阿松我吹爆好嗎,雖然看不懂日文,但是看見這群人渣(?)就很開心。雖然入坑的有點晚…都三週年了才來玩什麽的,而且更新挺迷的…不過遊戲還是很不錯的哦( ゚∀゚)o歡迎各位來到松沼哦
真的很好!!!大家真的都超级可爱!可是是要停服了吗,别这样,好不容易找到一个阿松类型的游戏
残念。。几年前下载过几次一直加载不动,最近想起来终于能玩了,然而不更新了联动大概没机会复刻,想要松犬呜呜呜T_T
真的很喜欢啊啊好喜欢六子呜呜怎么又要关服好难过呜呜呜
過一段時間玩,會歡迎回來的獎勵,基本上遊戲都會有的機制,但每一天會有不同的話直到集滿10天,覺得很有趣。
(看排誰是第一位帶頭)
適合休閒玩,最喜歡的部分是家具的部分,可以看到六子來玩,目前開了三間房間,家具都放不下,金幣不好存
。特別活動也很有趣,目前好像沒有再繼續推出新活動,但可無限期自由選擇劇情活動。
特別劇情要收集全部人偶或服裝,很不容易,除了刷廣告或是有很多骰子跟時間才可能一次集玩。
有空就玩一下~
kara愛してる!!游戏挺好的就是为啥不出新活动了…
画风超可爱的
喜欢!不过挺花时间的。。特别肝TUT
2019到2020有玩過一陣子,六子真的超可愛!!今天又下回來,可是看到沒有更新活動,有點難過,有誰知道這遊戲發生什麼事了嗎
我本來就非常無敵喜歡阿松了~
反正出了什麼遊戲永遠支持喔~
emmm翻墙也开了,网络信号也都是满的,怎么还闪退啊
粉丝向游戏嘛 作为松沼人给全蛋莫得问题
但是隔了半年上线发现135w的筹码被清零简直震撼我妈……而且点进家园依然闪退5555
也不知道是哪边的问题 可玩性暂且给个三蛋 重装一下再看看
好玩![[微笑]](/cdn/img/transparent.png)
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千嬌百妹小紅葉
Game Optimization Progress 3遊戲優化進度3
Game Optimization Progress 3
Hello everyone~The game is continuously being optimized, and I saw everyone's anxious voices in the comment section. However, we are considering that we must first improve the quality of the game as much as possible before we can provide better services for everyone~
At present, we have completed the adjustment of the combat system. Let me briefly introduce it to you
Firstly, in response to the slow pace of the game mentioned by the player during the last test, we have changed the majority of the levels in each chapter (18 levels) to only have 3 waves of monsters, and players no longer need to manually move to the portal to enter the next level after completing one wave of monsters.
Secondly, we have added automatic combat and double speed combat, greatly optimizing the convenience of the game. Basically, in most levels, everyone only needs to hang up after entering the battle.
Thirdly, we have redesigned the boss gameplay, with each chapter (18 levels) revolving around a boss. For example, the first chapter revolves around boss Sakura (fox), and players need to battle against blackened fox characters in levels 6-12-18. Each boss has their own AI and skills, and players need to rely on their operations to avoid opponents' skills and explore how to defeat them
At the same time, after completing a chapter, in addition to receiving card draws or diamond rewards, you can also unlock a tattered clothing humiliation plot (shivering plot), where you can enjoy romantic and private plot content. You can also set the tattered clothing humiliation image as a signboard girl, which can be used for flirting with multiple touch actions.
Fourthly, the gameplay of rogelike in the game remains unchanged, and players can still draw skills and general skills from their characters during battles. In this issue, we have simplified the levels of character skills and added more general skills. Additionally, we have opened up a "skill book" function in the game, allowing players to develop their own strategies and upgrade their skills, so that they can randomly obtain higher quality skills.
Fifth: Optimized and modified the combat interface and rogelike skill selection interface
As a welfare, I will send you another picture of tattered clothes and humiliation. I don't know if it will be blocked
In addition, due to the inevitable delay of the game launch time, the appointment activity is temporarily adjusted backward, and the game will be re archived after the official launch time is announced later~~
遊戲優化進度3
大家好~遊戲正在持續的進行優化中,我在評論區中看到了大家焦急的呼聲,但是我們考慮肯定要先盡可能的提升遊戲質量,然後才能為大家更好的提供服務~
現時我們已經完成了戰鬥系統的調整,我簡單給大家介紹一下
首先:針對上次測試完家說的遊戲節奏緩慢的問題,我們將每一章(18關)中的絕大部分關卡都改成了只有3波怪物,並且玩家打完一波怪物之後不在需要手動移動到傳送門進入下一層。
第二:我們新增了自動戰鬥和二倍速戰鬥,極大的優化了遊戲的便利性,基本上在絕大部分關卡,大家只需要進入戰鬥之後掛機就可以了。
第三:我們重新設定了boss玩法,每一章(18關)都會圍繞一個boss展開,例如第一章圍繞boss小櫻(狐狸)展開,那麼玩家在第6-12-18關需要和黑化的狐狸角色展開戰鬥,每一個boss都有自己的ai和技能,需要大家憑藉操作躲避對手的技能,並且去摸索如何戰勝對手
同時,通關一章後,除了獲得抽卡卷或者鑽石獎勵外,還可以解鎖一個破衣淩辱劇情(瑟瑟劇情),大家可以享受浪漫私密的劇情內容,還可以將破衣淩辱圖片設定為看板娘,可以進行調戲,有多個觸摸動作。
第四:遊戲的rogelike玩法不變,玩家還是可以在戰鬥中抽取角色的技能和通用技能,本期我們簡化了角色技能的等級,並且新增了更多的通用技能,並且在遊戲中開放了“技能册”功能,以便大家可以自己製定策略,給技能進行陞級,以便可以隨機到更高品質的技能。
第五:優化修改了戰鬥介面和rogelike技能選取介面
作為福利,我再給大家發送一個破衣淩辱圖吧,不知道會不會被遮罩掉(該圖片為和諧版)
另外,由於遊戲上線時間不可避免的要想後拖延,所以預約活動暫時向後調整,等後續公佈遊戲正式上線時間後,再重新定檔~~