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Tales of Luminaria | 日版

Tales of Luminaria | 日版

Tales of Luminaria | Japanese

TheGreatMillz

2.8

Alright, general first impressions of Tales of Luminaria. I have played chapter 1 of Leo's story, did one of the raid boss things, and cleared daily missions.

First off, very easy rereolling. Just download everything at first, grab the currency from the present box, and roll the gacha. Delete the account if you're not satisfied. Rinse and repeat. Easy rerolling is always welcome.

First thing I notice is that the UI is really overwhelming at first. It's not bad to look at, but it's not really easy at first to know what things are or where to go. It seems to be kind of designed after social media apps in its presentation. I don't know if it's my device that's causing this issue but the menus run really slow and laggy. This might vary depending on device.

For the actual gameplay, the portrait mode does NO FAVORS for the combat. It's like Tales of the Rays, but portrait mode, and worse. You can't change the camera angle and frequently during mob fights, a monster will suddenly ambush you from the side because you could never see them coming. I also haven't noticed any way to change who to target so it felt like I was at the mercy of the game deciding who to aim at. Overall felt clunky and weird. Between fights you run around a big and rather empty map gathering items and having scenes where you talk with characters. I wasn't a fan of how long it took to traverse the map. For some reason, the game ran better during gameplay than the menus lol

In terms of the story/writing, it looks like some characters definitely are written better than others. I saw Yelsy's story from a stream and that was much more enjoyable. Leo's was pretty generic and there was literally a scene where a lore dump was really badly written because apparently Leo was too dumb to remember anything in his life and his childhood friends had to explain shit to him.

Overall, it's a really mixed bag. It feels like a Tales game in name only, like they slapped the Tales title on it to sell it better. Try it out if you're interested to decide your feelings. I give it a 3/5.

當前遊戲的更多評論 更多

可黑

5.0

初步心得:首先主線是一定要先打唯一開放那位完之後陸續開放,操作上有過度敏感的傾向,我個人是把很多東西往遲鈍調,抽卡上是抽武器會加腳色等級上限 5星機率5%,首抽的化刷很快(不到1分鐘)可以刪帳號刷,先這樣,其他我要繼續摸摸看~ 在開服之前先講一下這是什麼類型的遊戲(根據我追完所有的先行試玩直播),這是款直式動作遊戲,在操作上簡潔方便,優化也作的很好。特色上我基本把這款當成一部超大型3d動畫,21位腳色都有自己的主線且每篇有op和ed以及下回預告,光是要體驗一位腳色的ep1大概需要1.5小時,劇情及演出都很優秀以3d動畫的方式呈現且全語音。整體來說這款在人設、音樂、劇情跟遊戲性上都相當優良,除了主線我還有共鬥能打,個人非常推薦大家來玩~

Ed Li

4.0

傳奇系列的IP ARPG遊戲,畫面精緻,BGM優秀。 主線全程配音且有動畫演出與過程的過場演出。 戰鬥模式為ARPG 以畫面中下方攻擊鍵為中心,按住周圍角色則往該方向移動, 點擊攻擊鍵普攻,長壓攻擊鍵續力攻擊,續力攻擊擊中後可以接後續攻擊。 右邊有武器技能與角色必殺技的按鈕可以按壓來施放技能。 在畫面上滑向某個方向即往該方向緊急迴避。 用緊急迴避閃開敵人攻擊時,敵人頭上會有藍色的動作鍵,短時間內點擊會打出特殊攻擊。 問題點,日系手遊做ARPG很喜歡強調方便性單手操作,就變成強制豎屏讓你啥都看不到,然後操作模式幾乎都是單手為設計方向,以ARPG來說常常讓玩家覺得難受。 優點 戰鬥流暢、劇情場景預載入無縫連接,有良好的沉浸感不會因為每關戰鬥的結算來干擾。 抽池部分為裝備池,開局後只有10連左右的石頭。 課金點為石頭與特權資格。 PS:遊玩時使用強制橫屏的APP不知道會不會有更好的體驗? 日服也有抓系統語言改遊戲語言,如果顯示英文請在進入遊戲後到設定改成日文

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