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溯回青空 | 日版

溯回青空 | 日版

ReverseBlue×Re-birthEnd | Japanese

Cheezy Renn

5.0

One minus that come from many ppl is the "Chibi" look, but that won't stop me to keep playing this game and rate this game as "Bad Game" instantly. I played Arknights, Blue Archive, Princess Connect and many chibi games but as long they enough to keep me playing that's way more than enough.

I could take conclusion from all I had done so far that you can be fine if you already Play Arknights, Blue Archive, Counterside, Princess Connect (maybe with more but couldn't spit them all) because I've seen the similarities on UI Interface, Character design, Gameplay, and Endgame Tactics. Because everything about this game is all on those.

After reaching endgame, I could say the tactic playing now is similiar to Blue Archive where I need right timing to deploy a unit, though the real Endgame content for now is the Raid Mode aka Beleaguer. Yea I do enjoy Ranking Mode, why not? not everyone wishing to not have a ranking mode on nowadays game tho because of unfairness part. They're more strategic than [Goes with Highest Rarity on what you have] moment. I would say Kanon as the freebie unit that I got from I start the game then with her own Script that u got for free as well show how hella strong she is, which to believe she'll carry you until the end because there's no such Resistance on this game but buff only from Attribute instead (Think about how Terrain does on Senran Kagura or Blue Archive), then Answer which only a 2 star unit show how important the unit cost is to deploy a unit earlier but still the initial unit you use have to be strong as well, another is someone like Realisath which a 1 star unit buffer, buffer alwayyyys good in any situation so why not to take it? it's free real estate.

Story? ye I thought it's gonna be Full Voiced until it's not [暈]
But I already beared enough to read Story on AK, BA and many games that doesn't have Voice on it so I personally fine to deal with it. Overall I do like it's bittersweet life on Story, Main and Side Stories.

I give solid score because I've need some game like this, casual yet competitive enough. Aaand I understand that many audience expecting this game has Luxurious Gameplay design which is what ppl want most in nowadays Generation like 3D design in many examples like new features that come in Azur Lane (read if u don't know man). But anyway there's already many game that try to explode my storage but still I will be fine with 1TB Internal Storage [微笑]

當前遊戲的更多評論 更多

谷歌已经可以预下载,游戏暂时没锁区可以直连,无中文,本体700M+数据包1.7G,首次登陆需翻墙。 9月25日: 1.中午开服,可以刷初始,大概60抽3分钟左右刷一次,固定三星一个加随机一个。 2.玩法和未来战差不多吧,免费1200一次十抽,1-6解锁战斗全自动,有2倍速,最高3倍。那个面馆让我想起少女咖啡枪。 3.网络方面,服务器很卡特别是下载更新包(无论是魔法还是加速器都下的好慢),我加速器用的是UU,有翻译。 4.画面方面,卡通类型,比较一般(这几天qoo推得那个游戏广告画面是不错而且可爱,可惜好像是个回合游戏,不怎么喜欢)。

toikao

3.8

抽卡概率3%绝对是假的,我在隔壁世界计划抽了1000抽也没见有超过60抽才出货的,这儿3%概率第80抽才歪,4.5%概率出一金两金,要知上次玩4.5%的都是10连来俩,别扯什么黑号白号的都是答辩。 纯数值手部乘区几乎为零,就三个半奶,那个男三星简直懦夫,站位和手机边缘持平,谁满血给谁回,奶量几乎没用,普通攻击也慢甚至施法前摇;输出卡寻路站位逻辑也是一坨,每场都假赛,3星4星亦有差距。 那个武器卡更是史中史,词条都没什么变化的各个种类的,SSR甚至还能有上位替代绷不住了,属性差距巨大不说甚至基础词条都是俩条顶三条;这个板块的分级数值差巨大无比,低等级几乎无法使用的级别就算升心又何用,SSR之间都有几百攻击力和生命值的差距鸿沟,更何况高质量和低质量之间。 关卡数就三章,剧情没怎么看偶尔恍几眼,感觉不太行,桌面看板娘交互语言太少了,每次都那么三句,有些角色本身就是口头禅一大堆了还老是重复听得烦死了,那个好感度也是一坨,一把给根毛都不是,还要给升级材料完事了下面给的石头我看还没材料值钱,就这还好意思拿出手做回礼。 还有那个好友系统有什么用炫耀吗?不能借牌要这系统根本就没用。 不清楚后续初试星级低的牌升到高星是否数值持平,要是没有那这游戏也没必要玩下去了,本身概率就低给的也少,还一直歪,没见过3%甚至4.5%能200发不出up的,歪三只。 总体上来讲都很低迷,四不像这游戏。 你提升数值难道对面就没提升?不对等的数值罢了。 —————————————————————— 似乎概率正常了,3个十连2只,随后一发单抽一只,但都歪了毕竟歪率高达75%,跟没有up没什么区别,已经歪四只煤墨了,再加上新手抽给的一只,就差30碎片到5星,简直人柱力武魂真身了属于是。 —————————————————————— 妈的每次更新都要崩,崩完能进去了又是点哪哪卡,什么都只能按一次,你们不测试的吗?能不能装,装了能不能用,装了会有什么状况是一点都不搞的,什么都是上了出问题在加,完事了解决还解决不完,还得来好多次,这鸟问题都好多次了还找不到问题?

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