给三星都是高评分,期待了半年结果是坨翔简直让人又失望又恶心,福利什么我就不说了,还能慢慢凑,关卡进不去玩个卵,从早上到晚上一直在反馈问题,半成品也好意思拿出来圈钱,不是我说这氪金方面倒是做的挺好,一点问题都没有,玩了半个小时只感觉到困,无聊且普通
————————————————————————
没错我又来了,玩了大半个月体验是什么,鸡肋!冲着建模来又不想点开玩,每次加载都是大半天,每天忍着上线领领东西依然被土豆服务器恶心,没有战力就是个卵,玩法不见得更新更新包倒是一两个G也不知道更新了个啥,送的东西就像是你把狗撵出去了顺便扔的骨头,也就算了,这么久了还卡关还加载不进去,创个新号要领邮箱里的东西需要多久?半个多小时!我都已经跳过剧情了还是卡,还是加载慢,占着手机这么多空间不干点好事,所以我决定大发慈悲的把你撵出去了
平心而论除了bug一堆之外(不是系统错误就是在系统错误的路上),美术还算中上虽然主美润了(就连金亨泰都知道和腾讯合作死路一条),福利方面稀碎也不能说没有。而法上只能说有创意,剧情不如天命之子,抽卡算不上没保底,唯一的卖点还被和谐了又当又立属于是。总结就算当副游也一言难尽的半成品。
维护个寂寞该卡还是卡,这游戏说难听点粪里淘金。
润的差不多了,没一个活人,猜猜多久关服
难得当人但实话实说腾讯你是真的贱啊。
(上面那一段是22年23年的评论本人目前回归啊,电锯人联动的时候退的也算开服玩家吧)
22年到现在还是系统错误(听说软件本身有问题)要不是天命无了真的狗都不玩
先說結論:這是一個企劃、營運、工程師都要跟美術磕頭道歉的遊戲。
到目前為止,我第一次遇到連加好友都能出Bug的遊戲,連主畫面都要重開5次以上,進去瞬間閃退的遊戲。
標榜「放置」手遊,所以衝戰力就對了,
衝了等級還是打不過?
抽更強的角色,
沒鑽石怎麼抽?
課金!
幾百抽終於抽到T1角色,還是打不贏?
課金買裝備!
整個遊戲就是教你不斷課金,想看屁股?
課啊!!
打從開服就把石頭扣得緊緊的,從企劃到伺服器絲毫沒有感受到對這遊戲的熱忱與用心,說要送110抽給玩家,居然是從登錄和主線送的石頭加起來有110抽。
除了美術和音樂,遊戲性完全跟屎一樣的遊戲。
这游戏有两个世界,一个氪佬(万氪以上,千氪都不行)另一个平民。
游戏每日任务100钻,每周任务300钻。30爱心。抽卡没保底,11个相同角色满破,ssr比sr加r还要多(策划计划是两周一个up角色,up完以后角色加入普池)
现在氪佬的世界是满破角色,满破是百分比加战力。而且不会卡角色的160等级。基建等级能甩开平民玩家一倍还要多。别人睡一觉,资源是其他玩家的一倍。还能打角色塔(只能相同阵营角色上场)顶级战力头700就送。
平民玩家,就只能一天一抽等角色。卡战力,卡阵容,卡资源。好不容易抽到ssr,还必须要4个相同ssr突破,才能到200级。你好不容易一个角色200级了,没想到还要4个ssr到200。还打不了角色塔。养成周期太长,一个好用的200角色,平民玩家至少要大半年。而5个200级角色你猜猜看要用多久。
最重要的战力系统,战力低于推荐战力就会有属性惩罚,别说平民玩家了,氪佬来也得死在这。
那现在就看这游戏的骚操作了。![[不滿]](/cdn/img/transparent.png)
和人形兵器少女一起拯救地上世界 X
澀澀 大腿 屁股 O
建議休閒養老 隨緣肝 隨時不定期給妳蹦課金介面 想要好看皮膚必須購Pass買通行證 其他都懂畢竟是誰的嘛
實話就是,中國不配碰遊戲,我淦你老師 狗B和諧,還我原來的屁屁 去NMD,遊戲缺點,課金神坑,最大單只能抽兩次10連,戰力不達標還有懲罰扣能力,ok怕玩家推太快,設置這點還算接受,但是角色bug不修,問就是哈蘭 各種越戰力挑戰,不要説其他也可以跨,哪個角色可以像她是巨人的跨越,蓄力250%放必殺傷害突破天際還附有dot,那個角色能看到他車尾燈傷害? 模擬戰bug紅蓮一隻獨秀無限拔刀流,戰力不達標?ok給你湊到3神技,打完補子彈,打完給高%傷,打完回體力,在紅蓮面前也沒有所謂的戰力壓制,這次活動更是看清這坨狗屎,掉落率靠角色堆疊才可以湊100%掉落,嘿 沒放就是0,玩過其他的遊戲有些是特定角色加成固定數量,這遊戲逆天操作,竟然是提高掉落機率,沒有角色加成提高掉落率,沒有資格打活動,因為打了是0,最好笑的是,出最多錢自己國家不上市,怎麼?錢出最多,結果你們最愛的國家,請問有設置名為大陸的伺服器?
真的是超級可悲,好好的遊戲整個被搞臭,我在說一次,還我原來的屁屁妮姬。
1分是給企鵝的。
音樂、故事、角色設定也好。
但被企鵝接手後慘遭變成和諧放置戰力系統遊戲,戰力懲罰、bug、外掛、垃圾抽卡機率、比其他遊戲貴兩倍的石、參加活動竟然還要持有指定角色才會有機率掉道具、原本100%出現ssr的鑄鏌被改機率、再加上本來封測有送的朝聖者被拔掉,結果有一堆玩家除了卡關,體驗差,沒事能做之外,有些甚至因為沒朝聖者,結果由開服玩到現在仍然連一層朝聖者塔也沒打過。
抽抽又卡畫面要重開,故事和模擬室過關又卡畫面要重打,攔截boss能卡,連角色出技能也能卡,bug多到離譜。
開服一個月各種神奇操作氣走一大班課長,然後還瘋狂和諧再趕走一堆玩家,bug一堆,連修紅點也要一個月,更新慢,中期故事主線的鑽由30改到10,派遺任務出現不該出現的1星,感覺這遊戲撐不過一年。
本來應該是有不錯的養成系統,讓玩家能農東西,城內的設施也應該有更多用途的,很可惜變成戰力遊戲,這些都不再需要了。
把能農的副本全刪除,結果卡關除了課金就是睡覺,這遊戲也變得完全無任何技術性可言,職業和屬性的設定也變成垃圾,只要戰力夠就能過,極度弱智的營運。
只要我抽卡运气不太差,那我就认为这是个好游戏。
玩了后46抽一个金,好评看来给不了了。
周年庆送小白雪这下不得不卫兵了
小游戏太难熬了减分项
周年剧情中等最后小白雪的配音绝了
音乐还是一如既往的好
周年庆来了一堆串子和豚还有自律人给我看乐了能不能sys
你改就行
立绘好音乐好剧情好主角不是性无能除此之外就那个B钻头转来转去
玩法一般零氪也能玩每天收菜打打拦截还有活动和拿拿技能票就下线了
福利比某些游戏好起码一个活动能拿30抽
新版本刚开始就被气到了红莲T10洗属性6个石头出的不是蓄力速度就是蓄力伤害合计着我红莲会蓄力拔刀是吧?池子70抽连个金都没见到
总计80抽出up了
这次活动BGM神了!堡垒除外觉得好听的一首
只能说越玩到后面越舒服还好开服玩下去
比一些二游主角好多了
載入中
不屈不撓小紅葉
1113更新內容
11月11日上午11點11分將更新單身節禮包,禮包持續至12月12日0點。明天上午還會發送馬卡龍*1
各位好,11月13日13:30-15:30將進行例行維護更新,維護後將全服發送維護獎勵為普通抽卡卷*2+金幣*100000+卡牌經驗*10000(如維護延遲每1小時額外補償馬卡龍*1)
1.新專屬角色:【輪蛇 尤利娅】
(1)【輪蛇 尤利婭】限定活動持續時間:持續時間11月6日開服 -11月27日13:30
(2)【輪蛇 尤利娅】巢穴活動:持續時間11月6日開服 -11月27日13:30
(3) 皮膚【輪蛇 尤利娅 - 素貞】售價為5馬卡龍,加入皮膚商店,該皮膚包含兩個觸摸動作
(4) 皮膚【輪蛇 尤利娅 - 祭祀之禮】將於11月13日推出,該皮膚售價30馬卡龍(同時包含皮膚禮包 - 限購一次),該皮膚包含兩個不同的視角,每個視角動作不同,可自由切換。
(5)【輪蛇 尤利娅】破衣凌辱(通關主線36章激活)和愛戀劇情將陸續推出
2.新皮膚:【尤利娅- 穴之祭祀】
(1)該皮膚在商城出售,價格為馬卡龍*30
(2)您也可以購買直購包,價格32.99美元,包含皮膚【尤利婭- 穴之祭祀】+普通抽卡券*10+火之石*5+火碎片*5,若您先使用馬卡龍購買皮膚後再購買包,則會回退30馬卡龍
(3) 皮膚效果1:【月神之蛇】每次攻擊敵人對敵人造成的水屬性穿透提升1.5%
(4) 皮膚效果2:【尤利娅】上場時,隊伍內所有水系角色攻擊力提升5%,致命一擊傷害提升7.5%
(5)此皮膚包含兩個不同視角,購買後可隨意切換,每個視角動作不同
3.抽卡包
(1)專屬抽卡包:【輪蛇 尤利娅】:持續時間10月30日開服 -11月27日13:30
(2)三卡up抽卡包:Up角色:【儲】+【溟】+【蓬萊】:持續時間11月13日開服 - 11月20日13:30
4.看板娘多模式切換功能
(1)下載擴展包後,您可以在看板娘內對皮膚狀態進行切換:【透明模式】和【真實模式】,兩個模式的皮膚動作完全相同
(2)目前僅新皮膚【尤利婭 - 祭祀之禮】支援切換功能
5.其他小更新和bug修復
(1)新主線:151-155章,本次含有新boss:【輪蛇尤利婭】、
(2)公會boss第五期:持續時間11月6日10點- 11月20日24點,本次維護時將發送賽季獎勵,從第六期開始公會boss將會加入新的技能效果【輪蛇尤利婭】專屬技能+【輪蛇尤利婭】專屬技能
(3)競技場:當您在白銀段位以上,並且戰鬥力高於對方25%以上時,可以直接掃蕩獲得獎勵
(4)去掉劇情中的點擊音效
(5)劇情關閉後,劇情語音也同時關閉
(6)裝備陞級和角色陞級可以自己選擇陞級多少級:點擊一次昇一級,點住按鈕可以連續陞級
(7)生存試煉一鍵領取時可以直接領取技能(系統會在三個技能中選擇品質最高的一個,如果有多個同品質的那麼會隨機選擇一個)
(8)主線boss調整:Boss小櫻的傘轉速降低,移動速度降低1; Boss碎原匝地傷害降低20%
(9)總心動值達到600,可以將所有低級突破卷軸兌換成高級突破卷軸,兌換比例5:1,總心動值達到900,可以將所有中級突破卷軸兌換成高級突破卷軸,兌換比例3:1
(10)編隊內新增新的戰鬥模式:護衛。 在該模式下,隊長的碰撞體積較大,被圍繞在中間,其餘五個角色的碰撞體積較小,分散在對賬周圍
(11)【刻咏晴】7.5%攻擊力改回7.5%穿透
(12)賽蓮娜的月光爆炸次數降低2次,20星之前覺醒賽蓮娜13次爆炸,20星覺醒賽蓮娜8次爆炸
(13)在【賽蓮娜】和【輪蛇尤利婭】同時上場時,您可以設定【月光爆炸】的爆炸邏輯:a全部按照賽蓮娜的傷害計算爆炸,b全部按照尤利婭的傷害計算爆炸,c誰觸發爆炸按照誰的傷害計算爆炸
6.本周補償獎勵+運營活動
(1)Qoo平臺活動,11月6日15:00開始- 11月26日24:00結束,留言送祝福領取禮包碼可以獲得角色【輪蛇尤利婭】*1+鑽石*500+SSR通用水碎片*5
(2)每週末可以在“不屈不撓”小紅葉的筆記中領取禮包碼(週六周日領取),連續十周都領取的用戶,將在活動結束後可以領取:馬卡龍*1+五星抽卡卷*1+鑽石*500,感謝大家持續關注
(3)週六周日登入可以領取馬卡龍獎勵*1+普通抽卡卷*10(第4周)
7.後續更新內容預告
(1)世界boss活動玩法即將開啟,將掉落“專屬裝備”,敬請期待
(2)【輪蛇尤利婭】IMBA挑戰即將開啟
8.戰鬥模式調整預告(11月20日更新後實裝)
(1)所有戰鬥模式中,包含主線(小關,6/12/18關boss),爬塔中,您所能獲得的【角色經驗】和【通用經驗】都統一調整為原18關您能選擇的主線技能數量
(2)等級達到50級且主線通關6-18後,戰鬥內將不再需要手動選擇技能,戰鬥也不再掉落經驗,而調整為戰前策略配寘,具體方案如下
(3)關於角色技能的方案調整
①技能圖冊-星級技能中的系列技能”經驗豐富”不再需要手動點擊解鎖,而是挪到圖鑒功能內,滿足星級條件後,您戰鬥中可選地技能數量自動新增
②您可以在編隊介面內,自由將您的角色技能總點數分配給編隊中的各個位置的角色(例如您有20點角色技能,您可以給6個位置分類4-4-2-2-4-4),分配好後,進入戰鬥系統會直接將您選好的技能數量直接加給您的角色,不需要再手動角色角色技能。 編輯過程中,介面會提示您所能選擇角色技能的上限數量
③點擊自動編隊,將為您自動配寘技能,配寘邏輯是優先將技能點給位置靠前的角色
④一個角色4級技能的優先順序是:主動-主動-被動-覺醒,該順序無法調整。
(4)關於通用技能的方案調整
①系統會根據您活動技能中“戰鬥大師”和“全職大師”計算出您可以在戰鬥中選擇的“通用技能”的上限數,並顯示在技能圖冊的各個方案中
②技能圖冊頁面會顯示出每一個技能的最多可選數量,例如【利刃】可選9次。 如果您在圖冊中選擇了技能【利刃】(無論您給利刃陞級到什麼品質)利刃都將會在該方案中佔據9個“通用技能”可選次數,您可以自動升級各種通用技能,但是最多可選次數不能超過您“通用技能”的上限數,您選定的技能會在戰鬥開始後直接加給您,您不再需要手動選擇技能
③例如根據您的情况,您最多可以選26個通用技能,那麼您首先陞級了【利刃】,利刃佔據了9個“通用技能”可選數量,那麼您就還剩下26-9=17個技能,然後您繼續選擇了“本能格擋”,本能格擋佔據3個可選數量,那麼您還剩下14個技能,您可以自由搭配,直至全部用光
④我們會對技能進行折開,以便您更好的凑滿所有技能數量,例如【利刃】,我們可能會折開為1個效果超級的【高級利刃】,3個效果中級的【中級利刃】和5個效果初級的【初級利刃】以便您進行搭配(這只是舉例,不代表實際折開管道)
⑤三個默認的初始技能不需要選擇,如果您沒有選滿足够數量,就會從三個初始技能中給您補滿
Hello everyone, we will be conducting routine maintenance and updates from 13:30 to 15:30 on November 13. After the maintenance, all players will receive maintenance rewards: 2 common draw tickets + 100,000 gold coins + 10,000 card experience points (if the maintenance is delayed, an additional 1 macaron will be compensated for every hour)
1. New Exclusive Character: [Wheel Snake Yulia]
(1) [Wheel Serpent Yulia] Exclusive Event Duration: From server launch on November 6th to 13:30 on November 27th
(2) [Wheel Serpent Yulia] Nest Activity: Duration from server launch on November 6th to 13:30 on November 27th
(3) Skin [Lun Snake Yulia - Suzhen] is priced at 5 macarons and has been added to the skin shop. This skin includes two touch actions
(4) The skin [Wheel Serpent - Yulia - Sacrifice Offering] will be released on November 13th. The skin costs 30 Macaron and includes a skin pack (with a one-time purchase limit). The skin features two distinct perspectives with different animations for each, allowing free switching between them.
(5) [Wheel Serpent Yulia] Rags and Humiliation (Unlocked upon completing Chapter 36 of the main story) and romance storyline to be released later
2. New Skin: [Yulia - The Ritual of the Cave]
(1) This skin is available in the store for sale at a price of 30 Macarons
(2) You can also purchase the direct purchase bundle for $32.99, which includes the skin [Yulia - Shrine of the Earth] + 10 common draw tickets + 5 Fire Crystals + 5 Fire Shards. If you first used Macaron to purchase the skin and then bought the bundle, you will receive a refund of 30 Macaron
(3) Skin Effect 1: [Moon God's Serpent] Each attack against enemies increases their Water attribute penetration by 1.5%
(4) Skin Effect 2: When [Yulia] is on the field, all Water-type characters in the party gain a 5% attack power boost and a 7.5% critical hit damage increase
(5) This skin includes two distinct perspectives, allowing you to switch between them freely after purchase, with different actions for each view
3. Gacha Pack
(1) Exclusive Gacha Pack: [Wheel Serpent Yulia] Duration: Server launch on October 30 - November 27, 13:30
(2) Three-Up Gacha Pack: Up Characters: [Storage] + [Ming] + [Penglai]: Duration from Server Launch on November 13th to November 20th at 13:30
4. Kanban Girl Multi-Mode Switching Function
(1) After downloading the extension pack, you can switch between skin states in the Kanban Girl interface: [Transparent Mode] and [Realistic Mode]. The skin animations are identical in both modes
(2) Currently, only the new skin [Yulia - Ritual Offering] supports the switch function
5. Other minor updates and bug fixes
(1) New main storyline: Chapters 151-155, this time featuring a new boss: Yulia the Wheel Snake
(2) Guild Boss Season 5: Duration from 10:00 am on November 6th to 24:00 am on November 20th. Season rewards will be sent during this maintenance. Starting from Season 6, guild bosses will add new skill effects, including exclusive skills for Wheel Snake Yulia and Wheel Snake Yulia
(3) Arena: When you are above the Silver level and have combat power 25% higher than the opponent, you can directly sweep and receive rewards
(4) Remove click sound effects from the plot
(5) After the plot is closed, the plot voice is also closed at the same time
(6) You can choose how many levels to upgrade for equipment and character upgrades: click to upgrade one level at a time, and press and hold the button to continuously upgrade
(7) When the survival trial is one click claimed, skills can be directly claimed (the system will select the highest quality one from three skills, and if there are multiple skills of the same quality, one will be randomly selected)
(8) Main boss adjustment: Boss Sakura's umbrella rotation speed is reduced, and the movement speed is reduced by 1; Boss shatters the original ground and reduces damage by 20%
(9) If the total heart rate reaches 600, all low-level breakthrough scrolls can be exchanged for high-level breakthrough scrolls at a ratio of 5:1. If the total heart rate reaches 900, all intermediate breakthrough scrolls can be exchanged for high-level breakthrough scrolls at a ratio of 3:1
(10) Add a new combat mode within the formation: escort. In this mode, the captain's collision volume is large and surrounded in the middle, while the collision volumes of the other five characters are small and scattered around the reconciliation area
(11) 【 Ke Yongqing 】 7.5% attack power changed back to 7.5% penetration
(12) Selena's moonlight explosion count has decreased by 2 times. Before 20 stars, Selena had 13 explosions when awakened, and after 20 stars, Selena had 8 explosions when awakened
(13) When both Selena and Yulia are on the field, you can set the explosion logic of Moonlight Explosion: a calculates the explosion based on Selena's damage, b calculates the explosion based on Yulia's damage, and c calculates the explosion based on whoever triggers the explosion
6. This week's compensation rewards+operational activities
(1) Qoo platform event, starting from 15:00 on November 6th and ending at 24:00 on November 26th. Leave a message to send blessings and receive a gift code to obtain the character "Yulia the Wheel Snake" * 1+Diamond * 500+SSR Universal Water Fragments * 5
(2) Every weekend, you can collect the gift code in the notes of "Unyielding" Little Red Leaf (collected on Saturdays and Sundays). Users who have collected it for ten consecutive weeks will be able to receive: Macaron * 1+Five Star Draw Roll * 1+Diamond * 500 after the event ends. Thank you for your continued attention
(3) Login on Saturday and Sunday to receive macaron rewards * 1+regular draw coupons * 10 (Week 4)
7. Preview of subsequent updates
(1) The gameplay of the World Boss event is about to start, and exclusive equipment will be dropped. Stay tuned
(2) The Wheel Snake Yulia IMBA Challenge is about to begin
8. Battle Mode Adjustment Preview (Updated and Implemented on November 20th)
(1) In all combat modes, including the main storyline (small level, 6/12/18 level boss) and tower climbing, the number of "character experience" and "general experience" you can obtain will be uniformly adjusted to the original 18 levels where you can choose the number of main storyline skills
(2) After reaching level 50 and completing levels 6-18 on the main storyline, there will no longer be a need to manually select skills during battles, and experience will no longer be lost. Instead, it will be adjusted to pre battle strategy configuration. The specific plan is as follows
(3) Adjustment of Role Skills Plan
① Skill Catalog - The "Experienced" series of skills in Star level Skills no longer require manual unlocking, but are moved to the image guide function. After meeting the star level conditions, the number of selectable skills in your battle will automatically increase
② You can freely allocate the total number of skill points of your character to characters in various positions within the formation interface (for example, if you have 20 character skills, you can classify 6 positions as 4-4-2-2-4-4). After allocation, entering the combat system will directly add the number of skills you have selected to your character, without the need to manually add character skills. During the editing process, the interface will prompt you with the maximum number of character skills you can select
③ Click on 'Auto Formation' to automatically configure skills for you. The configuration logic prioritizes giving skill points to characters located at the front
④ The priority order of a character's level 4 skills is: active active passive awakening, and this order cannot be adjusted.
(4) Regarding the adjustment of the plan for general skills
① The system will calculate the maximum number of "universal skills" you can choose in battles based on your active skills of "Battle Master" and "Full time Master", and display them in various schemes of the skill map
② The skill map page will display the maximum number of selectable options for each skill, for example, 'Blade' can be selected 9 times. If you select the skill 'Blade' in the picture book (regardless of the quality you upgrade Blade to), Blade will occupy 9 'General Skills' selectable times in this scheme. You can automatically upgrade various General Skills, but the maximum number of selectable times cannot exceed the upper limit of your' General Skills'. The skill you select will be directly added to you after the battle begins, and you no longer need to manually select a skill
③ For example, based on your situation, you can choose up to 26 general skills. If you first upgrade to [Blade], which occupies 9 of the available "general skills", then you still have 17 skills left. Then you continue to select "Instinct Block", which occupies 3 of the available "general skills", so you still have 14 skills left. You can freely mix and match them until they are all used up
④ We will split the skills so that you can better gather all the skill quantities, such as [Blade]. We may split it into 1 super effect [Advanced Blade], 3 intermediate effect [Intermediate Blade], and 5 basic effect [Basic Blade] for you to match (this is just an example and does not represent the actual splitting method)
⑤ The three default initial skills do not need to be selected. If you have not selected enough, they will be replenished from the three initial skills