現在原則上固定課月卡來維持基本開銷,大課長一大堆,拼是絕對拼不過的了,還好一些活動啥的送的也挺大方的,就是尅扣靈泉問答獎勵這件事似乎勸退了不少玩家?雖說如此,但我開小號練來給家族賺道義的計劃還是胎死腹中…因為所在伺服器滿員創不了新角色了🥺
基本是克金遊戲,不過無克的也還滿能玩的,東西算送的多,遊戲不太花時間,簡單上手。
我是先看了動畫,然後才看小說的,雖然是平凡的遊戲但美術也做得很仔細,浸個靈泉也能變身靈獸,很有趣
就先休閒每天清日任漫漫來吧~
畫面,音樂不錯。內容很還原小說。但以遊戲來說,也就是個自動遊戲,大量課金內容。可以玩玩,要不要課金?不是很建議,同類形的雲端修仙很快就收掉了
食之无味,弃之可惜的游戏。
可以看得出来做这个的有看过凡人修仙传小说,而且仙界篇也看了,剧情方面很用心。
做可惜是MMO,而且还是氪金+肝的那种,这就导致只有一群人可以有好的游戏体验,其他人只能让炮灰或者挂机。
如果只想看故事的话,完全没问题,有原作那味道。但是真的别认真玩,氪金真的不值得,而且活动基本上都要求你氪金,不氪别想拿满奖励,甚至有些地方是专门给氪金大佬做的。真的很影响心态
游戏不玩凡人修仙傳M,就像沙盒不玩我的世界,读大学不读家里蹲大学,打篮球不看菜虚鲲,生活区不 看lex,学跳舞不看党妹,读书不读唐家三少,看新闻不看观察者网,moba不玩王者农药,哔哩哔哩不关注陈睿,说明这个人文学造诣和自我修养不足,如果你早 上吃饭香甜,那一定有米桑的艰苦付出。 如果你晚上大便不通,那必定是腾讯在从中作梗。他理解不了这种内在的阳春白雪的高雅艺术,他只能看到外表的辞藻堆砌 ,参不透其中深奥的精神内核,他整个人的层次就卡在这里了
千嬌百妹小紅葉
Game Optimization Progress 3遊戲優化進度3
Game Optimization Progress 3
Hello everyone~The game is continuously being optimized, and I saw everyone's anxious voices in the comment section. However, we are considering that we must first improve the quality of the game as much as possible before we can provide better services for everyone~
At present, we have completed the adjustment of the combat system. Let me briefly introduce it to you
Firstly, in response to the slow pace of the game mentioned by the player during the last test, we have changed the majority of the levels in each chapter (18 levels) to only have 3 waves of monsters, and players no longer need to manually move to the portal to enter the next level after completing one wave of monsters.
Secondly, we have added automatic combat and double speed combat, greatly optimizing the convenience of the game. Basically, in most levels, everyone only needs to hang up after entering the battle.
Thirdly, we have redesigned the boss gameplay, with each chapter (18 levels) revolving around a boss. For example, the first chapter revolves around boss Sakura (fox), and players need to battle against blackened fox characters in levels 6-12-18. Each boss has their own AI and skills, and players need to rely on their operations to avoid opponents' skills and explore how to defeat them
At the same time, after completing a chapter, in addition to receiving card draws or diamond rewards, you can also unlock a tattered clothing humiliation plot (shivering plot), where you can enjoy romantic and private plot content. You can also set the tattered clothing humiliation image as a signboard girl, which can be used for flirting with multiple touch actions.
Fourthly, the gameplay of rogelike in the game remains unchanged, and players can still draw skills and general skills from their characters during battles. In this issue, we have simplified the levels of character skills and added more general skills. Additionally, we have opened up a "skill book" function in the game, allowing players to develop their own strategies and upgrade their skills, so that they can randomly obtain higher quality skills.
Fifth: Optimized and modified the combat interface and rogelike skill selection interface
As a welfare, I will send you another picture of tattered clothes and humiliation. I don't know if it will be blocked
In addition, due to the inevitable delay of the game launch time, the appointment activity is temporarily adjusted backward, and the game will be re archived after the official launch time is announced later~~
遊戲優化進度3
大家好~遊戲正在持續的進行優化中,我在評論區中看到了大家焦急的呼聲,但是我們考慮肯定要先盡可能的提升遊戲質量,然後才能為大家更好的提供服務~
現時我們已經完成了戰鬥系統的調整,我簡單給大家介紹一下
首先:針對上次測試完家說的遊戲節奏緩慢的問題,我們將每一章(18關)中的絕大部分關卡都改成了只有3波怪物,並且玩家打完一波怪物之後不在需要手動移動到傳送門進入下一層。
第二:我們新增了自動戰鬥和二倍速戰鬥,極大的優化了遊戲的便利性,基本上在絕大部分關卡,大家只需要進入戰鬥之後掛機就可以了。
第三:我們重新設定了boss玩法,每一章(18關)都會圍繞一個boss展開,例如第一章圍繞boss小櫻(狐狸)展開,那麼玩家在第6-12-18關需要和黑化的狐狸角色展開戰鬥,每一個boss都有自己的ai和技能,需要大家憑藉操作躲避對手的技能,並且去摸索如何戰勝對手
同時,通關一章後,除了獲得抽卡卷或者鑽石獎勵外,還可以解鎖一個破衣淩辱劇情(瑟瑟劇情),大家可以享受浪漫私密的劇情內容,還可以將破衣淩辱圖片設定為看板娘,可以進行調戲,有多個觸摸動作。
第四:遊戲的rogelike玩法不變,玩家還是可以在戰鬥中抽取角色的技能和通用技能,本期我們簡化了角色技能的等級,並且新增了更多的通用技能,並且在遊戲中開放了“技能册”功能,以便大家可以自己製定策略,給技能進行陞級,以便可以隨機到更高品質的技能。
第五:優化修改了戰鬥介面和rogelike技能選取介面
作為福利,我再給大家發送一個破衣淩辱圖吧,不知道會不會被遮罩掉(該圖片為和諧版)
另外,由於遊戲上線時間不可避免的要想後拖延,所以預約活動暫時向後調整,等後續公佈遊戲正式上線時間後,再重新定檔~~