Dream Meister and the Recollected Black Fairy Review(s)
1.0
1.0
2.0
2.6
Prowadząca:
- Co powiedziała hrabina Szlezwig-Holsztain cesarzowi Fryderykowi Hohenzelorowi Habsurgowi Trzeciemu gdy przypadkowo nadepnął jej na nogę w trakcie rautu w 1792 w ambasadzie Prus.
Uczestnik teleturnieju
- Odpowiadam na pytanie pierwsze za 25 tysięcy złotych... Hrabina powiedziała "Moja noga! Co jest do diabła?"
Prowadząca:
- Hm.... ja mam tutaj odpowiedź "Moja stopa! Co jest do czarta!". Myślę że możemy uznać tę odpowiedź, ale oddają głos naszemu ekspertowi.
Ekspert w okularach jak denka z butelki:
- No nie nie nie... proszę państwa. Nie możemy uznać tej odpowiedzi. Stopa a noga to zasadniczo dwie różne części ciała. podobnie jak diabła nie możemy uosabiać z czartem, chociaż w podaniach ludowych jest to często stosowane zastępczo, ale nas obowiązują źródła naukowe.
Uczestnik teleturnieju:
- Przykro mi ale nie mogę się zgodzić z tą opinią. W książce biograficznej rodu Holsztein wydanej w 1893 roku jest wyraźnie napisane że Hrabina odpowiedziała "Wenn ist das Nunstück git und Slotermeyer" gdzie Slotermeyer tłumaczy się wyraźnie jako noga.
Ekspert do Prowadzącej:
- Czy mamy to źródło jako oficjalnie dopuszczone w tym teleturnieju?
3.2
私は特定のゲームで自己挿入をしたり、 お 気に入りのキャラクターと夢少女をしたり するのが大好きです。 2021年にこのゲーム を聞いたとき、私は絶対に恍惚としていま した。私は最近夢黒に参加し、 人生の忙し いスケジュールのためにこのゲームを遅く プレイします。 経営陣がCGやキャラク ターのカード覚醒イラストでエマの体の部 分を見せ続けているとき、 私はがっかりし ました。経営陣がエマがカノンの主人公で あり、他の誰もいないことを私たちの顔に 押し込み続けるときに、最初に主人公の顔 をオフにするオプションを持つことのポイ ントは何ですか? 経営陣は夢城をまったく 気にしません。 最近、 キャラクターの目覚 めのイラストにエマが登場するたびに、私 は不快になります。 経営陣が主人公を少な くとも顔のないものにして、私たちが自分 の主人公を作成して想像できるようにする ことを本当に望んでいます。
また、復刻ガチャは全くゴミなので対処したいです。経営陣が2つの5つ星のキャラクターをまとめるのではなく、別のPUバナーにすることを望みます。そうすれば、希望の5つ星のキャラクターを獲得できる可能性が高くなります。
そして最後に、人気のないキャラクターはまったく注目されておらず、一部のキャラクターはカードの実装がほとんどないか、まったくありません。経営陣は明らかに人気のあるものに焦点を合わせています笑。バランスを保つことができない場合、さまざまなキャラクターを持つことのポイントは何ですか?
その話はとても当たり障りのないもので、私にはまったく興味がありませんでした。夢黒の唯一の良いところは、目覚めのイラストと声優です。
3.2
It's not a bad game, and the men are diverse and unique now in looks. But rhe biggest downside is lack of English words/speaking.
3.4
, storyline is the typical isekai story but its fine by me since i enjoy lots of isekai stories.
3.6
Review (broken english incoming, be careful):
Graphics is beautiful, esp the cards illustration. As for the CG in the story I think it's ok, not that special (although some are nice) but in general it looks good. It's nice that they give the heroine a face, so we wouldn't just see her mouth and nose. The characters sprites are not that good for me though, I wouldn't say all, but some of them look kinda weird for me, but at the end I get used to it so it's alright.
Gameplay is basically pricon, nothing new here. Pricon but boys, that's it. After a long time the gameplay becomes a chore, while it's still alright, the amount of time that the game takes to load is too long and too often so it's kinda annoying. The new fairy event is bad and too dull to play. So minus point here.
Since we have reached the ch. 6 I think I have to say the story is just okay. Not that bad but not that special either, just usual story that you will get from fantasy setting, nothing new. I think whether you can enjoy the story or not depends on the casts. There are characters that for me is too bland or too cliche so it makes the interaction feels pretty boring but there are characters who are good. The same with the event story, I think it depends on the cast lineups. And ofc characters story are basically the same, some are good, the others are not quite, but it's really just depends on your preference.
The characters are vary, so just choose which one that you like. But honestly, the one that makes it good is the heroine. She has face (although there is an option to 'off' it) and has personality. I think one of the best part of the main story is the choice, you can choose a normal answer or a bit comedic answer (usually I chose the latter). Not to mention the developer really gave the heroine lot of outfits, it will be nice if one day they give us the full looks of it.
Gacha is based on your luck so I can't comment much of it but they have pity system for event gacha (200 rolls). **(However the developer is very generous (for now) so I don't think you will have problem with that. )** Have to edit this, they seem to be generous but they give you one event after another that you will soon run out of gems. So yeah if you are f2p, you can't be too greedy here. Main story is one of the good ways to farm gems but they update it pretty slow which is quite understandable.
I don't think I need to say anything about the cast. Lot of famous name, even veterans, and one of the main reason I try this game (I'm sad that Ishida is npc tho).
TL;DR I think this is a good game at first but soon it becomes more like a chore to me. Still like some of the boys tho so I stay and just play it casually. If you like the boys then play it.
3.8
They FINALLY learned to put a pity system into their gacha, wish they'd add that into their older games too. Gacha rates are pretty typical at 3% (10% for faeries), with the highest natural rarity being 4☆, and a good portion of the cast being story rewards rather than everyone existing only in gacha.
The game itself is pretty well put together overall in terms of difficulty and scaling, but its two glaring flaws are the AP to EXP payout and by extension the drop rate of story character pieces. Getting only 5 chances at a hard map node per day is all well and fine if not for the fact that, even with an updated drop rate, you're not guaranteed to get a piece in those 5 daily runs. On top of that, it takes a frankly disgusting amount of AP for any node; even the lowest level normal difficulty map node costs 12AP and this quickly ramps up to almost triple this in later hard mode nodes. At level 48, I have 149AP, which isn't enough to complete all 5 allowances for the highest level node, and if I wanted to finish that last node I have to wait 1.5 hours to get the AP. 33AP for 11EXP - that's only 5 EXP more than a 12AP node, btw - when at level 48 you need almost 7.9k EXP to level feels unnecessarily limiting.
EDIT: They've since adjusted the AP costs for things *A BIT* and are merciful enough to give AP as mission rewards more regularly, enough to bump the gameplay rating up to decent, but the AP to EXP ratio is still pretty garbage and it's not enough of an AP adjustment to make me feel terrific when farming events and character pieces.
Priorities in gacha pulling should go thus: limited characters > event specific characters > new characters. New characters (denoted with 夢のはじまりunder their names) will eventually be added into the permanent pool.
In addition, they've started holding reruns of past events, so new/returning players will eventually be able to snag those. Be advised that they only rerun the banners for the 2 rerun events with an extra point bonus on top of the bonuses applied by having related characters. You CAN play all past rerun events during that period; only your RERUN progress in those will be saved.
3.8
3.8
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