5.0
As expected of Jun Maeda and Key, the visuals are amazing and the story is engaging. Well of course you'd miss the story part if you cannot read/listen to Japanese, but regardless, the level of investment is very huge (almost every line is voiced except for narrative lines) and this will give you an enjoyable experience nonetheless. The story's setting is a bit weird for my taste but after going through it all, the Cancer - Seraph settings are mostly auxiliary, while the character-to-character interactions and dialogues take the main spotlight for the story.
I have zero complaints, there's no bugs or glitches, there is little to be improved. One that I can think of is the interactions tied to SP recovery skills, but it's a very minor detail and it's not even a concern for most. SS characters are also way stronger than S characters, but S characters have up to 10 breakthroughs so it's not a big deal at all. Gacha is expensive, but you don't need overpowered characters to play a single-player game. Gear progress may be a bit slow but again, it doesn't matter very much.
Overall it's definitely a top-tier game. For me it's worth playing, and all the expectations I've had since 2020 are already fully satiated
當前遊戲的更多評論 更多
Q蛋72353174
5.0各方面都不错,就是福利太扣了,飞机社大名名不虚传,真的抠门,一个月也只能攒一发多的十连,不适合白嫖玩[哇噻]果然还是要重氪
Lock
4.43月2日第三章day14攻略中更新: 游戏是好游戏,但是策划🐴没了,完。 打个剧情都能为了卖卡池角色,特意设置出只有抽了当期卡池才能比较轻松过剧情的迷宫。 甚至为此还把上次刚出的31C新角色在剧情里全ban了,那你出尼玛的卡池呢?司马策划怎么不直接设置一个“没抽到当期UP角色不能进行本段主线剧情”的条件呢? 本来就是为了看剧情来,结果卡剧情就算了,还用最恶心的手段卡,我在新卡池歪了tm4个重复ssr,就是没出up。然后一队ssr被ban的打不过剧情,真有你的啊。 活动抠,除了能换少量钻石别的材料兑换性价比被镜像boss完爆。 记忆迷宫的强度数值也像是数值策划喝多了,40层往后的怪物强度多写了个0。 完全的劝退白嫖和小氪党,可能是开服冲上氪金榜前位让策划飘了吧,反正不改善福利和减弱怪物强度,无氪跟小氪玩家是连剧情都难以通关的。 但不能看剧情我玩你这游戏干嘛呢? 有幸体验过CBT的人来说几句。 本游戏包含要素:硬核百合(女主人公直言喜欢同性)、轻度虐心、漫长剧情,如果是无法接受或者不懂日文看不懂剧情,会失去大部分乐趣,请酌情游玩。 首先是作为卖点被大肆宣扬的key(麻枝准)操刀的剧情,虽然麻子最近的作品《成神之日》因为各种原因,表现不太理想。但这部作品由于是麻子擅长的文字类剧情表现,其个人特色浓重的有笑有泪的青春、音乐、伪科学世界观等都得到了体现,不必担心质量。 其次是游玩方式,游戏中玩家扮演女主角,“按照天数推进剧情”,每天被分成不同的时间段进行,玩家可以自由选择提升女主人公六维或者与伙伴共度(也就几乎是“简单化”的《女神异闻录5》),可以说是完全的剧情主导向,战斗更像是添头。 说到战斗,CBT的时候打磨的其实不是很好,角色恢复技能有使用次数限制,强调速战速决,但是敌人boss的强度却较高。加上低稀有度角色战力远小于高稀有度角色,意图很明显(笑)。但是利用特色系统可以开局用3个额外回合狂轰乱炸,先用sr大队凑合不是很难(预约还送ssr女主人公)。 从我刚才说的战斗就可以看到,这游戏的氪金如果要轻松过剧情的话可能是比较严重的,有天井但是CBT没写多少抽保底(不过日厂嘛……),只能说打不过就勤看攻略吧,实在不行再考虑抽高稀有角色。 总之,我个人经过CBT还是很满意这游戏的,希望感兴趣的各位也能体验一下。 (虽然剧情的确很长,但是真的很有趣,请尽量不要跳过)