試玩影片,https://youtu.be/FQaHxzhzEZA
1.《亞克傳承R》於7月7日正式登陸雙平台與玩家見面,可以使用註冊、FB、GooglePlay、簡訊登入、快速遊戲登入。
2.遊戲是一款策略戰棋玩法日式風格的SRPG,戰鬥規則非常單純,玩家要在以方格區分的地圖上移動單位,達成每個關卡的任務目標就能通關。
3.遊戲的音樂很棒,人物採用3D Q版模組,過場動畫做得也很精細。事前預約的獎勵頗為豐富,信箱獎勵收一收可以先來個20連抽稀有招募。
4.遊戲集戰棋戰鬥、模擬和角色扮演等玩法為一體,呈現日本 SRPG獨特風格,喜歡這類型玩法與風格的人可以來體驗看看。
整體來 對經典RPG遊戲類型![[不滿]](/cdn/img/transparent.png)
這遊戲算是很可以~
(只要不要想說用創新玩法的話XD )
既然說是很經典了
就不要想說 什麼功能多便利![[厲害]](/cdn/img/transparent.png)
主要也是劇情為主~來享受遊戲
不過戰鬥方式有懶人功能值得鬆口氣~
比較閒的人適合玩玩看~
畢竟懶人玩法可能會忽略掉遊戲的劇情
比較可惜囉
总有点卡卡的感觉?
战棋auto必无三星。
任务等级跨度之大,简直惊呆了。
嗯,剛開始的遊戲初,武器具備,又或者武器商店
一般 除非是玩過ps1的 第一和第2系列 不然很難有代人感
基本上.有玩過妖精戰士的一定喜歡.之前在日服比較運氣好.但是到台服就...不過日服已經收了....希望台服能翻譯到日服的程度.
千嬌百妹小紅葉
Game Optimization Progress 3遊戲優化進度3
Game Optimization Progress 3
Hello everyone~The game is continuously being optimized, and I saw everyone's anxious voices in the comment section. However, we are considering that we must first improve the quality of the game as much as possible before we can provide better services for everyone~
At present, we have completed the adjustment of the combat system. Let me briefly introduce it to you
Firstly, in response to the slow pace of the game mentioned by the player during the last test, we have changed the majority of the levels in each chapter (18 levels) to only have 3 waves of monsters, and players no longer need to manually move to the portal to enter the next level after completing one wave of monsters.
Secondly, we have added automatic combat and double speed combat, greatly optimizing the convenience of the game. Basically, in most levels, everyone only needs to hang up after entering the battle.
Thirdly, we have redesigned the boss gameplay, with each chapter (18 levels) revolving around a boss. For example, the first chapter revolves around boss Sakura (fox), and players need to battle against blackened fox characters in levels 6-12-18. Each boss has their own AI and skills, and players need to rely on their operations to avoid opponents' skills and explore how to defeat them
At the same time, after completing a chapter, in addition to receiving card draws or diamond rewards, you can also unlock a tattered clothing humiliation plot (shivering plot), where you can enjoy romantic and private plot content. You can also set the tattered clothing humiliation image as a signboard girl, which can be used for flirting with multiple touch actions.
Fourthly, the gameplay of rogelike in the game remains unchanged, and players can still draw skills and general skills from their characters during battles. In this issue, we have simplified the levels of character skills and added more general skills. Additionally, we have opened up a "skill book" function in the game, allowing players to develop their own strategies and upgrade their skills, so that they can randomly obtain higher quality skills.
Fifth: Optimized and modified the combat interface and rogelike skill selection interface
As a welfare, I will send you another picture of tattered clothes and humiliation. I don't know if it will be blocked
In addition, due to the inevitable delay of the game launch time, the appointment activity is temporarily adjusted backward, and the game will be re archived after the official launch time is announced later~~
遊戲優化進度3
大家好~遊戲正在持續的進行優化中,我在評論區中看到了大家焦急的呼聲,但是我們考慮肯定要先盡可能的提升遊戲質量,然後才能為大家更好的提供服務~
現時我們已經完成了戰鬥系統的調整,我簡單給大家介紹一下
首先:針對上次測試完家說的遊戲節奏緩慢的問題,我們將每一章(18關)中的絕大部分關卡都改成了只有3波怪物,並且玩家打完一波怪物之後不在需要手動移動到傳送門進入下一層。
第二:我們新增了自動戰鬥和二倍速戰鬥,極大的優化了遊戲的便利性,基本上在絕大部分關卡,大家只需要進入戰鬥之後掛機就可以了。
第三:我們重新設定了boss玩法,每一章(18關)都會圍繞一個boss展開,例如第一章圍繞boss小櫻(狐狸)展開,那麼玩家在第6-12-18關需要和黑化的狐狸角色展開戰鬥,每一個boss都有自己的ai和技能,需要大家憑藉操作躲避對手的技能,並且去摸索如何戰勝對手
同時,通關一章後,除了獲得抽卡卷或者鑽石獎勵外,還可以解鎖一個破衣淩辱劇情(瑟瑟劇情),大家可以享受浪漫私密的劇情內容,還可以將破衣淩辱圖片設定為看板娘,可以進行調戲,有多個觸摸動作。
第四:遊戲的rogelike玩法不變,玩家還是可以在戰鬥中抽取角色的技能和通用技能,本期我們簡化了角色技能的等級,並且新增了更多的通用技能,並且在遊戲中開放了“技能册”功能,以便大家可以自己製定策略,給技能進行陞級,以便可以隨機到更高品質的技能。
第五:優化修改了戰鬥介面和rogelike技能選取介面
作為福利,我再給大家發送一個破衣淩辱圖吧,不知道會不會被遮罩掉(該圖片為和諧版)
另外,由於遊戲上線時間不可避免的要想後拖延,所以預約活動暫時向後調整,等後續公佈遊戲正式上線時間後,再重新定檔~~