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Memento Mori

Memento Mori

Memento Mori

Micochet_23

3.6

Graphics: It has an old rpg vibe, but with the modern moe chara design. I can say that the artwork could be enjoyed also by non-weeb players.

Sound: Like the developer intended, music & the voice acting are the main sale points.

Gameplay: It's an idle game, don't expect too much. But, the battle animation is beautiful. It's truly idle, you can fight & claim everything very fast.

Storyline: It's about journey to cleanse the cursed areas & girls/witches' tragic story.

Value: You can't deploy dupes in the party, the dupes are for extra stats boost & increase level limit for chara. Don't forget to check the shop. Gacha will grant you more power randomly, because the rate has an unmeasurable probability.

Tips: If you go f2p, don't waste your gems for chara gacha (maybe 3k only for first quaranteed sr chara in cursed banner), use it instead for discount pack in 'fes release mission' part.

當前遊戲的更多評論 更多

(♥◠‿◠)ノ

5.0

太棒了,活动必须要在特定的时间才能打,为了防止低练度玩家打活动折磨,直接设置一个更高难度,让低练度玩家根本过不去,也不用每天掐点上游戏,为了不让玩家在现实上班的同时游戏里也不让玩家上班,他真的,我哭死[開心]

starry丿小狼

3.2

总结下来就是策划得给美术和音效师剖腹谢罪的一款游戏x有绝对顶尖的部分也有拉大胯的部分。 论画风绝对算得上顶尖,论音乐也能排进心目中前几,但是游戏做的吧。。从刚出看到有vip开始就有人觉得不对劲了,然后我不信邪下下来玩到现在,其实还真是那个不对劲hhhhh就像其他人说的,到了120级以后资源根本不够用又或是用不掉,我一个角色3天还是4天了就升了6,7级,120升140要一两周,140升160要一个多月就很难受x(然后就会发现角色等级上限又卡住了,尤其是现在就那么几个核心)然后虽然也是四属循环游戏但你前期乃至中期绝对凑不出来一整队,因为过不了100级的坎(和邂逅在迷宫类似的升级机制但是给的资源缺少了非常多),这让我很担心后面的限定角。福利虽然比隔壁胜利女神好太多但是0氪的资源过于有限,虽然我之前这么说但这次的活动给我看乐了,我已经很久没见过这种打个活动还得规定时间打的,当您这是mmo呢?基本就是上线收菜游戏,说不定收菜收个小半年忽然发现,诶能打了,然后再往前推几关然后继续收菜hhhhh(笑死x)。 所以这游戏如果你内存够你可以当个艺术品每天上去看一看听一听当个留声机,挺好的,玩。。都不是附加了,没啥好指望的,如果后续活动还是这鸟样的话。。嗯。。感觉活不了多久

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