部落衝突:皇室戰爭 | 國際版

部落衝突:皇室戰爭 | 國際版

Clash Royale | Global

DanteStClaire

4.2

5 years into the making this review will be from a player who has spent close to 6 years in this game on and off.

What to say this game has been part of every phone I've ever used besides the iPhone 4. My rating may be very high but that doesn't mean this is a great game its far from that. Its a very very addicting game ~ from the sound quality all the way to the GamePlay this game just makes u want to play it. The simple startup and tutorial after that its just beating your way through ranks and finding yourself a team you like but wait there's a catch! The meta yes the meta that'll gobble up all your efforts spit it out like its nothing your OP MegaPeka is now as good as a mini peka. The starting years were rough the game was still finding itself and the match making and the grind to lvl/meta ofc were horrid things. Getting to Master 1/2 which is peace of cake rn was the real deal back then. As a F2P you could only get so far honestly the horrible crate rates remain the same 2500gems for a legendary crate bruh fuk out here especially the prices of those gems. The BP system is really good and the only value you can get out of this game.

The game has changed over the years especially Clan Wars oof the days when you had to be good to be selected to partake in the wars gone, and now the plebs can get in on some action as well lol. Much needed implementation. I could talk on and on about how the matchmaking system needs improvements but then you'd lose that rage addiction to lose match after match but still continue playing to lose more.

Quitting the game and hearing the sound of someone else playing the game gets you relied up to play! That's just how they play with our pleasuremornes oof. We all leave but at the end we all eventually come back and leave again. Once you're down this hell hole you can't help but leave.

Considering that the tactical combat is just great in this game for years I've wondered why dont other gacha companies just make something similar but with hot and cute waifus instead!!

( ˙灬˙ )

當前遊戲的更多評論 更多

绝境

3.5

这是最好的游戏,这是最坏的游戏; 这是智慧的游戏,这是愚蠢的游戏; 这是信仰的游戏,这是怀疑的游戏; 这是光明的游戏,这是黑暗的游戏; 这是希望之春,这是失望之冬; 玩家面前有着各种事物,玩家面前一无所有。 皇室战争的老玩家,肯定有很大一部分是靠着信仰,独爱某种卡组才坚持下去的,一次次提高卡等和塔等,英雄卡的加入和大改某些卡牌的样貌让我十分失望,钻机,电胖,凤凰,哥布林的加强,暗巫的削弱,由此可以看出策划的脑洞,平衡性能力彻底拉胯了, 这个游戏最好的情况应该是每个卡组都能有立足之地,而不是“退环境” 老玩家需要信仰,需要平衡,需要新的,有创意的,能成为新经典的卡牌,而不是毁传统的英雄卡和逆天强度的新卡牌

黑巫婆的魔杖碎屑

4.2

怎么说呢?对这游戏还算有点感情,玩法很不错,就是数值策划脑子有点问题,和隔壁游戏王卡牌设计师有的一拼,再讲个稍微简单点的卡牌养成攻略,先找一套适合你的卡组(最好是经典卡组,不叫选主流卡组之后会被削的),把那套卡组养到满级,例如说我比较喜欢自闭体系,就挑一套自闭卡组养到满级,不要去养我接下来说的这些卡: 1.女巫:看似很有用,实际上没有一个经典卡组带他,也很少有主流卡组带他,没有多少实际作用,就算需要人海也可以选择骷髅军团 2.骷髅巨人:看似很有用,实际上一点用没有,虽然有骷颅巨人家驹这类的卡组,但是事实上,这张卡被砍了很多刀,除非你打算玩家驹之类的,不然尽量别养 3.法师:这玩意真没太大用,5费的话我为什么不选择四费的火枪手呢?或者四费的龙宝宝呢?对面直接一个骑士女武神跳你脸上,你的法师当场没了,你还亏费,你还要解我返厂的东西,又得亏个费,搞不懂为什么低端局全是这玩意 4.飞斧屠夫:很简单,太刮了,还贵,你敢信我一张五费牌,甚至解不掉一个气球?要知道隔壁火枪手都能完美解,要真想有个超大范围伤害的卡,可以试试神箭游侠,虽然同样太刮痧了,但是人家费用低,还可以透塔 5.狂暴:真的一点用没有(`Δ´)!你要真想用可以试试狂暴屠夫,反正我是没见过多少经典卡组和主流卡组带的狂暴 6.亡灵大军:这玩意是真的没用,养这东西你还不如养个亡灵,亡灵费用低还方便收桥头,但最好养重甲亡灵这东西生存能力好 7.复制和镜像:好像萌新都爱用这两个东西来着的,事实上,这玩意在在环境里几乎没有见过,复制好歹能稍微养一下,毕竟也有克隆石这种卡组,但是,镜像真的一点必要都没有了 推荐养的卡(传奇卡就不说了,萌新也弄不到,超骑现在环境不好,你要想玩也能玩,只是不太推荐):火枪手,龙宝宝,黑暗王子,女武神,哥布林囚笼,大部分传奇卡基本都可以养但是要根据你未来选的卡组复仇滚木要最优先养另外闪电法师也不错,火球,野蛮人滚筒,重甲亡灵 总结一下,萌新就不要去养主流卡组了,之后削弱了,你又要去练其他卡组,除非是真爱,尽量挑一套经典卡组,而且现在环境还玩得下去的经典卡组,不然你还是算了吧?

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