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未來戰 | 韓文版

未來戰 | 韓文版

COUNTER: SIDE | Korean

Eliot Xing

3.6

Don't let that Nexon name hinder your gaming experience, because this game for me personally is actually pretty good so far. The reason why a bunch of you saying that Nexon sucks is because of the Global one, that branch is a huge sin in Mobile Gaming History. Bunch of games got shut down due to super money hungry & horrendous rate ups despite the game's still running outside Global like 1 of my fav Master of Eternity(Until all of them got closed, the 1st one is obviously Global), or they asked other Publisher after pretty much ruin it such as Fantasy War Tactics from Nexon GT to Valofe, but it is a very rare case if the one in charge is Nexon Korea. The only game that i know from Nexon KR that got shutted down or will shutted down are that Marvel Battle Lines(In Korea i think), Master of Eternity, Dynasty Warrior Unleashed(March 26th this year), & DomiNation(Transferred to Big Huge Games). Just hope that SinoAlice Global that will released god-knows-when being handled by KR not the greedy Global one. And also, R. I. P. Nexon Japan

當前遊戲的更多評論 更多

4.0

今天更新完之后就进不了商城了,谁知道为什么吗

徐龍

3.0

插眼,2.4日公测,可能锁卡锁区,而且未必好玩,未必合你的心意,建议先观望下。ios玩家先别买什么认证号!(官方已改12+,不用认证了) 玩了1天,12级,目前没锁区,玩法猫战塔防玩法,抽卡为建船抽卡,,SSR概率3.5%,参考下我130多次单抽3SSR,平均40多次1SSR,老套养成系统,人物升级升星升技能装备和基地强化一条龙,有实时PⅴP,游戏优点很明显,画风人物设计live2D技能演示人物动作等,缺点也很明显,极少数时候会卡不流畅及卡在加载45%上,抽卡爆率感人,最让我觉得难受的需要养几个基地需要养成的人物也太多了,几打,怕了怕了,养不起,养起来太累了,人多时技能动作眼花缭乱,pvp土豪的天下,不喜欢这玩法的很容易腻,玩不久就弃了。 第二天,15级,到EP3,果然至少养16个人物打底太累了,养8个人物我还能坚持玩下去,没开服时也以为养一队推基地就行,谁知道连养二队都只是打底,后面还有三队,四队,……。而且仿船式走法加操控几个基地支援打怪不能让我感觉有策略性,反而让我觉得麻烦暴燥。(吐槽下第一次见猫战式塔防初期要求必须同时养十六个角色打底的,后面要求养的还越来越多!逼肝?) 在加上这老套的养成系统,在下告辞,溜了溜了。(本来想送号,但想想我这垃圾号估计也没大佬看的上,想想算了。)

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