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瑪娜希斯迴響 | 日版

瑪娜希斯迴響 | 日版

Manasis Refrain | Japanese

harumyuki

4.5

basically what an atelier mobile game could be (unlike the other garbage atelier mobile game we got). ive been somehwat following the game ever since it was originally called "A project" back in like early-mid 2020, and the game's actually pretty good ^^


graphics: they're pretty good for a game released right now, the models are really detailed and cool, a few extra details added, and the character models would look like something straight out of a jrpg console game.

sound: the music for the game is really good, the music is something that would come out of an atelier game, one of my favorites is the battle song, it sticks to the calm and laid back vibe of the game without sounding out of place (hopefully i explained that well lmao) but when you start off the game it ends up getting overshadowed by the loud attack sounds and stuff.

gameplay: the game is sorta like an arpg game? each stage is a pretty huge area with monsters, chests, puzzles, and wood and crystals to collect, and outside of the stages, you're in a small little town in the middle of the ocean (literally) and everyone, including you, are chibis, you can walk around, collect stuff, go into some houses and stuff (although the places have a fixed camera angle) and talk with people. the chibi models are pretty detailed, and you can change how you look. and about the gacha, you have to defeat area 2 (the cave with the spider boss) to unlock it. there's a 50x gacha where you get a SSR/5* character on the last 10 pull if you're unlucky (like me). the rates for SSR/5* characters is 2.5 precent which isn't that bad, the character roster is also pretty small (there's only 6 characters, they're definitely gonna add more though, that is if the playerbase is large enough to sustain the game) meaning it's pretty easy to get your favorite character, the game has a ton of other features that i can't really explain since it's in japanese and i can't understand it.

the storyline is n/a and i just explained why in the gameplau section


value: that's up to whoever decides to read this to decide, if you hate tecent though, you might not wanna spend money since the game's published by them basically


final thoughts: this game, imo, is one of the more decent games that came out this year, it's one of those games where i spend hours on it grinding and stuff, and i really like the effort they put into it

當前遊戲的更多評論 更多

可黑

5.0

提醒:要用google play下載,qoo多用了個檔案,在google play載程式是0.9gb然後進程式再載3、400mb qoo綁一起給會導致程式執行錯誤~

月光下的不存在

2.2

跑图走任务小人模型,进图打怪等比人物模型。打怪有出现蓄力or大招判定范围,普a没有,对怪的攻击行动进行躲避或者极限闪避很难。闪避键位过于小,且点击反馈不太敏感,或许是攻击or技能键➕闪避会出现卡顿,从而不太连贯。(23号修改) 卡池目前抽了50发(也就是新手50连,不出意外就保底一个ssr)(24号更),完成两张图刷怪主线任务开放,不出意外是角色身上装备和人物混合常驻池。(后续会不会出分开不知道) 跑图过程中,从角色慢跑到加速貌似做的不太行。包括小型模型跑主城的时候点亮各个地方视角放大摆动多次调动(我其实把自动切换视角点掉,但是有些时候还是会有问题),选点人物接任务和多个可点弹窗npc物品在一起的误触情况,以及出现过完成任务之后,npc人物头上还有标记问号情况,点了之后变没有后续内容。只能去别的地图刷新再回去才能正常情况。(虽然我遇到一次) 游戏福利我只看中七天任务完成给一个自选ssr,其他的就没怎么关注了。(白给老婆这种事情没人会不要吧?[怪笑])(50连之后出的不是自己要的,想想重生也有点麻烦就弃坑了吧[怪笑]祝各位不会被保底吧) 总的来说还行吧?类似把网游拿到手机上的味道(我如果说像xx游戏可能会被打吧?)[怪笑]。如果你游戏荒,且时间比较长可以登录玩耍,如果你手上有别的更好的跑图刷怪游戏,我也不是很建议入坑。毕竟这部作品在我看来只能算是半成品[怪笑],还需要时间打磨。(会不会有人打我[可憐],嘛,萝卜青菜,各有所爱。)

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