແມ່ນເຮັດໃຫ້ປະລາດໂດຍອີງໃສ່ການຮູ້ຫນັງສືໂດຍອີງໃສ່ການສະແດງຂອງອານິມະແທ້ຜູ້ໃດທີ່ເບິ່ງ "Solo Leveling" ແນະນໍາໃຫ້ທ່ານທັງຫມົດການສະແດງນີ້ແມ່ນເຮັດໃຫ້ປະລາດແຕ່ໂດຍປົກກະຕິມັນມີຊື່ພາສາເກົາຫຼີຂ້າພະເຈົ້າເຂົ້າໃຈແຕ່ວ່າ
3.8
Here are some frustrated things I encountered:
- Skills miss even when the enemy was in front of me and I used auto aim on it.
- Auto aim somehow always aimed at the boss even though there were different enemies near me. It even aimed at the boss that I was not supposed to fight yet.
- It automatically entered auto in the Gate mode. I am fine with it if it was good. It was not, always run after the boss even when they got blocked by mobs.
- Characters passed through inanimated objects on the map when using the support characters skills. Got stuck and had to log out.
- MC could equip differences weapons but there were no win animations of him and the weapon he got equipped with. There was only one animation.
- Somehow characters that used elements could not fight in long range? The only one I saw could long range was a girl in side story. Not even the MC, equipped with a gun, could do long range damage. Why? Am I missing something?
- A map that asked players to "Not taking damage more than 13 times" but the DoT from poisonous gas still count?
Tldr: This game still have a lot of things to fix. If it was released at this state, it would not live long. It would not be fair to the famous IP it based on.
2.4
But it is not a game i can recommend to anyone.
Let's start:
POSITIVES
- It is Solo leveling
- Story is good
- Graphics are good
- Good personalisation of stats, skills behavior and effects
- Weapons have uniques skills and animations
- Hunters have uniques skills and animations
- No stamina, you can play and replay the story with no worry
- Good but very very limited rewards and currency
NEGATIVES
- It is NETMARBLE (if you know, you know... if you don't, stay away)
- It is a IDLE game with the "action" tag on it. Meaning you can progress fast at the begining but soon be blocked by a level requirement "gate" you need to overcome with the power of "close the game and wait for a few hours / a day for your characters to collect AFK rewards" or money
- Combat is a mix and match of differents style/mechanics with gameplay very confusing at best and incomprehensive/infuriating at worst. Limited dodges chances with a perfect dodge useless meaning in some maps your are going to get hit a lot of time no matter what you do. Mobs have no indications to when they are going to attack, some have (light flash/red indication on ground) but good luck knowing when to dodge (light flash 5 seconds before the attack or after the attack land sometimes), they expect you to learn 10.000 attack patern. Targeting system is so bad.
- Limited Daily dungeon/activity making farm impossible, even more when you do relics who have random substats. NO GOLD FARM wich you need to upgrade/craft.
- Gacha is garbage, drop rate of SSR is 1.2% with a hard pity at 80 (64 minimum for soft pity). You NEED to do a 10 pull to get a guaranted SR, doing 10 single pull guaranted nothing, i tried 30 single pull... did not go well...
- The difference of power between the grade of weapon/hunter is like day and night. Not much early game but you are obligated to get SSR in late game. SSR weapons have 2x SR stats and nearly 4x R stats, SSR hunters have nearly 2x SR stats and power (some SR hunters are very very good)
- Expensive pack, currency. Anything a mobile game can offer.
Again, it is still the early access, it is subject to change. But knowing it is Netmarble the chances are low... Still, you CAN have a good time with it, depand of the person.
2.8
4.0
But the graphics are quite something, and there's the quality of the original work behind it. I love the comic style of the story, though I find that it's been simplified maybe a bit too much.
I also don't like that character backgrounds aren't available until you pull them... I was looking for them since you have to select a few heroes to up their rates in the gacha, and I normally try to focus my efforts on the heroes that I like, obviously. But this gacha is not designed to give you even one character or weapon of your choice, so I guess there's no point letting you know who you're pulling for.
The tutorial isn't too long, but it doesn't let you out; not even to change the language, so English it is until the end of the tutorial .
Even as someone who's terrible at action games, I'm starting to get the hang of it, but oftentimes having a team of a much higher power level as recommended per a stage won't be enough.
Every little action calls to the server, which at the moment doesn't seem to be able to handle it.
These last two points combine to be very frustrating; I don't know how many times I had to restart the game a couple times because it got stuck trying to load a stage, then miserably failed that stage because the difficulty is not as described.
The fact that I've gotten to the point that I'm not easily getting any summon currency and I only have one SSR weapon makes it look like I won't be getting anywhere without spending, and spending a lot.
In the end I quit because the loading times are ridiculously long and ridiculously frequent. Even if it were the best game in the world, this would kill it.
4.2
3.6
Maybe i was particularly lucky, but I had no issue getting decent weapons and characters for now. Graphically is a good product, nothing extrimely fancy or elaborated, but still enjoyable.
I do have one main issue: everything is so damn expensive.
I am fine with spending gold to level up characters, weapons and whatnot (this is normal), but the cost of it is absurd.
Not only that, but i don't see the point of making people pay to unequip aritfacts. this is stupid and developers know it.
also, not sure if it is me, but the game takes ages to load. whatever you do, if you need to go from one thing to the other you will have to wait quite some time, and it does get annoying at a certain point. Again it might be my issue, but I know some people who play this as well and they were noticing the same thing.
4.2
The difficulty of this game is something that makes you feel like you are actually playing a RPG instead of just smashing buttons blindly.
You can make your choices in builds. Tho enemy weaknesses can be something that makes the stage easier when actually used but otherwise you can manage too ( altho it will take some effort as compared).
The loading screen is somewhat annoying as it takes a few minutes for the game to up and run, when started from scratch.
4.6
3.2
however, certain gameplay Mechanics such as skills targeting, auto battle function, dodge cooldowns, require either a rework of the entire system or simply upgraded
Character progression is also a fundamentally flawed aspect of this game. the fact that there are a substantial number of different types of resources means that character progression will naturally be slowed down. Additionally, as everything requires gold to be upgraded, there is a constant shortage of gold to upgrade Sung jinwoo along with the other team Members and their respective weapons, skills, artifacts, etc.
There is a sweep function to farm materials, however, the sweep functions requires certain requirements to be met, such as a certain power level for dispatched characters, a certain number of sweep points etc. this makes the sweep function, essentially a gated function.
There are stages designed for farming materials. however, the rewards these stages provide are so little, it renders them effectively irrelevant ro characters progression
the only reliable method to earn money, the most important resource to character progression, is through a daily afk resources collector, much similar to those found in afk games.
Due to slow character progression, if also becomes harder to clear later stages as you continue to progress through the story. Furthermore, with certain side quests, you are recommended to bring certain characters to fulfill all objeciof that stage. However, these stages do not provide you with a trial version of that character, but rather you must bring your own version of that. this means that you will have to train the character, provide it weapons and artifacts, to ensure it reaches the recommended power level for that stage. this then takes away resources for other characters as well.
In-game events are simply, garbage at this point of time.
Overall, on the surface, this game looks great. However, dig a little deeper, and you'll slowly start to find things that will frustrate you. So, in a nutshell, this game is just good on the surface, and in reality requires of lot of fixes at this point of time.
2.0
Full auto action game with gacha.
Models looks ok. Combat effect and hint hard to follow.
Gacha weapon for MC and hunter member. In one mix pool.
And the weapon dupe$ limit break looking real deep
Used the same Mi pool rate 1.2% 80pity
But there's no rate up pity from what I've seen?
Ai art is used. I'm fine with company cut budget with Ai
To make it fair u should also charge player less as well
But netmarble though
4.2
4.0
3.2
4.2
and the needed drops i hope it will improve some drops is much better if you got rank a and b than s ss sss also the drops we need to farm i hope we could generally specific places for example in instance we could get more armory shadows fragments etc and for encore the artifacs and and accessories and for gates you could add some items for crafting materials for exclusive weapons for hunters and weapons randomly.
3.6
4.8
5.0
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