这是个不讲规则的塔防游戏。
♦
英灵们打起来啦,场面十分混乱,剑职顶住,弓职输出?
不存在的!
英雄王直接就冲你家里来了。
枪兵炫酷的连招直接跳到你的背后。
十个saber?!
你那么吃惊干什么。
屠龙勇士齐格飞也来砍塔了。
R姐你在天上摸鱼就算了,怎么被2箭射下来了?
saber已经顶不住了,狗哥也被打倒在地,对面的吕布已经攻过来了!
御主:看我的必杀技【攻击翻倍】
敌方御主:看我的必杀技【攻击减半】
英灵们:这就是传说中的冰火两重天吗。
傳統塔防遊戲,
基本就是粉絲向作品,畫風很可愛。
付費遊戲,
150元台幣不到而已,目前沒有內購內容,可以安心食用。
如果是FATE老粉,可以考慮購買。
五十骑…虽然打着个and more…也不知道之后还会不会更新人物
喜欢 摩托吾王强无敌
头脑一时发热就购买了,仔细想来好像是第一次购买付费游戏。
因为日文不是太看得懂,接触过的只有几部fate动画,但角色还是很可爱有趣,能了解更多背景故事就好了。
某宝礼品卡充值超级方便的 三十多块差不多就是一顿饭钱!超级好玩的!!
有没有人交流一下什么英灵比较好用啊,有些关卡还是挺难的
2个难度都通关了。摩托王和大帝马车可以吊打大多数,最后一关练度上去家里放个肉直接和对面比强拆速度
还没通关 总体感觉不是很好 就仅仅是把PSV上FHA一个附加的小游戏移植到了移动端 如果不是月球人或者经费不足的话 看看就好了
角色如可以更多就好www 期待下作
千嬌百妹小紅葉
Game Optimization Progress 3遊戲優化進度3
Game Optimization Progress 3
Hello everyone~The game is continuously being optimized, and I saw everyone's anxious voices in the comment section. However, we are considering that we must first improve the quality of the game as much as possible before we can provide better services for everyone~
At present, we have completed the adjustment of the combat system. Let me briefly introduce it to you
Firstly, in response to the slow pace of the game mentioned by the player during the last test, we have changed the majority of the levels in each chapter (18 levels) to only have 3 waves of monsters, and players no longer need to manually move to the portal to enter the next level after completing one wave of monsters.
Secondly, we have added automatic combat and double speed combat, greatly optimizing the convenience of the game. Basically, in most levels, everyone only needs to hang up after entering the battle.
Thirdly, we have redesigned the boss gameplay, with each chapter (18 levels) revolving around a boss. For example, the first chapter revolves around boss Sakura (fox), and players need to battle against blackened fox characters in levels 6-12-18. Each boss has their own AI and skills, and players need to rely on their operations to avoid opponents' skills and explore how to defeat them
At the same time, after completing a chapter, in addition to receiving card draws or diamond rewards, you can also unlock a tattered clothing humiliation plot (shivering plot), where you can enjoy romantic and private plot content. You can also set the tattered clothing humiliation image as a signboard girl, which can be used for flirting with multiple touch actions.
Fourthly, the gameplay of rogelike in the game remains unchanged, and players can still draw skills and general skills from their characters during battles. In this issue, we have simplified the levels of character skills and added more general skills. Additionally, we have opened up a "skill book" function in the game, allowing players to develop their own strategies and upgrade their skills, so that they can randomly obtain higher quality skills.
Fifth: Optimized and modified the combat interface and rogelike skill selection interface
As a welfare, I will send you another picture of tattered clothes and humiliation. I don't know if it will be blocked
In addition, due to the inevitable delay of the game launch time, the appointment activity is temporarily adjusted backward, and the game will be re archived after the official launch time is announced later~~
遊戲優化進度3
大家好~遊戲正在持續的進行優化中,我在評論區中看到了大家焦急的呼聲,但是我們考慮肯定要先盡可能的提升遊戲質量,然後才能為大家更好的提供服務~
現時我們已經完成了戰鬥系統的調整,我簡單給大家介紹一下
首先:針對上次測試完家說的遊戲節奏緩慢的問題,我們將每一章(18關)中的絕大部分關卡都改成了只有3波怪物,並且玩家打完一波怪物之後不在需要手動移動到傳送門進入下一層。
第二:我們新增了自動戰鬥和二倍速戰鬥,極大的優化了遊戲的便利性,基本上在絕大部分關卡,大家只需要進入戰鬥之後掛機就可以了。
第三:我們重新設定了boss玩法,每一章(18關)都會圍繞一個boss展開,例如第一章圍繞boss小櫻(狐狸)展開,那麼玩家在第6-12-18關需要和黑化的狐狸角色展開戰鬥,每一個boss都有自己的ai和技能,需要大家憑藉操作躲避對手的技能,並且去摸索如何戰勝對手
同時,通關一章後,除了獲得抽卡卷或者鑽石獎勵外,還可以解鎖一個破衣淩辱劇情(瑟瑟劇情),大家可以享受浪漫私密的劇情內容,還可以將破衣淩辱圖片設定為看板娘,可以進行調戲,有多個觸摸動作。
第四:遊戲的rogelike玩法不變,玩家還是可以在戰鬥中抽取角色的技能和通用技能,本期我們簡化了角色技能的等級,並且新增了更多的通用技能,並且在遊戲中開放了“技能册”功能,以便大家可以自己製定策略,給技能進行陞級,以便可以隨機到更高品質的技能。
第五:優化修改了戰鬥介面和rogelike技能選取介面
作為福利,我再給大家發送一個破衣淩辱圖吧,不知道會不會被遮罩掉(該圖片為和諧版)
另外,由於遊戲上線時間不可避免的要想後拖延,所以預約活動暫時向後調整,等後續公佈遊戲正式上線時間後,再重新定檔~~