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交錯戰線 | 繁中版

交錯戰線 | 繁中版

交錯戰線 | 繁中版

Sion

5.0

Everything in this game felt very polished for me. The interface to navigate around is clean. The character's equipments, skills and leveling are all packed on the same page and arranged orderly, with clever use of popup.
The presentation is just so clean simple, with impressive responsiveness and little loading time to instantaneous that makes me feel spoiled. Take persona5x as an opposite example, it had a beautiful presentation but you'll need to go back and forth when navigating through different stuff with a few button and it just doesn't feel "fast", its emphasize is on aesthetic. Making it fast might just make it feel cheap even.

The gameplay is traditional turn-based rpg with placing 5 units on a 3x3 board. There is currently a horizontal 2x1 spaced unit and a vertical one, which pique my interest whether the game would have 2x2 unit in future as a condition for very strong unit.
There's also a shared mp bar that forced you to strategize, prioritize and timed which unit to use skill.
And a burst gauge unique to every unit that might let them use burst attack, synch combine 2 unit to 1, or summon different kind of mecha for specific unit(ranging from 3* to 6*).

And all this for the initial stage of the game! If the developer managed to introduced more mechanic without breaking the game, it might just become something really special. I have a lot of expectation on this game. But for now, I'll have to do some story reading...

當前遊戲的更多評論 更多

井之角

4.6

我目前玩着感觉还可以,福利也可以,出金挺快的,我已经 3 个 6 星了,皮肤啥的也都可以白嫖。

貝貝

4.25

角色(如果在意一次三星的話)建議抽到豎橫排或全體攻擊的/(未來boss)單體多次傷害以及破防的為主 DD/看立繪的就隨便 總結 優:立繪有一定的色度 缺:技能有簡體翻譯不全以及類似程式碼的字樣 建議:手機用三四年以上的將畫面調到第二或第一,關閉60fps 反鋸齒,以免手機過熱

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